mapping help
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• Page 1 of 1
mapping help
Playing fortnite on my xbox i realized that F1-F4 still work for switching what you want to build I was wondering if i could map F1-F4 to the paddles on my elite controller
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Mysticpurple90 - Command Sergeant Major
- Posts: 175
- Joined: Mon Mar 28, 2016 5:48 am
Re: mapping help
Please remind me of your setup. In addition to Xbox Elite controller, do you also have a keyboard connected to the Titan Two? if yes, the buttons F1-F4 are mapped to what controller buttons? thanks.
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: mapping help
I do have a keyboard connected yes but don't have F1-F4 mapped to any buttons I'm trying to see if F1-F4 can be mapped onto the paddles for my elite controller (I.E P1 is mapped to F4; P2 is mapped to F3 ect.) was wondering if that was possible to do.
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Mysticpurple90 - Command Sergeant Major
- Posts: 175
- Joined: Mon Mar 28, 2016 5:48 am
Re: mapping help
got it, thanks for the clarification, please try this:
- Code: Select all
#include <keyboard.gph>
main {
if(key_status(KEY_F1)) {
set_val(BUTTON_18, 100.0);
}
if(key_status(KEY_F2)) {
set_val(BUTTON_19, 100.0);
}
if(key_status(KEY_F3)) {
set_val(BUTTON_20, 100.0);
}
if(key_status(KEY_F4)) {
set_val(BUTTON_21, 100.0);
}
}
ConsoleTuner Support Team
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J2Kbr - General of the Army
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- Joined: Tue Mar 18, 2014 1:39 pm
Re: mapping help
that works but is there a way that can be flipped so when BUTTON_18 is pressed it sends F1 to the console?
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Mysticpurple90 - Command Sergeant Major
- Posts: 175
- Joined: Mon Mar 28, 2016 5:48 am
Re: mapping help
yes, there is. Assuming you are outputting as Multi HID Interface you can do this:
- Code: Select all
key_set(KEY_F1, is_active(BUTTON_18));
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
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