Firmware update and now this no longer loads?
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• Page 1 of 1
Firmware update and now this no longer loads?
The script below was working and today i went to load it into a memory slot after a firmware update and it gave a loading indicator and Gtuner just closed.... never seen this before. Is there something I can do to make it work again? Thanks!
- Code: Select all
#pragma METAINFO("AOE2", 1, 0, "<goose>")
#include <titanone.gph>
define SENS = 60;
main {
if(get_val(PS4_L2))
{
sensitivity(PS4_LX, NOT_USE, SENS);
sensitivity(PS4_LY, NOT_USE, SENS);
}
if(get_val(PS4_L3)) combo_run (sell2k);
if(get_value(PS4_L2)) && get_val(PS4_UP combo_run (up);
if(get_value(PS4_L2)) && get_val(PS4_RIGHT combo_run (right);
if(get_value(PS4_L2)) && get_val(PS4_DOWN combo_run (down);
if(get_value(PS4_L2)) && get_val(PS4_LEFT combo_run (left);
}
combo up {
wait(100);
set_val(PS4_L1, 100.00);
wait(500);
set_val(PS4_L1, 0.00);
wait(500);
set_val(PS4_LY, -100.00);
wait(300);
set_val(PS4_CROSS, 100.00);
set_val(PS4_LY, -100.00);
wait(300);
set_val(PS4_CIRCLE, 100.00);
wait(300);
}
combo right {
wait(100);
set_val(PS4_L1, 100.00);
wait(500);
set_val(PS4_L1, 0.00);
wait(500);
set_val(PS4_LX, 100.00);
wait(300);
set_val(PS4_CROSS, 100.00);
set_val(PS4_LX, 100.00);
wait(300);
set_val(PS4_CIRCLE, 100.00);
wait(300);
}
combo left {
wait(100);
set_val(PS4_L1, 100.00);
wait(500);
set_val(PS4_L1, 0.00);
wait(500);
set_val(PS4_LX, -100.00);
wait(300);
set_val(PS4_CROSS, 100.00);
set_val(PS4_LX, -100.00);
wait(300);
set_val(PS4_CIRCLE, 100.00);
wait(300);
}
combo down {
wait(100);
set_val(PS4_L1, 100.00);
wait(500);
set_val(PS4_L1, 0.00);
wait(500);
set_val(PS4_LY, 100.00);
wait(300);
set_val(PS4_CROSS, 100.00);
set_val(PS4_LY, 100.00);
wait(300);
set_val(PS4_CIRCLE, 100.00);
wait(300);
}
combo sell2k {
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
}
-
Goatedgoose - Staff Sergeant
- Posts: 12
- Joined: Sat Sep 11, 2021 3:12 pm
Re: Firmware update and now this no longer loads?
There is no way that script ever worked as it is.
Two issues; there's no such thing as get_value and the if statement brackets are in the wrong places.
Two issues; there's no such thing as get_value and the if statement brackets are in the wrong places.
- Code: Select all
if(get_value(PS4_L2)) && get_val(PS4_UP combo_run (up);
if(get_value(PS4_L2)) && get_val(PS4_RIGHT combo_run (right);
if(get_value(PS4_L2)) && get_val(PS4_DOWN combo_run (down);
if(get_value(PS4_L2)) && get_val(PS4_LEFT combo_run (left);
- Code: Select all
#pragma METAINFO("AOE2", 1, 0, "<goose>")
#include <titanone.gph>
define SENS = 60;
main {
if(get_val(PS4_L2)) {
sensitivity(PS4_LX, NOT_USE, SENS);
sensitivity(PS4_LY, NOT_USE, SENS);
}
if(get_val(PS4_L3)) combo_run (sell2k);
if(get_val(PS4_L2) && get_val(PS4_UP)) combo_run(up);
if(get_val(PS4_L2) && get_val(PS4_RIGHT)) combo_run(right);
if(get_val(PS4_L2) && get_val(PS4_DOWN)) combo_run(down);
if(get_val(PS4_L2) && get_val(PS4_LEFT)) combo_run(left);
}
combo up {
wait(100);
set_val(PS4_L1, 100.00);
wait(500);
set_val(PS4_L1, 0.00);
wait(500);
set_val(PS4_LY, -100.00);
wait(300);
set_val(PS4_CROSS, 100.00);
set_val(PS4_LY, -100.00);
wait(300);
set_val(PS4_CIRCLE, 100.00);
wait(300);
}
combo right {
wait(100);
set_val(PS4_L1, 100.00);
wait(500);
set_val(PS4_L1, 0.00);
wait(500);
set_val(PS4_LX, 100.00);
wait(300);
set_val(PS4_CROSS, 100.00);
set_val(PS4_LX, 100.00);
wait(300);
set_val(PS4_CIRCLE, 100.00);
wait(300);
}
combo left {
wait(100);
set_val(PS4_L1, 100.00);
wait(500);
set_val(PS4_L1, 0.00);
wait(500);
set_val(PS4_LX, -100.00);
wait(300);
set_val(PS4_CROSS, 100.00);
set_val(PS4_LX, -100.00);
wait(300);
set_val(PS4_CIRCLE, 100.00);
wait(300);
}
combo down {
wait(100);
set_val(PS4_L1, 100.00);
wait(500);
set_val(PS4_L1, 0.00);
wait(500);
set_val(PS4_LY, 100.00);
wait(300);
set_val(PS4_CROSS, 100.00);
set_val(PS4_LY, 100.00);
wait(300);
set_val(PS4_CIRCLE, 100.00);
wait(300);
}
combo sell2k {
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
set_val(PS4_CROSS, 0.00);
wait(30);
set_val(PS4_CROSS, 100.00);
wait(30);
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: Firmware update and now this no longer loads?
I must have been mistaken then and grabbed the wrong file. Thanks for taking the time to reply!
-
Goatedgoose - Staff Sergeant
- Posts: 12
- Joined: Sat Sep 11, 2021 3:12 pm
Re: Firmware update and now this no longer loads?
unfortunately i still crash gtuner when trying to load the code above into a memory slot. I have never seen this before.
-
Goatedgoose - Staff Sergeant
- Posts: 12
- Joined: Sat Sep 11, 2021 3:12 pm
Re: Firmware update and now this no longer loads?
Goatedgoose wrote:unfortunately i still crash gtuner when trying to load the code above into a memory slot. I have never seen this before.
The one you posted certainly will make Gtuner close.
The one I posted won't. Make sure you're copying the correct one.
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
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