WW2 Resetting Sway
12 posts
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WW2 Resetting Sway
- Code: Select all
main {
if(get_actual(BUTTON_8)) {
combo_run(bloomSway);
}
}
combo bloomSway
{
wait(500);
set_val(BUTTON_8, 0.0);
wait(52);
}
Tell me what your think of the reset of sway aiming down sights....
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: WW2 Resetting Sway
Hi, thx for sharing. i just tried it, is that similar to aim abuse? is that possible to make it stronger so it can like stick to the target? otherwise it s good .
-
Lyn - Master Sergeant
- Posts: 36
- Joined: Fri Oct 06, 2017 5:00 pm
Re: WW2 Resetting Sway
If you watch the sway it has to sway first to be able to reset...Yes just like a aim abuse but using it to reset sway when aiming which you'll notice the little blink of sway then it does its thing to reset. If I make it faster it doesn't reset quick like it does now!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: WW2 Resetting Sway
alright.
after trying it on ww2 , i notice it wasn t really effective on this game, i dont know about other games but i wanted to let you know. you design it for what kind of games specifically?
thx
after trying it on ww2 , i notice it wasn t really effective on this game, i dont know about other games but i wanted to let you know. you design it for what kind of games specifically?
thx
-
Lyn - Master Sergeant
- Posts: 36
- Joined: Fri Oct 06, 2017 5:00 pm
Re: WW2 Resetting Sway
Some set ups it will not work in WW2...give me some time and I'll give a list!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: WW2 Resetting Sway
Jeah in WW2 the Go in to ADS dont Recorrects your Scope. The Camera just Goes slower over an Enemy. Bud in every Game where the ADS Drags you 2 target this will Work. Like in Battlefield.
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3rne5t0 - Sergeant Major of the Army
- Posts: 210
- Joined: Mon Jan 30, 2017 10:31 am
Re: WW2 Resetting Sway
Ok it only works for SMG's for resetting sway!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: WW2 Resetting Sway
bonefisher wrote:
- Code: Select all
main {
if(get_actual(BUTTON_8)) {
combo_run(bloomSway);
}
}
combo bloomSway
{
wait(500);
set_val(BUTTON_8, 0.0);
wait(52);
}
Tell me what your think of the reset of sway aiming down sights....
Hey,
I would be very happy to learn about this code for TITAN ONE please.
-
MyItchyBum - Master Sergeant
- Posts: 29
- Joined: Sun Nov 13, 2016 7:04 am
Re: WW2 Resetting Sway
MyItchyBum wrote:bonefisher wrote:
- Code: Select all
main {
if(get_actual(BUTTON_8)) {
combo_run(bloomSway);
}
}
combo bloomSway
{
wait(500);
set_val(BUTTON_8, 0.0);
wait(52);
}
Tell me what your think of the reset of sway aiming down sights....
Hey,
I would be very happy to learn about this code for TITAN ONE please.
Change get_actual to get_val, BUTTON_8 to 7 and set_val(BUTTON_8, 0.0); to set_val(7, 0); to make it work for titan one!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: WW2 Resetting Sway
bonefisher wrote:MyItchyBum wrote:bonefisher wrote:
- Code: Select all
main {
if(get_actual(BUTTON_8)) {
combo_run(bloomSway);
}
}
combo bloomSway
{
wait(500);
set_val(BUTTON_8, 0.0);
wait(52);
}
Tell me what your think of the reset of sway aiming down sights....
Hey,
I would be very happy to learn about this code for TITAN ONE please.
Change get_actual to get_val, BUTTON_8 to 7 and set_val(BUTTON_8, 0.0); to set_val(7, 0); to make it work for titan one!
Yes, this is what I indeed did after looking up BUTTON 8 in the TITAN 2 support documentation.
But this brings me to the following questions. Does weapon sway not reset after releasing the ADS shortly for all weapons? If not, why does it only work for SMG`s? If I for example change the 52 to 5 in combination with riffles I see some decrease in weapon sway. But at the same time I also feel that the aim control suffers a bit from it.
-
MyItchyBum - Master Sergeant
- Posts: 29
- Joined: Sun Nov 13, 2016 7:04 am
12 posts
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