combo Error 3 and not what is wrong
4 posts
• Page 1 of 1
combo Error 3 and not what is wrong
Hi I'm adapting some things from this script but it makes me that I have 3 combo errors and not because it is and I'm going crazy.
Thanks in advance
PS: if it could be would like all mods (no matter which were activated deactivated hold L2 + below)
Thanks in advance
- Code: Select all
// Use the Xbox One controller on PS4
// View + Menu should active PS4 Touch click
// View triggers the PS4 Share button if held donw for more than half second
// And "Hair-Trigger" MOD
#include <xb1.gph> // for XB1
#include <ps4.gph> // for PS4
#define TRUE !FALSE
bool inhibit_share = FALSE;
bool rapid_on = FALSE;
uint8 FIRE_HOLD_RAPID = 20;
uint8 FIRE_WAIT_RAPID = 20;
init {
port_inhibit_ffb(PORT_USB_B);
}
main {
if(get_val(XB1_P4)) {
set_val(PS4_CIRCLE, 100);
set_val(XB1_P4, 0);
}
if(get_val(XB1_P2)) {
set_val(PS4_CROSS, 100);
set_val(XB1_P2, 0);
}
if(get_val(XB1_VIEW)) {
if(time_active(XB1_VIEW) < 1000 || inhibit_share) {
set_val(XB1_VIEW, 0);
if(get_val(XB1_MENU)) {
inhibit_share = TRUE;
set_val(XB1_MENU, 0);
set_val(PS4_TOUCH, 100);
}
}
} else inhibit_share = FALSE;
if(get_val(XB1_LT)) {
set_val(PS4_L2, 100);
}
if(get_val(XB1_RT)) {
set_val(PS4_R2, 100);
}
int RAPID_FIRE_ = FALSE;
int RAPID_SLOW_FIRE = FALSE;
int RAPID_MID_FIRE = FALSE;
define FIRE_BUTTON = PS4_R2;
if ( get_val(PS4_UP) && get_val(PS4_L2))
{
if (RAPID_FIRE)
{
RAPID_FIRE = FALSE;
}
else
{
RAPID_FIRE = TRUE;
RAPID_SLOW_FIRE = FALSE;
RAPID_MID_FIRE = FALSE;
}
else if (get_val(PS4_LEFT) && get_val(PS4_L2) )
if (RAPID_SLOW_FIRE)
{
RAPID_SLOW_FIRE = FALSE;
}
else
{
RAPID_SLOW_FIRE = TRUE;
RAPID_FIRE = FALSE;
RAPID_MID_FIRE = FALSE;
}
else if ( get_val(PS4_RIGHT) && get_val(PS4_L2) )
{
if (RAPID_MID_FIRE)
{
RAPID_MID_FIRE = FALSE;
combo_run(SetBlue);
}
else
{
RAPID_MID_FIRE = TRUE;
RAPID_FIRE = FALSE;
RAPID_SLOW_FIRE = FALSE;
}
}
if ( get_val(PS4_R2)>= RAPID_FIRE )
{
combo_run(AutoFire);
}
else if ( get_val(PS4_R2)>= RAPID_SLOW_FIRE )
{
combo_run(SlowAutoFire);
}
else if ( get_val(PS4_R2)>= RAPID_MID_FIRE )
{
combo_run(RapidMidfire);
}
combo RapidMidfire {
set_val(PS4_R2, 100);
wait(100);
set_val(PS4_R2, 0);
wait(30);
set_val(FIRE_BUTTON, 0);
}
combo SlowAutoFire {
set_val(PS4_R2, 100);
wait(150);
set_val(PS4_R2, 0);
wait(140);
set_val(PS4_R2, 0);
}
combo AutoFire {
set_val(PS4_R2, 100);
wait(60);
set_val(PS4_R2,0);
wait(30);
set_val(PS4_R2,0);
}
PS: if it could be would like all mods (no matter which were activated deactivated hold L2 + below)
-
Racing - Sergeant Major
- Posts: 106
- Joined: Thu May 26, 2016 4:18 pm
Re: combo Error 3 and not what is wrong
Hi,
you should keep track of your code indentation. Your are currently missing two or more of those closings }
Your code looks messy and is hard to read, making it very hard for your own and other who want to help you.
Take a look at the scripts in the Online Resource to get an idea how to structure, comment and indent your code.
My tip: Start small, compile it, test it, add one thing, compile it, test it, ...and so on.
you should keep track of your code indentation. Your are currently missing two or more of those closings }
Your code looks messy and is hard to read, making it very hard for your own and other who want to help you.
Take a look at the scripts in the Online Resource to get an idea how to structure, comment and indent your code.
My tip: Start small, compile it, test it, add one thing, compile it, test it, ...and so on.
-
Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: combo Error 3 and not what is wrong
Thanks Scachi, the problem I think I have as you say, I want to try as many different on Titan 2 things, but as there is no programming or as program something like the problem is that trying to do something then I fails, I jam and blocked me, not like following. That's my problem but as you say I will try to do things slowly and be as it goes.
-
Racing - Sergeant Major
- Posts: 106
- Joined: Thu May 26, 2016 4:18 pm
Re: combo Error 3 and not what is wrong
I worked a little bit your code to get it to compile without any error, please note I didn't tested its functionality.
- Code: Select all
// Use the Xbox One controller on PS4
// View + Menu should active PS4 Touch click
// View triggers the PS4 Share button if held donw for more than half second
// And "Hair-Trigger" MOD
#include <xb1.gph> // for XB1
#include <ps4.gph> // for PS4
#define TRUE !FALSE
bool inhibit_share = FALSE;
bool rapid_on = FALSE;
uint8 FIRE_HOLD_RAPID = 20;
uint8 FIRE_WAIT_RAPID = 20;
int RAPID_FIRE = FALSE;
int RAPID_SLOW_FIRE = FALSE;
int RAPID_MID_FIRE = FALSE;
int FIRE_BUTTON = PS4_R2;
init {
port_inhibit_ffb(PORT_USB_B);
}
main {
if(get_val(XB1_P4)) {
set_val(PS4_CIRCLE, 100);
set_val(XB1_P4, 0);
}
if(get_val(XB1_P2)) {
set_val(PS4_CROSS, 100);
set_val(XB1_P2, 0);
}
if(get_val(XB1_VIEW)) {
if(time_active(XB1_VIEW) < 1000 || inhibit_share) {
set_val(XB1_VIEW, 0);
if(get_val(XB1_MENU)) {
inhibit_share = TRUE;
set_val(XB1_MENU, 0);
set_val(PS4_TOUCH, 100);
}
}
} else inhibit_share = FALSE;
if(get_val(XB1_LT)) {
set_val(PS4_L2, 100);
}
if(get_val(XB1_RT)) {
set_val(PS4_R2, 100);
}
if ( get_val(PS4_UP) && get_val(PS4_L2)) {
if (RAPID_FIRE)
{
RAPID_FIRE = FALSE;
}
else
{
RAPID_FIRE = TRUE;
RAPID_SLOW_FIRE = FALSE;
RAPID_MID_FIRE = FALSE;
}
} else if (get_val(PS4_LEFT) && get_val(PS4_L2) ) {
if (RAPID_SLOW_FIRE)
{
RAPID_SLOW_FIRE = FALSE;
}
else
{
RAPID_SLOW_FIRE = TRUE;
RAPID_FIRE = FALSE;
RAPID_MID_FIRE = FALSE;
}
} else if ( get_val(PS4_RIGHT) && get_val(PS4_L2) ) {
if (RAPID_MID_FIRE)
{
RAPID_MID_FIRE = FALSE;
//combo_run(SetBlue);
}
else
{
RAPID_MID_FIRE = TRUE;
RAPID_FIRE = FALSE;
RAPID_SLOW_FIRE = FALSE;
}
}
if ( RAPID_FIRE && get_val(PS4_R2) )
{
combo_run(AutoFire);
}
else if ( RAPID_SLOW_FIRE && get_val(PS4_R2) )
{
combo_run(SlowAutoFire);
}
else if ( RAPID_MID_FIRE && get_val(PS4_R2) )
{
combo_run(RapidMidfire);
}
}
combo RapidMidfire {
set_val(PS4_R2, 100);
wait(100);
set_val(PS4_R2, 0);
wait(30);
set_val(FIRE_BUTTON, 0);
}
combo SlowAutoFire {
set_val(PS4_R2, 100);
wait(150);
set_val(PS4_R2, 0);
wait(140);
set_val(PS4_R2, 0);
}
combo AutoFire {
set_val(PS4_R2, 100);
wait(60);
set_val(PS4_R2,0);
wait(30);
set_val(PS4_R2,0);
}
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-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
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