t2 bf1 gamepack bug?
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t2 bf1 gamepack bug?
T2 gamepack on xbox1.
i changed my bf1 custom button mappings, i assigned VIEW to different actions (single press vs holding) .
but VIEW press is ignored/blocked by the bf1 T2 gamepack(rapidfire on, and autopot on ADS)
is this a bug? holding VIEW works, but press VIEW is blocked.
i changed my bf1 custom button mappings, i assigned VIEW to different actions (single press vs holding) .
but VIEW press is ignored/blocked by the bf1 T2 gamepack(rapidfire on, and autopot on ADS)
is this a bug? holding VIEW works, but press VIEW is blocked.
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FCB77 - Command Sergeant Major
- Posts: 138
- Joined: Sun Feb 01, 2015 9:21 am
Re: t2 bf1 gamepack bug?
This behavior on VIEW is intentional to allow enable/disable the gamepack or the rapidfire mod with button the combination View+A and View+RT without trigger the original action. By pressing and holding VIEW for 400ms or more will activate the original action.
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: t2 bf1 gamepack bug?
the problem is by pressing and holding view for 400ms bf1 will not activate the original action of just a tap, it will activate just the holding action .
let me explain it better.
in bf1 if you press and hold the view button it opens the full map, but if you just tap the button it does a different action because i changed my custom controller mappings on the game menu.
press - action 1
holding - action 2.
if i press and hold view for 400ms to activate original action (action 1) i will be treated as holding the button (action 2)
i just got lazy and wanted rapidfire on, and i noticed i cant do action 1, because yes view is used to activate/desactiavte the mods.
why not change action 1 to a different button? no, i prefer it to be on view button as a tap.
let me explain it better.
in bf1 if you press and hold the view button it opens the full map, but if you just tap the button it does a different action because i changed my custom controller mappings on the game menu.
press - action 1
holding - action 2.
if i press and hold view for 400ms to activate original action (action 1) i will be treated as holding the button (action 2)
i just got lazy and wanted rapidfire on, and i noticed i cant do action 1, because yes view is used to activate/desactiavte the mods.
why not change action 1 to a different button? no, i prefer it to be on view button as a tap.
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FCB77 - Command Sergeant Major
- Posts: 138
- Joined: Sun Feb 01, 2015 9:21 am
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