Destiny 2 Jitter

GPC2 script programming for Titan Two. Code examples, questions, requests.

Re: Destiny 2 Jitter

Postby ul2mitewarrior » Sat Apr 21, 2018 1:06 am

I’m not good with programming but I’m sure someone will make a script.
User avatar
ul2mitewarrior
Staff Sergeant
Staff Sergeant
 
Posts: 13
Joined: Thu Apr 06, 2017 9:15 pm

Re: Destiny 2 Jitter

Postby bonefisher » Sat Apr 21, 2018 2:55 am

Code: Select all
 
main {
    if(get_actual(BUTTON_5)) {
        set_val(BUTTON_5, 0.0);
        combo_run(jitter);
    }
}
combo jitter
{
    set_val(BUTTON_5, 100.0);
    wait(52);
    set_val(BUTTON_17, 100.0);
    wait(52);
    set_val(BUTTON_12, 100.0);
    wait(52);
}
 

I forget been awhile since I played but think ghost is d pad left so give this a try//////
bonefisher
Lieutenant General
Lieutenant General
 
Posts: 5413
Joined: Thu Jan 29, 2015 10:49 am

Re: Destiny 2 Jitter

Postby TouchMeSoftly » Sat Apr 21, 2018 12:50 pm

The animation sequence seems right but the timing is off in game. It will only fire one shot and it seems to go too fast for the next shot to ever go off? I'm messing around with the wait times to see if I can figure it out. Thanks for the help bonefisher
User avatar
TouchMeSoftly
Staff Sergeant
Staff Sergeant
 
Posts: 12
Joined: Mon Oct 31, 2016 1:27 pm

Re: Destiny 2 Jitter

Postby bonefisher » Sat Apr 21, 2018 12:56 pm

Eug3ne wrote:The animation sequence seems right but the timing is off in game. It will only fire one shot and it seems to go too fast for the next shot to ever go off? I'm messing around with the wait times to see if I can figure it out. Thanks for the help bonefisher

Does hitting fire cancel out ghost? If it does add another set_val(BUTTON_5, 100.0); wait(40); then another wait(time); til you see if fire in sink watching monitor!
bonefisher
Lieutenant General
Lieutenant General
 
Posts: 5413
Joined: Thu Jan 29, 2015 10:49 am

Re: Destiny 2 Jitter

Postby TouchMeSoftly » Sat Apr 21, 2018 1:04 pm

Yeah, I think that's what it is. Just add the wait time after the ghost animation val?
User avatar
TouchMeSoftly
Staff Sergeant
Staff Sergeant
 
Posts: 12
Joined: Mon Oct 31, 2016 1:27 pm

Re: Destiny 2 Jitter

Postby ul2mitewarrior » Sat Apr 21, 2018 5:48 pm

I changed all the timings to 33 and kept the same script except I changed button 12 to button 2 because it’s touchpad that pulls out the ghost. The script fires about twice as fast as normal when tested on 140 rpm hand cannons but I’m sure there is a way to get it faster.
User avatar
ul2mitewarrior
Staff Sergeant
Staff Sergeant
 
Posts: 13
Joined: Thu Apr 06, 2017 9:15 pm

Re: Destiny 2 Jitter

Postby bonefisher » Sat Apr 21, 2018 10:34 pm

Code: Select all
 
main {
    if(get_actual(BUTTON_5)) {
        set_val(BUTTON_5, 0.0);
        combo_run(jitter);
    }
}
combo jitter
{
    set_val(BUTTON_5, 100.0);
    wait(33);
    set_val(BUTTON_17, 100.0);
    wait(33);
    set_val(BUTTON_2, 100.0);
    wait(33);
}
 

Yes this is working like this and really don't need it faster....works great! I'll look to see if gets better. :smile0517:
bonefisher
Lieutenant General
Lieutenant General
 
Posts: 5413
Joined: Thu Jan 29, 2015 10:49 am

Re: Destiny 2 Jitter

Postby PaulaTheKoala » Mon Apr 23, 2018 7:16 pm

I'm sure this can be even faster with some tweaks. I did notice something strange while testing:

I was using an exotic burst weapon (can't remember the name) in PvE, it would shoot somewhat faster with the script, later on I hopped into PvP and noticed the weapon shot even faster, like ridiculously faster.

Lets put it this way:
Destiny isn't my game (PvP anyway), I suck in crucible, can barely get any kills.
While using this script I came in 2nd place. :smile0314:
User avatar
PaulaTheKoala
Command Sergeant Major
Command Sergeant Major
 
Posts: 131
Joined: Wed Aug 26, 2015 3:45 am

Re: Destiny 2 Jitter

Postby bonefisher » Mon Apr 23, 2018 9:05 pm

Yeah I also been on top of the board with this with pistols...lol! I think there is different settings for the burst weapons and pistols just haven't got around to tinker to much yet.... :smile0517:
bonefisher
Lieutenant General
Lieutenant General
 
Posts: 5413
Joined: Thu Jan 29, 2015 10:49 am

Re: Destiny 2 Jitter

Postby Dead_Tuna » Fri Apr 27, 2018 9:18 pm

Do i need a input translator for this to work or just add the script and it will work?

Edit: can someone share their IT , M mouse is not responding to the script.

Sorry , Im new here

Thanks
User avatar
Dead_Tuna
Command Sergeant Major
Command Sergeant Major
 
Posts: 162
Joined: Fri Apr 20, 2018 4:12 pm

PreviousNext

Return to GPC2 Script Programming

Who is online

Users browsing this forum: No registered users and 123 guests