Cold War Glitch Script
46 posts
• Page 2 of 5 • 1, 2, 3, 4, 5
Re: Cold War Glitch Script
i dit some adjustments but didnt work :(
thanks gonna try it
thanks gonna try it
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fantasybart - Sergeant
- Posts: 6
- Joined: Tue May 26, 2020 11:35 am
Re: Cold War Glitch Script
Hi, I got the original script (from Mad) to work but I have a hori fps plus controller with a turbo button facility - which I just activated along with the script and it worked perfectly - I can leave PS5 on AFK overnight with no problems.
I think all that would need to be altered on the original script would be to have the 'square' button to be spammed a few times say 4 or 5 times) very quickly immediately after the C4 has been thrown (R1 button). To get the glitch to work the sequence is R1 then immediately spam square button a few times very quicky and repeat.
I havent tested the second script yet because Im working over xmas (what Im supposed to be doing now) but I will test soon and let you know. Thanks for everything and Merry Xmas!!
I think all that would need to be altered on the original script would be to have the 'square' button to be spammed a few times say 4 or 5 times) very quickly immediately after the C4 has been thrown (R1 button). To get the glitch to work the sequence is R1 then immediately spam square button a few times very quicky and repeat.
I havent tested the second script yet because Im working over xmas (what Im supposed to be doing now) but I will test soon and let you know. Thanks for everything and Merry Xmas!!
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ThreeLions76 - Master Sergeant
- Posts: 28
- Joined: Mon Dec 21, 2020 1:43 pm
Re: Cold War Glitch Script
I tried this and I think it works.
- Code: Select all
#include <ps4.gph>
bool c4;
main {
if(is_active(PS4_L2) && event_active(PS4_DOWN)) {
c4 = !c4;
}
if(c4) combo_run(zombies_c4);
}
combo zombies_c4 {
set_val(PS4_R1, 100); // Throw C4.
wait(60);
set_val(PS4_SQUARE, 100); // Double tap square.
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60);
wait(5000); // Wait 5 seconds and repeat.
}
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knell - Staff Sergeant
- Posts: 11
- Joined: Thu Dec 24, 2020 2:13 pm
- Location: Germany
Re: Cold War Glitch Script
knell wrote:I tried this and I think it works.
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
- Major General
- Posts: 4533
- Joined: Wed May 22, 2019 5:39 am
Re: Cold War Glitch Script
Hi, sorry I'm new I just hot my titan two for Christmas and am extremely interested in this script, what would I need to change or alter to make it work for my xbox one?
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Ruigol - Corporal
- Posts: 4
- Joined: Sat Dec 26, 2020 3:09 am
Re: Cold War Glitch Script
Ruigol wrote:Hi, sorry I'm new I just hot my titan two for Christmas and am extremely interested in this script, what would I need to change or alter to make it work for my xbox one?
Welcome.
It'll work the same on xbox.
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
- Major General
- Posts: 4533
- Joined: Wed May 22, 2019 5:39 am
Re: Cold War Glitch Script
Mad, can you help me? I would like to add L1+R1 to the script at the end, but I don't know how.
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knell - Staff Sergeant
- Posts: 11
- Joined: Thu Dec 24, 2020 2:13 pm
- Location: Germany
Re: Cold War Glitch Script
knell wrote:Mad, can you help me? I would like to add L1+R1 to the script at the end, but I don't know how.
Sure:
- Code: Select all
#include <ps4.gph>
bool c4;
main {
if(is_active(PS4_L2) && event_active(PS4_DOWN)) {
c4 = !c4;
}
if(c4) combo_run(zombies_c4);
}
combo zombies_c4 {
set_val(PS4_R1, 100); // Throw C4.
wait(60);
set_val(PS4_SQUARE, 100); // Double tap square.
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60); wait(60);
set_val(PS4_SQUARE, 100);
wait(60);
set_val(PS4_L1, 100);
set_val(PS4_R1, 100);
wait(60);
wait(5000); // Wait 5 seconds and repeat.
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
- Major General
- Posts: 4533
- Joined: Wed May 22, 2019 5:39 am
Re: Cold War Glitch Script
Hope you don't mind but I tweaked the script a little - I removed one of the lines of script " set_val(PS4_SQUARE, 100);
wait(60); wait(60); " and changed the final wait time from 5 seconds to three and this worked perfectly! Thank you.
wait(60); wait(60); " and changed the final wait time from 5 seconds to three and this worked perfectly! Thank you.
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ThreeLions76 - Master Sergeant
- Posts: 28
- Joined: Mon Dec 21, 2020 1:43 pm
Re: Cold War Glitch Script
ThreeLions76 wrote:Hope you don't mind but I tweaked the script a little - I removed one of the lines of script " set_val(PS4_SQUARE, 100);
wait(60); wait(60); " and changed the final wait time from 5 seconds to three and this worked perfectly! Thank you.
Go for it, glad it's working for you.
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
- Major General
- Posts: 4533
- Joined: Wed May 22, 2019 5:39 am
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