Street Fighter 4 Gen Hard trial 5
3 posts
• Page 1 of 1
Street Fighter 4 Gen Hard trial 5
Is anyone able to help me write this script? I'm using the script from SSF4 but the combo is a little different and when I try to do the part I'm struggling at using combo magick the combo still doesn't come out (maybe because it's too messy?). I have most of it working. Gen's Hyakurenko doesn't come out (the spamming xbox360_x part) and it goes straight to the Zan'ei (quarter circle + quarter circle + medium punch). I have done some variations but then I get the opposite where the Hyakurenko comes out and the Zan'ei doesn't cancel it.
Any help would be appreciated.
Any help would be appreciated.
- Code: Select all
main { if(get_val(XB360_LS)) combo_run(GenT24);
if(get_val(XB360_RS)) combo_stop(GenT24);
}
combo GenT24 {
set_val(PS3_RIGHT, 100);
wait(20);
set_val(PS3_UP, 100);
set_val(PS3_RIGHT, 100);
wait(210);
set_val(PS3_UP, 0);
set_val(PS3_RIGHT, 100);
wait(10);
set_val(PS3_RIGHT, 0);
wait(200);
set_val(PS3_R2, 100);
wait(200);
set_val(PS3_R2, 0);
wait(50);
set_val(PS3_R2, 100);
wait(110);
set_val(PS3_R2, 0);
wait(40);
set_val(PS3_R2, 100);
wait(120);
set_val(PS3_R2, 0);
wait(10);
set_val(PS3_L1, 100);
wait(100);
set_val(PS3_L1, 100);
set_val(PS3_DOWN, 100);
wait(20);
set_val(PS3_L1, 0);
set_val(PS3_DOWN, 100);
wait(70);
set_val(PS3_DOWN, 100);
set_val(PS3_RIGHT, 100);
wait(10);
set_val(PS3_DOWN, 100);
set_val(PS3_RIGHT, 0);
wait(70);
set_val(PS3_DOWN, 100);
set_val(PS3_SQUARE, 100);
wait(140);
set_val(PS3_DOWN, 100);
set_val(PS3_SQUARE, 0);
wait(60);
set_val(PS3_DOWN, 0);
wait(150);
set_val(PS3_TRIANGLE, 100);
wait(150);
set_val(PS3_TRIANGLE, 0);
wait(50);
set_val(XB360_X, 100);
wait(20);
set_val(XB360_X, 0);
wait(50);
set_val(XB360_X, 100);
wait(20);
set_val(XB360_X, 0);
wait(50);
set_val(XB360_X, 100);
wait(20);
set_val(XB360_X, 0);
wait(50);
set_val(XB360_X, 100);
wait(20);
set_val(XB360_X, 0);
wait(50);
set_val(XB360_DOWN, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_RIGHT, 100);
wait(20);
set_val(XB360_DOWN, 0);
set_val(XB360_RIGHT, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_RIGHT, 0);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_RIGHT, 100);
wait(20);
set_val(XB360_DOWN, 0);
set_val(XB360_RIGHT, 100);
set_val(XB360_Y, 100);
wait(20);
set_val(XB360_RIGHT, 0);
set_val(XB360_Y, 0);
wait(2200);
set_val(XB360_LEFT, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_LEFT, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_LEFT, 0);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_LEFT, 100);
wait(20);
set_val(XB360_DOWN, 0);
set_val(XB360_LEFT, 100);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_LEFT, 0);
set_val(XB360_RT, 0);
wait(650);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_RT, 0);
wait(500);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_RT, 0);
wait(500);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_RT, 0);
wait(500);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_RT, 0);
wait(300);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_RT, 0);
wait(300);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_RT, 0);
wait(150);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_RT, 0);
wait(150);
set_val(XB360_RT, 100);
wait(20);
set_val(XB360_RT, 0);
}
-
Crammy06 - Private First Class
- Posts: 3
- Joined: Fri Dec 14, 2018 11:07 am
Re: Street Fighter 4 Gen Hard trial 5
Nvm. Got it
-
Crammy06 - Private First Class
- Posts: 3
- Joined: Fri Dec 14, 2018 11:07 am
3 posts
• Page 1 of 1
Return to GPC1 Script Programming
Who is online
Users browsing this forum: No registered users and 85 guests