fortnite titan one gamepack
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• Page 1 of 1
fortnite titan one gamepack
- Code: Select all
main {
// EASY SPRINT
if(get_val(PS4_LY) <= -75.0) {
combo_run(EasySprint);
} else {
combo_stop(EasySprint);
}
// RAPIDFIRE
if(get_val(PS4_R2)) {
set_val(PS4_R2, 0.0);
combo_run(Rapidfire);
combo_stop(EasySprint);
}
}
combo Rapidfire {
set_val(PS4_L2, 100.0);
wait(40);
set_val(PS4_L2, 100.0);
set_val(PS4_R2, 100.0);
wait(40);
set_val(PS4_L2, 0.0);
set_val(PS4_R2, 0.0);
wait(40);
}
combo EasySprint {
set_val(PS4_L3, 100.0);
}
I was wondering how do i translate this into the fortnite gamepack with the sliding bars? what would i put the hold times and etc on?
-
gohun9008 - First Sergeant
- Posts: 63
- Joined: Sun Sep 13, 2015 2:37 pm
Re: fortnite titan one gamepack
Fire mode: Advanced Rapidfire
Hold time: 40
Release time: 40
Shot Action: "Auto ADS(Scope) on fire trigger"
Scope Mode -> Auto Aim: "Auto Aim (Aim Abuse) on ADS(Scope) trigger"
Auto Aim hold: 40
Auto Aim release: 40
Easy Sprint: "Activated on move stick fully forward".
Hold time: 40
Release time: 40
Shot Action: "Auto ADS(Scope) on fire trigger"
Scope Mode -> Auto Aim: "Auto Aim (Aim Abuse) on ADS(Scope) trigger"
Auto Aim hold: 40
Auto Aim release: 40
Easy Sprint: "Activated on move stick fully forward".
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-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
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