Ghost Recon Wild lands Gamepack
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Ghost Recon Wild lands Gamepack
I am wondering if you guys are working on a Gamepack for this game. Since they will soon be releasing a MP version of the game soon.
I checked to see if there was a gamepack available but did not see one?
Hope you guys could make one for this game. Been playing the MP beta at the moment and it's a pretty good game, reminds of the good old socom games.
Please make this happen.
Thanks.
I checked to see if there was a gamepack available but did not see one?
Hope you guys could make one for this game. Been playing the MP beta at the moment and it's a pretty good game, reminds of the good old socom games.
Please make this happen.
Thanks.
- battlelog
- Lieutenant
- Posts: 408
- Joined: Sun Apr 17, 2016 6:50 am
Re: Ghost Recon Wild lands Gamepack
Thanks so much J2K, maybe one for the T2 too.
- battlelog
- Lieutenant
- Posts: 408
- Joined: Sun Apr 17, 2016 6:50 am
Re: Ghost Recon Wild lands Gamepack
Any info on this map pack???
Thank you.
Thank you.
- battlelog
- Lieutenant
- Posts: 408
- Joined: Sun Apr 17, 2016 6:50 am
Re: Ghost Recon Wild lands Gamepack
Any info for a game pack for this game.
Thanks.
Thanks.
- battlelog
- Lieutenant
- Posts: 408
- Joined: Sun Apr 17, 2016 6:50 am
Re: Ghost Recon Wild lands Gamepack
lol ... sorry for not reply your previous bumps. I have not yet purchased this game. In any case, what are the mods you are looking for? Perhaps we can start with a script, then convert it to a gamepack.
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Ghost Recon Wild lands Gamepack
Auto sprint
Rapid fire, burst Rapid fire,
Anti-recoil, vertical & horizontal.
Thanks J2Kbr.
I tried a few scripts all ready but they do not work so well, dont know.
Rapid fire, burst Rapid fire,
Anti-recoil, vertical & horizontal.
Thanks J2Kbr.
I tried a few scripts all ready but they do not work so well, dont know.
- battlelog
- Lieutenant
- Posts: 408
- Joined: Sun Apr 17, 2016 6:50 am
Re: Ghost Recon Wild lands Gamepack
Hi battlelog, here is a script with the mods you listed. please let me know how it worked. Also, note you can configure the mods on the defines. including button layout.
- Code: Select all
define FIRE_BUTTON = PS4_R2;
define ADS_BUTTON = PS4_L2;
define SPRINT_BUTTON = PS4_L3;
define RATE_OF_FIRE = 10; // Configure Rapidfire rate of fire per second, 0 for disable rapidfire
define BURST_FIRE = 5; // Number of Fire Button presses, 0 for disable burst fire
define AUTO_SPRINT = 1; // 1 enables autosprit, 0 disables
define ANTI_RECOIL = 30; // Anti-recoil compensation value, 0 for disable
int hold_time, rest_time;
int bust_fire, anti_recoil;
init {
hold_time = 500 / RATE_OF_FIRE;
rest_time = hold_time - 10;
if(rest_time < 0) rest_time = 0;
}
main {
if(RATE_OF_FIRE) {
if(get_val(FIRE_BUTTON)) {
if(BURST_FIRE) {
if(event_press(FIRE_BUTTON)) {
bust_fire = BURST_FIRE + 1;
}
if(bust_fire) {
combo_run(RapidFire);
} else {
set_val(FIRE_BUTTON, 0);
}
} else {
combo_run(RapidFire);
}
} else if(combo_running(RapidFire)) {
combo_stop(RapidFire);
}
}
if(AUTO_SPRINT) {
if(get_val(PS4_LY) <= -40) {
combo_run(AutoSprint);
}
}
if(ANTI_RECOIL) {
if(get_val(FIRE_BUTTON)) {
combo_run(AntiRecoil);
}
}
}
combo RapidFire {
set_val(FIRE_BUTTON, 100);
wait(hold_time);
set_val(FIRE_BUTTON, 0);
wait(rest_time);
set_val(FIRE_BUTTON, 0);
if(bust_fire) bust_fire--;
}
combo AutoSprint {
set_val(SPRINT_BUTTON, 100);
wait(50); wait(100);
}
combo AntiRecoil {
anti_recoil = get_val(PS4_RY) + ANTI_RECOIL;
if(anti_recoil > 100) anti_recoil = 100;
set_val(PS4_RY, anti_recoil);
}
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Ghost Recon Wild lands Gamepack
Hey J2k,
I tried the script, it kinda works but has alot of bugs. I think the sprint should be left out, you have to use alot of vehicles in this game to get around.
Rapid fire is a bit buggy and also the recoil too.
You might have to get the game to check it out I guess.
Thanks.
I tried the script, it kinda works but has alot of bugs. I think the sprint should be left out, you have to use alot of vehicles in this game to get around.
Rapid fire is a bit buggy and also the recoil too.
You might have to get the game to check it out I guess.
Thanks.
- battlelog
- Lieutenant
- Posts: 408
- Joined: Sun Apr 17, 2016 6:50 am
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