Can we get the same Aim Assist for T1?

GPC1 script programming for Titan One. Code examples, questions, requests.

Can we get the same Aim Assist for T1?

Postby gsw510 » Fri Jul 21, 2017 2:44 am

Can we please get this same gamepack added to Titan One for Cod Infinite Warfare? Those guys got a aim assist.

Thank you.

http://device.com/forums/showthread.php/173052-Aim-Assist-Call-of-Duty-V5-BETA-2-Aim-Movement-Exploits-GamePack
Last edited by gsw510 on Fri Jul 21, 2017 3:03 am, edited 1 time in total.
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Re: Can we get the same Aim Assist for T1?

Postby gsw510 » Fri Jul 21, 2017 2:58 am

Maybe if not a gamepack , can I get a script that does the same thing? This is from device site..
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Re: Can we get the same Aim Assist for T1?

Postby gsw510 » Sat Jul 22, 2017 2:03 am

https://www.youtube.com/watch?v=sVgwBp_bw3Y

Here is a video if you need to see it..
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Re: Can we get the same Aim Assist for T1?

Postby antithesis » Sat Jul 22, 2017 7:25 am

All the script seems to do is quickly rotate the reticle around in a small circle trying to lock onto aim assist.

While it does work in CoD to move the reticle via AA, I haven't been able to simulate that video. My guess is I'm not close enough to feel the full pull because there are bullets whizzing past my face. I'm also guessing that It'll happen to a large degree regardless of the AA mod. Also, it doesn't work particularly well as soon as your sensitivity goes above 4 or so.

I tried it with a Xim and it was horrible - it jitters the reticle all over the place in a downward spiral and pushes your aim off-target. That appears to be deliberate, perhaps as an anti-recoil measure if aiming at the chest as there's little point going for headshots in CoD, but it cost me far more kills than it made.

I've got something that behaves similarly to the CM AA script.There's so much inherent AA in CoD that I question the value of this, at least with m/kb. While there is some magnetism and the reticle tends to stick pretty hard, it's also a problem to break into and out of AA if you get caught on the edges of it.
Last edited by antithesis on Mon Jul 24, 2017 9:51 pm, edited 2 times in total.
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Re: Can we get the same Aim Assist for T1?

Postby antithesis » Sat Jul 22, 2017 10:30 am

I've got all three variants working -

1. Circular rotation
2. Side-to-side
3. Downward circular spiral

I *think* it's the same thing as the CM gamepack. Whether it's truly effective or not is up for debate...

I don't know how much effect this has on AA because it's stupidly high already and the reticle gets dragged across the screen like the demo video regardless of the script.

I'll polish the script and upload to the Library when ready.
Last edited by antithesis on Sat Jul 22, 2017 11:39 pm, edited 2 times in total.
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Re: Can we get the same Aim Assist for T1?

Postby bonefisher » Sat Jul 22, 2017 2:10 pm

When your hosting a private match it is always stronger for you but it is like anything else in online play...works strong in some matches and then others it will look weak. I've had it work solid where it followed a player running by me the whole way without touching the stick. Yes way stronger than the video your showing. Then few players left the match which I might have been hooked to there connection giving me the power. lol! Then the magic quit...All it involves is movement in the correct manner and you really don't need this which it was built for campers! :whistling:
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Re: Can we get the same Aim Assist for T1?

Postby gsw510 » Sun Jul 23, 2017 3:43 am

Thanks antithesis! let me know when you submit, Ill give it a shot.
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Re: Can we get the same Aim Assist for T1?

Postby gsw510 » Wed Jul 26, 2017 12:42 am

Ant chance you add it yet? Thanks :)
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Re: Can we get the same Aim Assist for T1?

Postby gsw510 » Thu Jul 27, 2017 6:43 pm

Can we move this to gpc programming.. must be in wrong request section.. thanks
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Re: Can we get the same Aim Assist for T1?

Postby bonefisher » Thu Jul 27, 2017 7:31 pm

I have aim assist in some of my Call of Duty script in the library tinker through them because don't remember which ones! :smile0517:
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