Battlefront 2
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Re: Battlefront 2
Definitely interested - please do!
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crunchybedsheets - Private First Class
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- Joined: Tue Oct 30, 2018 9:24 pm
Re: Battlefront 2
crunchybedsheets wrote:Definitely interested - please do!
PM replied.
ConsoleTuner Support Team
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J2Kbr - General of the Army
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Re: Battlefront 2
J2Kbr is there a way or similar function to replicate time_release on GPC1.0 I need it for finish the port
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alanmcgregor - Major
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- Joined: Tue Mar 27, 2018 8:38 am
Re: Battlefront 2
alanmcgregor wrote:J2Kbr is there a way or similar function to replicate time_release on GPC1.0 I need it for finish the port
The Titan One does not tracks the release time of the inputs, however you can implement this logic in GPC code, example:
- Code: Select all
int tr;
main {
if(event_release(PS4_CROSS)) {
tr = 0;
} else if(!get_val(PS4_CROSS) && tr < 30000) {
tr = tr + get_rtime();
}
// Check for double tap
if(event_press(PS4_CROSS) && tr < 180) {
//
// CROSS double tap
//
}
}
ConsoleTuner Support Team
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J2Kbr - General of the Army
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Re: Battlefront 2
Awesome!, Thanks J2Kbr.
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alanmcgregor - Major
- Posts: 988
- Joined: Tue Mar 27, 2018 8:38 am
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