Fortnite Inc Aimbot;)
Re: Fortnite Inc Aimbot;)
ribhi murrar wrote:can you remove the auto run and make the same script but only with aimbot for me and thanks nice job
Same for me please, I would like to just test the aim bot.
I just tested this script on Uncharted 4 and shots are spraying everywhere so it's unuseable. I'm not sure it's because of the auto run or the Fortnite auto build included in the script. Can you please just isolate the auto aim portion so i can try it again, thankyou.
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jeta10 - First Sergeant
- Posts: 64
- Joined: Sun Feb 19, 2017 2:40 pm
Re: Fortnite Inc Aimbot;)
can you remove auto run and make this script only with aimbot for me and rapid fire and nice work bro
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ribhi murrar - Private First Class
- Posts: 3
- Joined: Fri Nov 17, 2017 3:30 pm
Re: Fortnite Inc Aimbot;)
J2Kbr wrote:Awesome. thanks.
You know how yo make just the aim not and nothing else. I need one
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Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
There are multiple codes in this topic, could you please point which one you want customized. thanks.
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Fortnite Inc Aimbot;)
J2Kbr wrote:There are multiple codes in this topic, could you please point which one you want customized. thanks.
I was talking about the new one where he updated it but with out auto sprint just the aim but they updated the aim again
Reduced aim assist on controllers.
This should make it easier to lead targets with Sniper Rifles.
The updated aim assist system allows us to iterate easily. Let us know how you think we can improve aim assist.
Might not work now
Well the update not out yet so idk if u wanna make it u can
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Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
- Code: Select all
main {
if(get_actual(BUTTON_8) && !get_actual(BUTTON_5)) {
combo_run(ads_assist);
combo_run(strafe);
}else if(get_actual(BUTTON_8) && get_actual(BUTTON_5)) {
combo_run(fire_assist);
combo_run(strafe);
}
}
combo strafe
{
AntiRecoil(STICK_2_X, 27.0);
wait(20);
AntiRecoil(STICK_2_X, -27.0);
wait(20);
}
combo ads_assist
{
AntiRecoil(STICK_1_Y, 27.0);
wait(20);
AntiRecoil(STICK_1_X, -27.0);
wait(20);
AntiRecoil(STICK_1_Y, -27.0);
wait(20);
AntiRecoil(STICK_1_X, 27.0);
wait(20);
}
combo fire_assist
{
AntiRecoil(STICK_1_Y, 35.0);
wait(20);
AntiRecoil(STICK_1_X, -35.0);
wait(10);
AntiRecoil(STICK_1_Y, -35.0);
wait(10);
AntiRecoil(STICK_1_X, 35.0);
wait(10);
}
void AntiRecoil(uint8 axis, fix32 recoil)
{
set_val(axis, (recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
Here try this aim assist for the game and let me know if it works!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Fortnite Inc Aimbot;)
bonefisher wrote:
- Code: Select all
main {
if(get_actual(BUTTON_8) && !get_actual(BUTTON_5)) {
combo_run(ads_assist);
combo_run(strafe);
}else if(get_actual(BUTTON_8) && get_actual(BUTTON_5)) {
combo_run(fire_assist);
combo_run(strafe);
}
}
combo strafe
{
AntiRecoil(STICK_2_X, 27.0);
wait(20);
AntiRecoil(STICK_2_X, -27.0);
wait(20);
}
combo ads_assist
{
AntiRecoil(STICK_1_Y, 27.0);
wait(20);
AntiRecoil(STICK_1_X, -27.0);
wait(20);
AntiRecoil(STICK_1_Y, -27.0);
wait(20);
AntiRecoil(STICK_1_X, 27.0);
wait(20);
}
combo fire_assist
{
AntiRecoil(STICK_1_Y, 35.0);
wait(20);
AntiRecoil(STICK_1_X, -35.0);
wait(10);
AntiRecoil(STICK_1_Y, -35.0);
wait(10);
AntiRecoil(STICK_1_X, 35.0);
wait(10);
}
void AntiRecoil(uint8 axis, fix32 recoil)
{
set_val(axis, (recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
Here try this aim assist for the game and let me know if it works!
Alright thanks sir and the game just updated with the new aim assist I'll tell u how it works
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Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
bonefisher wrote:
- Code: Select all
main {
if(get_actual(BUTTON_8) && !get_actual(BUTTON_5)) {
combo_run(ads_assist);
combo_run(strafe);
}else if(get_actual(BUTTON_8) && get_actual(BUTTON_5)) {
combo_run(fire_assist);
combo_run(strafe);
}
}
combo strafe
{
AntiRecoil(STICK_2_X, 27.0);
wait(20);
AntiRecoil(STICK_2_X, -27.0);
wait(20);
}
combo ads_assist
{
AntiRecoil(STICK_1_Y, 27.0);
wait(20);
AntiRecoil(STICK_1_X, -27.0);
wait(20);
AntiRecoil(STICK_1_Y, -27.0);
wait(20);
AntiRecoil(STICK_1_X, 27.0);
wait(20);
}
combo fire_assist
{
AntiRecoil(STICK_1_Y, 35.0);
wait(20);
AntiRecoil(STICK_1_X, -35.0);
wait(10);
AntiRecoil(STICK_1_Y, -35.0);
wait(10);
AntiRecoil(STICK_1_X, 35.0);
wait(10);
}
void AntiRecoil(uint8 axis, fix32 recoil)
{
set_val(axis, (recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
Here try this aim assist for the game and let me know if it works!
Yah doesn't work. Doesn't aim u got the buttons wrong or something bc when I press aim my character moves really fast to the left and right really fast but looks like there changing aim back to what it was but still something wrong with script unless you made it like that where you're feet goes to the left and right really fast and the aim doesn't work ? Or you got it really fast I can't tell lol
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Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
Re: Fortnite Inc Aimbot;)
- Code: Select all
main {
if(get_actual(BUTTON_8) && !get_actual(BUTTON_5)) {
combo_run(ads_assist);
combo_run(strafe);
}else if(get_actual(BUTTON_8) && get_actual(BUTTON_5)) {
combo_run(fire_assist);
combo_run(strafe);
}
}
combo strafe
{
AntiRecoil(STICK_2_X, 20.0);
wait(20);
AntiRecoil(STICK_2_X, -20.0);
wait(20);
}
combo ads_assist
{
AntiRecoil(STICK_1_Y, 22.0);
wait(20);
AntiRecoil(STICK_1_X, -22.0);
wait(20);
AntiRecoil(STICK_1_Y, -22.0);
wait(20);
AntiRecoil(STICK_1_X, 22.0);
wait(20);
}
combo fire_assist
{
AntiRecoil(STICK_1_Y, 32.0);
wait(20);
AntiRecoil(STICK_1_X, -32.0);
wait(10);
AntiRecoil(STICK_1_Y, -32.0);
wait(10);
AntiRecoil(STICK_1_X, 32.0);
wait(10);
}
void AntiRecoil(uint8 axis, fix32 recoil)
{
set_val(axis, (recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
Here I turned it down but yes how aim assist works is to activate movement.
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Fortnite Inc Aimbot;)
bonefisher wrote:
- Code: Select all
main {
if(get_actual(BUTTON_8) && !get_actual(BUTTON_5)) {
combo_run(ads_assist);
combo_run(strafe);
}else if(get_actual(BUTTON_8) && get_actual(BUTTON_5)) {
combo_run(fire_assist);
combo_run(strafe);
}
}
combo strafe
{
AntiRecoil(STICK_2_X, 20.0);
wait(20);
AntiRecoil(STICK_2_X, -20.0);
wait(20);
}
combo ads_assist
{
AntiRecoil(STICK_1_Y, 22.0);
wait(20);
AntiRecoil(STICK_1_X, -22.0);
wait(20);
AntiRecoil(STICK_1_Y, -22.0);
wait(20);
AntiRecoil(STICK_1_X, 22.0);
wait(20);
}
combo fire_assist
{
AntiRecoil(STICK_1_Y, 32.0);
wait(20);
AntiRecoil(STICK_1_X, -32.0);
wait(10);
AntiRecoil(STICK_1_Y, -32.0);
wait(10);
AntiRecoil(STICK_1_X, 32.0);
wait(10);
}
void AntiRecoil(uint8 axis, fix32 recoil)
{
set_val(axis, (recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
Here I turned it down but yes how aim assist works is to activate movement.
Oh alright thanks man I'll text this and send feed back
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Shthappensbro - Major
- Posts: 754
- Joined: Wed Aug 16, 2017 4:55 pm
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