Fighting MODPACK
45 posts
• Page 3 of 5 • 1, 2, 3, 4, 5
Re: Fighting MODPACK
I just see now that the Macro Editor is out! The plan changes
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: Fighting MODPACK
Game Changer. I will try it ^^
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3rne5t0 - Sergeant Major of the Army
- Posts: 210
- Joined: Mon Jan 30, 2017 10:31 am
Re: Fighting MODPACK
Just saying if you need some Kazya Combos like 5 Ewgf. I have some combos done;).
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3rne5t0 - Sergeant Major of the Army
- Posts: 210
- Joined: Mon Jan 30, 2017 10:31 am
Re: Fighting MODPACK
3rne5t0 wrote:Just saying if you need some Kazya Combos like 5 Ewgf. I have some combos done;).
How do you make Ewgf consistent?
I sometimes get d/f+2 with kazya instead of ewgf. It is also very hard to do it while moving.
Could you pls post the script?
Thx
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mentos265 - Sergeant Major
- Posts: 72
- Joined: Sat Jul 25, 2015 6:38 am
Re: Fighting MODPACK
3rne5t0 wrote:Just saying if you need some Kazya Combos like 5 Ewgf. I have some combos done;).
Yes thx, i will try all your combos. But you are playing Tekken 7, maybe the timing differs from Tekken 6.
Now with the Macro Editor it will be so much easier to share a combos library!
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: Fighting MODPACK
try this 4 are more constant bud you can add a 5 onbe if you like. And timing needs 2 be Perfect if you chance 10mil/sec it will mess up.
- Code: Select all
set_val(RIGHT, 100);
wait(20);
set_val(RIGHT, 0);
wait(20);
set_val(RIGHT, 100);
wait(20);
set_val(RIGHT, 0);
wait(20);
set_val(PS4_DOWN, 100);
wait(20);
set_val(RIGHT, 100);
set_val(PS4_DOWN, 100);
set_val(PS4_TRIANGLE, 100);
wait(20);
set_val(RIGHT, 0);
set_val(PS4_DOWN, 0);
set_val(PS4_TRIANGLE, 0);
//
wait(560);
set_val(RIGHT, 100);
wait(20);
set_val(RIGHT, 0);
wait(20);
set_val(RIGHT, 100);
wait(60);
set_val(RIGHT, 0);
wait(20);
set_val(PS4_DOWN, 100);
wait(20);
set_val(RIGHT, 100);
set_val(PS4_DOWN, 100);
set_val(PS4_TRIANGLE, 100);
wait(20);
set_val(RIGHT, 0);
set_val(PS4_DOWN, 0);
set_val(PS4_TRIANGLE, 0);
//
wait(560);
set_val(RIGHT, 100);
wait(20);
set_val(RIGHT, 0);
wait(20);
set_val(RIGHT, 100);
wait(60);
set_val(RIGHT, 0);
wait(20);
set_val(PS4_DOWN, 100);
wait(20);
set_val(RIGHT, 100);
set_val(PS4_DOWN, 100);
set_val(PS4_TRIANGLE, 100);
wait(20);
set_val(RIGHT, 0);
set_val(PS4_DOWN, 0);
set_val(PS4_TRIANGLE, 0);
wait(560);
//
set_val(RIGHT, 100);
wait(20);
set_val(RIGHT, 0);
wait(20);
set_val(RIGHT, 100);
wait(60);
set_val(RIGHT, 0);
wait(20);
set_val(PS4_DOWN, 100);
wait(20);
set_val(RIGHT, 100);
set_val(PS4_DOWN, 100);
set_val(PS4_TRIANGLE, 100);
wait(20);
set_val(RIGHT, 0);
set_val(PS4_DOWN, 0);
set_val(PS4_TRIANGLE, 0);
wait(570);
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3rne5t0 - Sergeant Major of the Army
- Posts: 210
- Joined: Mon Jan 30, 2017 10:31 am
Re: Fighting MODPACK
Looking forward to the release, dude.
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Rocky - Sergeant Major
- Posts: 82
- Joined: Thu Nov 10, 2016 8:11 pm
Re: Fighting MODPACK
same^^
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3rne5t0 - Sergeant Major of the Army
- Posts: 210
- Joined: Mon Jan 30, 2017 10:31 am
Re: Fighting MODPACK
Ok, you convinced me to publish the first shot
You can find it in the Online Resources.
I hope there is no error and i wish you like it.
You can find it in the Online Resources.
I hope there is no error and i wish you like it.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: Fighting MODPACK
prototype wrote:Ok, you convinced me to publish the first shot
You can find it in the Online Resources.
I hope there is no error and i wish you like it.
I'm not sure what I'm doing wrong. I can't get the right trigger rb mods working and the left trigger lb. only works half the time for me. I'm also not sure about Red or Green. I thought I'd just have to move towards my opponent but sometimes I get demolished because I was wrong. I appreciate your effort and when they were working for me I had 3 people disconnect after the first combo. I hope you like my input.
EDIT: Right side, some don't work at all for me, and some just have to be pressed a couple times for the full sequence. I'm not even sure what RB does. An improvement would be canceling the macro if you press it again or let go of the action button. It would be more efficient, I'm just not sure how to do it. I'm not sure what the problem I'm having is right now.
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Rocky - Sergeant Major
- Posts: 82
- Joined: Thu Nov 10, 2016 8:11 pm
45 posts
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