Halo 5: Guardians Gamepack
Re: Halo 5: Guardians Gamepack
Looking to alter the way the Gandhi Jump works.
I need the pack/script to have it enabled before I press the JUMP button and be disabled when I'm not jumping.
To have to first JUMP, then keep JUMP pressed in order to Enable it, and then hop-around automatically, is useless personally.
I need it for Recon layout, because my Xim4 requires it.
If anyone can at least guide me to script it myself, I'll try.
Thanks in advance.
I realize this thread is a year old, just got the TitanOne...sorry for the necro.
I need the pack/script to have it enabled before I press the JUMP button and be disabled when I'm not jumping.
To have to first JUMP, then keep JUMP pressed in order to Enable it, and then hop-around automatically, is useless personally.
I need it for Recon layout, because my Xim4 requires it.
If anyone can at least guide me to script it myself, I'll try.
Thanks in advance.
I realize this thread is a year old, just got the TitanOne...sorry for the necro.
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»phast« - Corporal
- Posts: 4
- Joined: Wed Aug 16, 2017 11:21 pm
Re: Halo 5: Guardians Gamepack
In the gamepack, the relevant code for Gandhi Jump is this:
Hope it helps.
- Code: Select all
if(event_release(jump_button) && get_ptime(jump_button) >= 300) {
Jump = TRUE;
} else if(event_press(jump_button)) {
Jump = FALSE;
}
if(Jump) {
combo_run(Ghandi_Jump);
}
- Code: Select all
combo Ghandi_Jump {
set_val(jump_button, 100);
set_val(crouch_button, 100);
wait(100);wait(100);
set_val(crouch_button, 0);
wait(150);
}
Hope it helps.
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
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