Swapping aT1 Script to a T2c
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Swapping aT1 Script to a T2c
I'm swapping from using the T1 to using the T2 so I can use it when I get a PS5, I have accessibility issues with the Dualsense so I can only use a PS4 Dualshock.
I wasn't an expert scripter in T1 so I need some help to convert my T1 script to T2. Once I understand the script then I will be able to change the script myself.
I wasn't an expert scripter in T1 so I need some help to convert my T1 script to T2. Once I understand the script then I will be able to change the script myself.
- Code: Select all
//----------------------------------------------------------\\
// REMAP
remap PS4_L1 -> PS4_L2; //Aim
remap PS4_L2 -> PS4_L1; //Scan
//----------------------------------------------------------\\
// DEFINES
define TOUCH_DEADZONE_X = 20; // 0 to 70
define TOUCH_DEADZONE_Y = 60;
//----------------------------------------------------------\\
// INTS
int aim_toggle = FALSE;
int LAST_POS_X = 0;
int LAST_POS_Y = 0;
int CURRENT_POS_X = 0;
int CURRENT_POS_Y = 0;
//----------------------------------------------------------\\
main {
//----------------------------------------------------------\\
// TOUCHPAD INPUTS
CURRENT_POS_X = get_val(PS4_TOUCHX);
CURRENT_POS_Y = get_val(PS4_TOUCHY);
if((get_val(PS4_LY)) < -95) {
combo_run(Turbo_1); }
if (LAST_POS_X != CURRENT_POS_X) {
LAST_POS_X = get_val(PS4_TOUCHX);
LAST_POS_Y = get_val(PS4_TOUCHY);
if (CURRENT_POS_X < -TOUCH_DEADZONE_X)
{combo_run(TAP_TP_LEFT); }
if (CURRENT_POS_X > TOUCH_DEADZONE_X)
{combo_run(TAP_TP_RIGHT); } }
if (get_console() != PIO_XB1 && get_controller() == PIO_PS4)
set_val(XB1_P1, 0); set_val(XB1_P2, 0);
set_val(XB1_P3, 0); set_val(XB1_P4, 0);
//----------------------------------------------------------\\
// STICKS
if((get_val(PS4_RY)) > 95) {
set_val (PS4_R3, 100); }
//----------------------------------------------------------\\
// TOGGLE INPUTS
if(event_press(PS4_L1)) {
aim_toggle = !aim_toggle; }
if(aim_toggle) {
set_val(PS4_L1, 100); }
else { set_val(PS4_L1, 0); }
//----------------------------------------------------------\\
// HOLDS
// HOLD SQUARE + CROSS activate TOUCH \\ Map
if((get_val(PS4_SQUARE)) == 100 && (get_val(PS4_CROSS)) > 1) {
set_val (PS4_TOUCH, 100);
set_val (PS4_SQUARE,0); set_val (PS4_CROSS,0); } }
//----------------------------------------------------------\\
// COMBOS
combo Turbo_1 {
set_val(PS4_L3, 100); wait(40);
set_val(PS4_L3, 0); wait(30);
set_val(PS4_L3, 0); }
combo TAP_TP_LEFT {
set_val(PS4_OPTIONS, 100); wait(100); }
combo TAP_TP_RIGHT {
set_val(PS4_TOUCH, 100); wait(100); }
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Cyborgohil - Private First Class
- Posts: 2
- Joined: Thu May 27, 2021 11:52 am
Re: Swapping aT1 Script to a T2c
Hi,
If you place this line at the top it will compile:
GPC2 language reference: https://www.consoletuner.com/wiki/index ... _reference
If you place this line at the top it will compile:
- Code: Select all
#include <titanone.gph>
GPC2 language reference: https://www.consoletuner.com/wiki/index ... _reference
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
- Major General
- Posts: 4533
- Joined: Wed May 22, 2019 5:39 am
Re: Swapping aT1 Script to a T2c
Hi thanks for the reply.
I have tried your suggestion but it hasn't worked as it should.
I have tried your suggestion but it hasn't worked as it should.
-
Cyborgohil - Private First Class
- Posts: 2
- Joined: Thu May 27, 2021 11:52 am
Re: Swapping aT1 Script to a T2c
Cyborgohil wrote:I have tried your suggestion but it hasn't worked as it should.
What part, just the remap?
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord (2K / FPS)
- Mad
- Major General
- Posts: 4533
- Joined: Wed May 22, 2019 5:39 am
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