Blocking GPC Output
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Blocking GPC Output
How do I block output signal going from the T2 to the console? I don't want the game to pick up the button I'm using to activate my script.
BUTTON_6 is what I want to block. I still want it to run my script but I want to block the output to console.
- Code: Select all
main {
if (is_active(BUTTON_6)){
combo_run (myCombo);
}
BUTTON_6 is what I want to block. I still want it to run my script but I want to block the output to console.
-
munkcd - Private First Class
- Posts: 2
- Joined: Thu Sep 17, 2020 10:34 pm
Re: Blocking GPC Output
- Code: Select all
set_val(BUTTON_6, 0.0);
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Blocking GPC Output
Simple and worked when I dropped it in my combo.
-
munkcd - Private First Class
- Posts: 2
- Joined: Thu Sep 17, 2020 10:34 pm
Re: Blocking GPC Output
You can just run that in main if you like by itself if you want it blocked without combo or other line of code!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
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