New simple anti-recoil for all around!
29 posts
• Page 3 of 3 • 1, 2, 3
Re: New simple anti-recoil for all around!
..
the order the combos are defined seems to matter too when combining rapid fire with anti recoil on fire hold only.
this works:
this not:
A lot of things to watch out for.
the order the combos are defined seems to matter too when combining rapid fire with anti recoil on fire hold only.
this works:
- Code: Select all
if (get_val (BUTTON_5)) //antirecoil only active when firing
{
combo_run(RapidFire);
combo_run(cAntiRecoil);
}
}
combo RapidFire
{
set_val(BUTTON_5, 100);
wait(RapidHold);
set_val(BUTTON_5, 0);
wait(RapidRest);
}
combo cAntiRecoil {
AntiRecoil(STICK_1_Y,RECOIL_V);
AntiRecoil(STICK_1_X,RECOIL_H);
}
this not:
- Code: Select all
if (get_val (BUTTON_5)) //antirecoil only active when firing
{
combo_run(RapidFire);
combo_run(cAntiRecoil);
}
}
combo cAntiRecoil {
AntiRecoil(STICK_1_Y,RECOIL_V);
AntiRecoil(STICK_1_X,RECOIL_H);
}
combo RapidFire
{
set_val(BUTTON_5, 100);
wait(RapidHold);
set_val(BUTTON_5, 0);
wait(RapidRest);
}
A lot of things to watch out for.
-
Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: New simple anti-recoil for all around!
I remember way back that the ant-recoil needed to be last on the titan one also...
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: New simple anti-recoil for all around!
playing rainbow six siege and the anti recoil doesn't activate all the time. Why ?
feels like when i move my mouse it stops and recoil kicks in
and I dont want rapid fire,, Any help ,maybe I need to add something to the code.
I have the code from the first page
feels like when i move my mouse it stops and recoil kicks in
and I dont want rapid fire,, Any help ,maybe I need to add something to the code.
I have the code from the first page
-
FRANKWHITE - Staff Sergeant
- Posts: 14
- Joined: Mon Aug 12, 2019 7:18 pm
Re: New simple anti-recoil for all around!
how do i make this only activate only holding down fire and ads.. Im using the first code, I'm trying to see if can use this for pubg , but when I'm holding a grenade he keep looking down.
I tried the other pubg stuff but since I'm using the xim apex the littlest move down and my guy is looking at the floor
I tried the other pubg stuff but since I'm using the xim apex the littlest move down and my guy is looking at the floor
-
FRANKWHITE - Staff Sergeant
- Posts: 14
- Joined: Mon Aug 12, 2019 7:18 pm
Re: New simple anti-recoil for all around!
FRANKWHITE wrote:how do i make this only activate only holding down fire and ads..
- Code: Select all
#define vertical 28.75
#define horizontal 0.00
fix32 noise;
init{noise = 5.0;}
main {
//-------------------------Remove stick noise---------------------------------//
if(abs(get_actual(STICK_1_X)) < noise) set_val(STICK_1_X, 0.0);
if(abs(get_actual(STICK_1_Y)) < noise) set_val(STICK_1_Y, 0.0);
if(abs(get_actual(STICK_2_X)) < noise) set_val(STICK_2_X, 0.0);
if(abs(get_actual(STICK_2_Y)) < noise) set_val(STICK_2_Y, 0.0);
if(is_active(BUTTON_5) && is_active(BUTTON_8)) combo_run(anti_recoil);
if(is_active(STICK_1_Y))combo_stop(anti_recoil);
if(is_active(STICK_1_X))combo_stop(anti_recoil);
}
combo anti_recoil
{
set_val(STICK_1_Y, vertical);
set_val(STICK_1_X, horizontal);
}
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- Mad
- Major General
- Posts: 4532
- Joined: Wed May 22, 2019 5:39 am
Re: New simple anti-recoil for all around!
Thanks alot man. YES !!!!
-
FRANKWHITE - Staff Sergeant
- Posts: 14
- Joined: Mon Aug 12, 2019 7:18 pm
Re: New simple anti-recoil for all around!
FRANKWHITE wrote:playing rainbow six siege and the anti recoil doesn't activate all the time. Why ?
feels like when i move my mouse it stops and recoil kicks in
and I dont want rapid fire,, Any help ,maybe I need to add something to the code.
I have the code from the first page
That is a limitation of the Anti Recoil script:
- Code: Select all
if(get_actual(BUTTON_5))combo_run(anti_recoil);
if(is_active(STICK_1_Y))combo_stop(anti_recoil);
if(is_active(STICK_1_X))combo_stop(anti_recoil);
Do you see the last two lines?, those pretty much are saying: "Stop the anti-recoil when I move the right stick (mouse)". So trying to shoot an enemy while moving the mouse, doesn't give you AR.
However, I think in those cases, you wil get better results by aiming with WASD movement, than tracking/shooting an enemy on movement with the mouse.
Others scripts support AR with mouse movement, like AryanX, DrNefario and the "Harmony" (I liked that name) which is the Special Anti-recoil Script for XIM devices, this one in particular has very nice tracking antirecoil(supports mouse movement) doesn't shows floatiness than other scripts. But yeah try them all, find what ever you prefer.
Personally, I think the best anti-recoil for mouse that you can get, is by using Titan Two mouse support Raw Offset, -no XIM- this was wrote by J2Kbr and is introduce in some official gamepacks.
-
alanmcgregor - Major
- Posts: 981
- Joined: Tue Mar 27, 2018 8:38 am
Re: New simple anti-recoil for all around!
Weird, this or any other AR script doesn't work on PUBG since the latest update... there is just too much "jumping" with the scopes.
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Jimbo180 - Sergeant
- Posts: 6
- Joined: Thu Apr 11, 2019 10:19 am
Re: New simple anti-recoil for all around!
No offense, but honestly that's a broken ass game. I mean this is one of the most reliable, straight forward anti-recoil scripts.
If they change the sensitivity or something, then go lower recoil compensation.
If they change the sensitivity or something, then go lower recoil compensation.
-
alanmcgregor - Major
- Posts: 981
- Joined: Tue Mar 27, 2018 8:38 am
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