Help with script please rust console titantwo
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Help with script please rust console titantwo
Can somebody please do me a massive favour and convert this script from zen to work with titan two, i can pay
- Code: Select all
main {
if(get_val(PS4_L2) && get_val(PS4_R2)) {
combo_run(AK_RECOIL); //run mycombo
} else { //If A / Cross is not pressed/held...
combo_stop(AK_RECOIL); //stop mycombo
}
}
combo AK_RECOIL {
//SHOOT BULLET 1
set_val(PS4_RX , -16);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 2
set_val(PS4_RX , -6);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 3
set_val(PS4_RX , -24);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 4
set_val(PS4_RX , -18);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 5
set_val(PS4_RX , 5);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 6
set_val(PS4_RX , 10);
set_val(PS4_RY , 20);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 7
set_val(PS4_RX , 30);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 8
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 9
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 10
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 11
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 12
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 13
set_val(PS4_RX , 10);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 14
set_val(PS4_RX , -5);
set_val(PS4_RY , 25);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 15
set_val(PS4_RX , -12);
set_val(PS4_RY , 45);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 16
set_val(PS4_RX , -18);
set_val(PS4_RY , 55);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 17
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 18
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 19
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 20
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 21
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 22
set_val(PS4_RX , -18);
set_val(PS4_RY , 35);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 23
set_val(PS4_RX , 0);
set_val(PS4_RY , 20);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 24
set_val(PS4_RX , 24);
set_val(PS4_RY , 5);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 25
set_val(PS4_RX , 30);
set_val(PS4_RY , 25);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 26
set_val(PS4_RX , 30);
set_val(PS4_RY , 35);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 27
set_val(PS4_RX , 20);
set_val(PS4_RY , 60);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 28
set_val(PS4_RX , 0);
set_val(PS4_RY , 30);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 29
set_val(PS4_RX , 0);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT EXTRA DELAYS
set_val(PS4_RX , 0);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT EXTRA DELAYS
set_val(PS4_RX , 0);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT EXTRA DELAYS
wait(5000)
}
-
oinklad - Sergeant
- Posts: 7
- Joined: Tue Jan 18, 2022 11:02 am
Re: Help with script please rust console titantwo
- Code: Select all
#include <ps4.gph>
main {
if(get_val(PS4_L2) && get_val(PS4_R2)) {
combo_run(AK_RECOIL); //run mycombo
} else { //If A / Cross is not pressed/held...
combo_stop(AK_RECOIL); //stop mycombo
}
}
combo AK_RECOIL {
//SHOOT BULLET 1
set_val(PS4_RX , -16);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 2
set_val(PS4_RX , -6);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 3
set_val(PS4_RX , -24);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 4
set_val(PS4_RX , -18);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 5
set_val(PS4_RX , 5);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 6
set_val(PS4_RX , 10);
set_val(PS4_RY , 20);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 7
set_val(PS4_RX , 30);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 8
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 9
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 10
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 11
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 12
set_val(PS4_RX , 20);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 13
set_val(PS4_RX , 10);
set_val(PS4_RY , 38);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 14
set_val(PS4_RX , -5);
set_val(PS4_RY , 25);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 15
set_val(PS4_RX , -12);
set_val(PS4_RY , 45);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 16
set_val(PS4_RX , -18);
set_val(PS4_RY , 55);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 17
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 18
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 19
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 20
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 21
set_val(PS4_RX , -24);
set_val(PS4_RY , 40);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 22
set_val(PS4_RX , -18);
set_val(PS4_RY , 35);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 23
set_val(PS4_RX , 0);
set_val(PS4_RY , 20);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 24
set_val(PS4_RX , 24);
set_val(PS4_RY , 5);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 25
set_val(PS4_RX , 30);
set_val(PS4_RY , 25);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 26
set_val(PS4_RX , 30);
set_val(PS4_RY , 35);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 27
set_val(PS4_RX , 20);
set_val(PS4_RY , 60);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 28
set_val(PS4_RX , 0);
set_val(PS4_RY , 30);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT BULLET 29
set_val(PS4_RX , 0);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT EXTRA DELAYS
set_val(PS4_RX , 0);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT EXTRA DELAYS
set_val(PS4_RX , 0);
set_val(PS4_RY , 50);
wait(65);
wait(65);
set_val(PS4_RX , 0);
set_val(PS4_RY , 0);
//SHOOT EXTRA DELAYS
wait(5000);
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
- Major General
- Posts: 4533
- Joined: Wed May 22, 2019 5:39 am
Re: Help with script please rust console titantwo
Thanks so much I looked and tried to figure out how you done it still have no idea tried to fix my other one and could not do it.
- Code: Select all
// SAME SETTINGS AS THE AK!! ENJOY EVERYONE!!!
int AntiRecoil_Y; // vertical antirecoil
int AntiRecoil_X; // horizontal antirecoil
main {
if(get_val(PS4_R2))
{
AntiRecoil_Y = 35;
AntiRecoil_X = 2;
if(get_ptime(PS4_R2) >= 50)
{
AntiRecoil_Y = 39;
AntiRecoil_X = 3;
}
if(get_ptime(PS4_R2) >= 100)
{
AntiRecoil_Y = 39;
AntiRecoil_X = 3;
}
if(get_ptime(PS4_R2) >= 200)
{
AntiRecoil_Y = 39;
AntiRecoil_X = 4;
}
if(get_ptime(PS4_R2) >= 300)
{
AntiRecoil_Y = 40;
AntiRecoil_X = 14;
}
if(get_ptime(PS4_R2) >= 400)
{
AntiRecoil_Y = 40;
AntiRecoil_X = 18;
}
if(get_ptime(PS4_R2) >= 500)
{
AntiRecoil_Y = 40;
AntiRecoil_X = 18;
}
if(get_ptime(PS4_R2) >= 600)
{
AntiRecoil_Y = 37;
AntiRecoil_X = 15;
}
if(get_ptime(PS4_R2) >= 700)
{
AntiRecoil_Y = 34;
AntiRecoil_X = 10;
}
if(get_ptime(PS4_R2) >= 800)
{
AntiRecoil_Y = 28;
AntiRecoil_X = -10;
}
if(get_ptime(PS4_R2) >= 900)
{
AntiRecoil_Y = 23;
AntiRecoil_X = -20;
}
if(get_ptime(PS4_R2) >= 1000)
{
AntiRecoil_Y = 16;
AntiRecoil_X = -22;
}
if(get_ptime(PS4_R2) >= 1100)
{
AntiRecoil_Y = 13;
AntiRecoil_X = -9;
}
if(get_ptime(PS4_R2) >= 1200)
{
AntiRecoil_Y = 11;
AntiRecoil_X = -5;
}
if(get_ptime(PS4_R2) >= 1300)
{
AntiRecoil_Y = 10;
AntiRecoil_X = 15;
}
if(get_ptime(PS4_R2) >= 1400)
{
AntiRecoil_Y = 8;
AntiRecoil_X = 20;
}
if(get_ptime(PS4_R2) >= 1500)
{
AntiRecoil_Y = 8;
AntiRecoil_X = 20;
}
if(get_ptime(PS4_R2) >= 1600)
{
AntiRecoil_Y = 5;
AntiRecoil_X = 15;
}
if(get_ptime(PS4_R2) >= 1700)
{
AntiRecoil_Y = 4;
AntiRecoil_X = 16;
}
if(get_ptime(PS4_R2) >= 1800)
{
AntiRecoil_Y = 4;
AntiRecoil_X = -18;
}
if(get_ptime(PS4_R2) >= 1900)
{
AntiRecoil_Y = 3;
AntiRecoil_X = -19;
}
if(get_ptime(PS4_R2) >= 2000)
{
AntiRecoil_Y = 12;
AntiRecoil_X = -16;
}
if(get_ptime(PS4_R2) >= 2100)
{
AntiRecoil_Y = 12;
AntiRecoil_X = -15;
}
if(get_ptime(PS4_R2) >= 2200)
{
AntiRecoil_Y = 10;
AntiRecoil_X = -15;
}
if(get_ptime(PS4_R2) >= 2300)
{
AntiRecoil_Y = 8;
AntiRecoil_X = -25;
}
if(get_ptime(PS4_R2) >= 2400)
{
AntiRecoil_Y = 6;
AntiRecoil_X = -25;
}
if(get_ptime(PS4_R2) >= 2500)
{
AntiRecoil_Y = 0;
AntiRecoil_X = -17;
}
if(get_ptime(PS4_R2) >= 2600)
{
AntiRecoil_Y = 0;
AntiRecoil_X = 0;
}
set_val(PS4_RY, SmartSens(AntiRecoil_Y, PS4_RY));
set_val(PS4_RX, SmartSens(AntiRecoil_X, PS4_RX));
}
}
main{
deadzone(PS4_L2,PS4_R2,99,99);
}
main{
if(get_ival(PS4_L2) > 1)
set_val(PS4_L2, 100);
if(get_ival(PS4_R2) > 1)
set_val(PS4_R2, 100);
}
main {
block_rumble();
}
int SmartSens;
function SmartSens(f_val, f_axis) {
SmartSens = ( (f_val * ( 100 - abs( get_val(f_axis) ) ) ) / 100);
return clamp(get_val(f_axis) + SmartSens, -100, 100);
}
-
oinklad - Sergeant
- Posts: 7
- Joined: Tue Jan 18, 2022 11:02 am
Re: Help with script please rust console titantwo
- Code: Select all
#include <titanone.gph>
// SAME SETTINGS AS THE AK!! ENJOY EVERYONE!!!
int AntiRecoil_Y; // vertical antirecoil
int AntiRecoil_X; // horizontal antirecoil
main {
if(get_val(PS4_R2))
{
AntiRecoil_Y = 35;
AntiRecoil_X = 2;
if(get_ptime(PS4_R2) >= 50)
{
AntiRecoil_Y = 39;
AntiRecoil_X = 3;
}
if(get_ptime(PS4_R2) >= 100)
{
AntiRecoil_Y = 39;
AntiRecoil_X = 3;
}
if(get_ptime(PS4_R2) >= 200)
{
AntiRecoil_Y = 39;
AntiRecoil_X = 4;
}
if(get_ptime(PS4_R2) >= 300)
{
AntiRecoil_Y = 40;
AntiRecoil_X = 14;
}
if(get_ptime(PS4_R2) >= 400)
{
AntiRecoil_Y = 40;
AntiRecoil_X = 18;
}
if(get_ptime(PS4_R2) >= 500)
{
AntiRecoil_Y = 40;
AntiRecoil_X = 18;
}
if(get_ptime(PS4_R2) >= 600)
{
AntiRecoil_Y = 37;
AntiRecoil_X = 15;
}
if(get_ptime(PS4_R2) >= 700)
{
AntiRecoil_Y = 34;
AntiRecoil_X = 10;
}
if(get_ptime(PS4_R2) >= 800)
{
AntiRecoil_Y = 28;
AntiRecoil_X = -10;
}
if(get_ptime(PS4_R2) >= 900)
{
AntiRecoil_Y = 23;
AntiRecoil_X = -20;
}
if(get_ptime(PS4_R2) >= 1000)
{
AntiRecoil_Y = 16;
AntiRecoil_X = -22;
}
if(get_ptime(PS4_R2) >= 1100)
{
AntiRecoil_Y = 13;
AntiRecoil_X = -9;
}
if(get_ptime(PS4_R2) >= 1200)
{
AntiRecoil_Y = 11;
AntiRecoil_X = -5;
}
if(get_ptime(PS4_R2) >= 1300)
{
AntiRecoil_Y = 10;
AntiRecoil_X = 15;
}
if(get_ptime(PS4_R2) >= 1400)
{
AntiRecoil_Y = 8;
AntiRecoil_X = 20;
}
if(get_ptime(PS4_R2) >= 1500)
{
AntiRecoil_Y = 8;
AntiRecoil_X = 20;
}
if(get_ptime(PS4_R2) >= 1600)
{
AntiRecoil_Y = 5;
AntiRecoil_X = 15;
}
if(get_ptime(PS4_R2) >= 1700)
{
AntiRecoil_Y = 4;
AntiRecoil_X = 16;
}
if(get_ptime(PS4_R2) >= 1800)
{
AntiRecoil_Y = 4;
AntiRecoil_X = -18;
}
if(get_ptime(PS4_R2) >= 1900)
{
AntiRecoil_Y = 3;
AntiRecoil_X = -19;
}
if(get_ptime(PS4_R2) >= 2000)
{
AntiRecoil_Y = 12;
AntiRecoil_X = -16;
}
if(get_ptime(PS4_R2) >= 2100)
{
AntiRecoil_Y = 12;
AntiRecoil_X = -15;
}
if(get_ptime(PS4_R2) >= 2200)
{
AntiRecoil_Y = 10;
AntiRecoil_X = -15;
}
if(get_ptime(PS4_R2) >= 2300)
{
AntiRecoil_Y = 8;
AntiRecoil_X = -25;
}
if(get_ptime(PS4_R2) >= 2400)
{
AntiRecoil_Y = 6;
AntiRecoil_X = -25;
}
if(get_ptime(PS4_R2) >= 2500)
{
AntiRecoil_Y = 0;
AntiRecoil_X = -17;
}
if(get_ptime(PS4_R2) >= 2600)
{
AntiRecoil_Y = 0;
AntiRecoil_X = 0;
}
set_val(PS4_RY, fSmartSens(AntiRecoil_Y, PS4_RY));
set_val(PS4_RX, fSmartSens(AntiRecoil_X, PS4_RX));
}
}
main{
deadzone(PS4_L2,PS4_R2,99,99);
}
main{
if(get_val(PS4_L2) > 1)
set_val(PS4_L2, 100);
if(get_val(PS4_R2) > 1)
set_val(PS4_R2, 100);
}
main {
block_rumble();
}
int SmartSens;
function fSmartSens(f_val, f_axis) {
SmartSens = ( (f_val * ( 100 - abs( get_val(f_axis) ) ) ) / 100);
return clamp(get_val(f_axis) + SmartSens, -100, 100);
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
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Re: Help with script please rust console titantwo
thank you sir you are a god.
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oinklad - Sergeant
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Last edited by [email protected] on Wed Mar 23, 2022 8:22 pm, edited 1 time in total.
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[email protected] - Private
- Posts: 1
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Re: Help with script please rust console titantwo
[email protected] wrote:does it work for titan one
The first one posted will.
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
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Re: Help with script please rust console titantwo
Does this work on Xbox, and how do I adjust it to my sens
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pawas - Corporal
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Re: Help with script please rust console titantwo
pawas wrote:Does this work on Xbox, and how do I adjust it to my sens
Yes it'll work. You'll probably need to adjust all the AntiRecoil_X / Y values.
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
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Re: Help with script please rust console titantwo
Do you know what send this was made for. I run max ingame sens. And it doesn’t matter that it says PS4 r2 in all the code? Also only really used game packs before so do I just paste this in to the gpc but?
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pawas - Corporal
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