Fortnite Inc Aimbot;)
Re: Fortnite Inc Aimbot;)
bonefisher wrote:
- Code: Select all
main {
if(get_actual(BUTTON_8) && !get_actual(BUTTON_5)) {
combo_run(ads_assist);
combo_run(strafe);
}else if(get_actual(BUTTON_8) && get_actual(BUTTON_5)) {
combo_run(fire_assist);
combo_run(strafe);
}
}
combo strafe
{
AntiRecoil(STICK_2_X, 20.0);
wait(20);
AntiRecoil(STICK_2_X, -20.0);
wait(20);
}
combo ads_assist
{
AntiRecoil(STICK_1_Y, 22.0);
wait(20);
AntiRecoil(STICK_1_X, -22.0);
wait(20);
AntiRecoil(STICK_1_Y, -22.0);
wait(20);
AntiRecoil(STICK_1_X, 22.0);
wait(20);
}
combo fire_assist
{
AntiRecoil(STICK_1_Y, 32.0);
wait(20);
AntiRecoil(STICK_1_X, -32.0);
wait(10);
AntiRecoil(STICK_1_Y, -32.0);
wait(10);
AntiRecoil(STICK_1_X, 32.0);
wait(10);
}
void AntiRecoil(uint8 axis, fix32 recoil)
{
set_val(axis, (recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
Here I turned it down but yes how aim assist works is to activate movement.
Kinda works kinda don't played like 8 games some times it works great like a medium range far rang ehh and close range not really lol wonder if you could add aim too BC seem like when I was tapping aim why doin it seemed to work a little better if u could add that and add like a left arrow over to turn it. Off and on for say like if u get a sniper u can scope u know
-
Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
Dang is that over heating my titan two it smells like something melting and my controller keeps going off and on. Some times. In the titan two
-
Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
The ads trigger spam is good for straight on coming at you and then this one is assisting on tracking across you so yes both would work together......
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Fortnite Inc Aimbot;)
JamesCaywood wrote:Dang is that over heating my titan two it smells like something melting and my controller keeps going off and on. Some times. In the titan two
The script isn't.... its running only 1.00% CPU.
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Fortnite Inc Aimbot;)
bonefisher wrote:JamesCaywood wrote:Dang is that over heating my titan two it smells like something melting and my controller keeps going off and on. Some times. In the titan two
The script isn't.... its running only 1.00% CPU.
Oh. Okay and yes idk if speed is better or not
Last edited by Shthappensbro on Fri Dec 08, 2017 2:36 am, edited 1 time in total.
-
Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
Yeah I know I think my titan two is massing up something wrong with it the port to plug in the controller on the titan two is massing up
-
Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
No one has a script RapidFire/aim assist/No backward functional for PS4? With the update it does not work..
-
Pichno - Sergeant
- Posts: 7
- Joined: Tue Jan 24, 2017 6:55 pm
Re: Fortnite Inc Aimbot;)
bonefisher wrote:The ads trigger spam is good for straight on coming at you and then this one is assisting on tracking across you so yes both would work together......
So yah faster seems to be better I went back to your first one with 27 was better then the slower one maybe go back to that one if you're going to add Ads too
-
Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
- Code: Select all
uint32 time_counter;
main {
if(get_actual(BUTTON_8)) {
time_counter += elapsed_time();
if(time_counter >= 340) {
time_counter = 0;
combo_run(aim_abuse);
}
}
if(get_actual(BUTTON_8) && !get_actual(BUTTON_5)) {
combo_run(ads_assist);
combo_run(strafe);
}else if(get_actual(BUTTON_8) && get_actual(BUTTON_5)) {
combo_run(fire_assist);
combo_run(strafe);
}
}
combo aim_abuse {
set_val(BUTTON_8, 0.0);
wait(60);
}
combo strafe
{
aim_assist(STICK_2_X, 30.0);
wait(16);
aim_assist(STICK_2_X, -30.0);
wait(17);
}
combo ads_assist
{
aim_assist(STICK_1_Y, 30.0);
wait(16);
aim_assist(STICK_1_X, -30.0);
wait(17);
aim_assist(STICK_1_Y, -30.0);
wait(16);
aim_assist(STICK_1_X, 30.0);
wait(17);
}
combo fire_assist
{
aim_assist(STICK_1_Y, 35.0);
wait(16);
aim_assist(STICK_1_X, -35.0);
wait(17);
aim_assist(STICK_1_Y, -35.0);
wait(16);
aim_assist(STICK_1_X, 35.0);
wait(17);
}
void aim_assist(uint8 axis, fix32 recoil)
{
set_val(axis, (recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
Here try this!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Fortnite Inc Aimbot;)
bonefisher wrote:
- Code: Select all
uint32 time_counter;
main {
if(get_actual(BUTTON_8)) {
time_counter += elapsed_time();
if(time_counter >= 340) {
time_counter = 0;
combo_run(aim_abuse);
}
}
if(get_actual(BUTTON_8) && !get_actual(BUTTON_5)) {
combo_run(ads_assist);
combo_run(strafe);
}else if(get_actual(BUTTON_8) && get_actual(BUTTON_5)) {
combo_run(fire_assist);
combo_run(strafe);
}
}
combo aim_abuse {
set_val(BUTTON_8, 0.0);
wait(60);
}
combo strafe
{
aim_assist(STICK_2_X, 30.0);
wait(16);
aim_assist(STICK_2_X, -30.0);
wait(17);
}
combo ads_assist
{
aim_assist(STICK_1_Y, 30.0);
wait(16);
aim_assist(STICK_1_X, -30.0);
wait(17);
aim_assist(STICK_1_Y, -30.0);
wait(16);
aim_assist(STICK_1_X, 30.0);
wait(17);
}
combo fire_assist
{
aim_assist(STICK_1_Y, 35.0);
wait(16);
aim_assist(STICK_1_X, -35.0);
wait(17);
aim_assist(STICK_1_Y, -35.0);
wait(16);
aim_assist(STICK_1_X, 35.0);
wait(17);
}
void aim_assist(uint8 axis, fix32 recoil)
{
set_val(axis, (recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
Here try this!
Alright buddy I'll see how this works
-
Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
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