fortnite titan one gamepack

GPC2 script programming for Titan Two. Code examples, questions, requests.

fortnite titan one gamepack

Postby gohun9008 » Tue Mar 13, 2018 8:01 pm

Code: Select all
main {
    // EASY SPRINT
    if(get_val(PS4_LY) <= -75.0) {
        combo_run(EasySprint);
    } else {
        combo_stop(EasySprint);
    }
 
    // RAPIDFIRE
    if(get_val(PS4_R2)) {
        set_val(PS4_R2, 0.0);
        combo_run(Rapidfire);
        combo_stop(EasySprint);
    }
}
 combo Rapidfire {
    set_val(PS4_L2, 100.0);
    wait(40);
    set_val(PS4_L2, 100.0);
    set_val(PS4_R2, 100.0);
    wait(40);
    set_val(PS4_L2, 0.0);
    set_val(PS4_R2, 0.0);
    wait(40);
}
combo EasySprint {
    set_val(PS4_L3, 100.0);
}



I was wondering how do i translate this into the fortnite gamepack with the sliding bars? what would i put the hold times and etc on?
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Re: fortnite titan one gamepack

Postby J2Kbr » Tue Mar 13, 2018 8:10 pm

Fire mode: Advanced Rapidfire
Hold time: 40
Release time: 40

Shot Action: "Auto ADS(Scope) on fire trigger"

Scope Mode -> Auto Aim: "Auto Aim (Aim Abuse) on ADS(Scope) trigger"
Auto Aim hold: 40
Auto Aim release: 40

Easy Sprint: "Activated on move stick fully forward".
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