The Last of Us Rapidfire

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The Last of Us Rapidfire

Postby Com3Carne » Tue Dec 22, 2015 8:19 pm

I love the variable rifle and I know he gives a real quick shots.
Is there some setting for adjustable by the way? Hold and rapidfire?
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Re: The Last of Us Rapidfire

Postby perfecthuntr » Wed Dec 23, 2015 1:29 am

The normal rapid fire set in the gamepack "optimized", works best for PS4. If you are on PS3, you should use the "symmetric" option and set both values to 25.
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Re: The Last of Us Rapidfire

Postby Com3Carne » Wed Dec 23, 2015 3:35 pm

Thanks for answering me.
Another question, but I have another problem.
Which one should I turn?
Image
It is that the PS4 control of my break and I'm using the PS3. However, when I use it control disconnects after a while and does not connect anymore. Except that when I use GPC created by third parties works just fine.
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Re: The Last of Us Rapidfire

Postby perfecthuntr » Thu Dec 24, 2015 1:58 am

From what I can gather from your information, you are using the PS3 system. In that case, you should not be using this option at all. Select Disabled and don't bother with it. This option is for people using the PS4 game system with a controller other than PS4's controller (DualShock 4).
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Re: The Last of Us Rapidfire

Postby xavante » Thu Dec 24, 2015 7:24 am

I think what he meant was that his ps4 controller is broken and he's using his ps3 controller on the ps4 through the titan ones crossplay ability. At least that is what I interpreted.
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Re: The Last of Us Rapidfire

Postby Com3Carne » Thu Dec 24, 2015 1:12 pm

xavante wrote:I think what he meant was that his ps4 controller is broken and he's using his ps3 controller on the ps4 through the titan ones crossplay ability. At least that is what I interpreted.

That's exactly what I meant. My Dualshock 4 break and I'm using my Dualshock 3. At the time of reconnect it simply disconnects and does not return. But when I use a GPC created by me or by others, it works just fine.
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Re: The Last of Us Rapidfire

Postby perfecthuntr » Thu Dec 24, 2015 2:05 pm

What GPC are you using? If it does not have partial crossover in it, this should be disabled. Please post a sample code that works well so I can see which option you should use. Sorry for your problems.
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Re: The Last of Us Rapidfire

Postby Com3Carne » Thu Dec 24, 2015 2:24 pm

I think I solved the problem. In "Device" and then "Output Protocol" I changed from AUTOMATIC to PS4.
------------UPDATE------------
Apparently it seems that not run. I am using GPS for The Last of Us.
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