Finished Script- Just need Help with a Error
2 posts
• Page 1 of 1
Finished Script- Just need Help with a Error
So I have been using this " Auto Run Script" which is working quite well.
I now want to add this "hair trigger script" to it.
Can someone help me with that? i get always an error.
here are the seperate codes: Auto RUN
From this Script i only want the hair trigger part.
Here is my version that i tried but keep getting errors with : The Auto Run part is working good. but i cant add the hair trigger part without an error.
I now want to add this "hair trigger script" to it.
Can someone help me with that? i get always an error.
here are the seperate codes: Auto RUN
- Code: Select all
main {
if(is_active(STICK_2_X) || is_active(STICK_2_Y)) {
combo_run(Sprint);
}
}
combo Sprint {
set_val(BUTTON_9, 95);
wait(50); wait(50);
}
From this Script i only want the hair trigger part.
- Code: Select all
define ADS_BUTTON = PS4_R2;
define SPRINT_BUTTON = PS4_L3;
define MOV_Y_AXIS = PS4_LY;
main {
if(!get_val(ADS_BUTTON)) {
if(get_val(MOV_Y_AXIS) < -97) {
combo_run(EasySprint);
}
}
if(get_val(7) > 15) set_val(7, 100);
if(get_val(4) > 15) set_val(4, 100);
}
combo EasySprint {
set_val(SPRINT_BUTTON, 100);
wait(40); wait(40);
}
Here is my version that i tried but keep getting errors with : The Auto Run part is working good. but i cant add the hair trigger part without an error.
- Code: Select all
main {
if(is_active(STICK_2_X) || is_active(STICK_2_Y)) {
combo_run(Sprint);
}
}
combo Sprint {
set_val(BUTTON_9, 95);
wait(50); wait(50);
}
define ADS_BUTTON = BUTTON_8;
define Shoot = BUTTON_5;
if(!get_val(ADS_BUTTON))
if(!get_val(shoot))
if(get_val(0) set_val(100);
if(get_val(0) set_val(100);
}
-
Skygliders - Private
- Posts: 1
- Joined: Sat Aug 06, 2022 7:19 pm
Re: Finished Script- Just need Help with a Error
- Code: Select all
main {
if(is_active(STICK_2_X) || is_active(STICK_2_Y)) {
combo_run(Sprint);
}
if(is_active(BUTTON_5)) set_val(BUTTON_5, 100);
if(is_active(BUTTON_8)) set_val(BUTTON_8, 100);
}
combo Sprint {
set_val(BUTTON_9, 95);
wait(50); wait(50);
}
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