Please Help convert for Titan One

GPC1 script programming for Titan One. Code examples, questions, requests.

Please Help convert for Titan One

Postby sebascu » Thu Oct 10, 2019 5:35 am

Code: Select all
 
#pragma METAINFO("Last of Us Multicheats", 0, 1, "By Shygur")
#include <xb1.gph>
 
//-- Controller Layout --//
#define RB    XB1_RB
#define RT    XB1_RT
#define RS    XB1_RS
#define LT    XB1_LT
#define RX    XB1_RX
#define RY  XB1_RY
#define LX  XB1_LX
#define LY  XB1_LY
#define Y     XB1_Y
#define B    XB1_B
#define A    XB1_A
#define X    XB1_X
#define LS    XB1_LS
 
//-- Settings --//
int AimAssist = TRUE;        // hold L2 = run aim assist.
int RapidFire = TRUE;        // hold L2 + R2 = run rapid fire.
int AutoPing  = TRUE;        // hold L2 = run auto ping / spawn R3.
 
//-- Main Block --//
main {
    if(AimAssist){
        if(get_val(LT)){
            combo_run(Aim_Assist);
        }
    }
    if(RapidFire){
        if(get_val(LT) && get_val(RT)){
            combo_run(Rapid_Fire);
        }
    }
    if(AutoPing){
        if(get_val(LT)){
            combo_run(Auto_Ping);
        }
    }
}// Main End
 
//-- List of Combos --//
combo Aim_Assist {        // circular aim assist.
    set_val(RY, 20);
    wait(20);
    set_val(RX, 20);
    wait(20);
    set_val(RY,-20);
    wait(20);
    set_val(RX,-20);
    wait(20);
}
combo Rapid_Fire {        // spam fire (10/sec).
    set_val(RT,100);
    wait(50);
    set_val(RT,0);
    wait(50);
}
combo Auto_Ping {        // auto-ping (10/sec).
    set_val(RS,100);
    wait(25);
    wait(75);
}
// Functions (N/A)
// Script End!!!
 
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sebascu
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Posts: 68
Joined: Sat Aug 03, 2019 5:32 pm

Re: Please Help convert for Titan One

Postby Mad » Thu Oct 10, 2019 5:45 am

Code: Select all
// Last of Us Multicheats - By Shygur
 
//-- Controller Layout --//
define RB = XB1_RB;
define RT = XB1_RT;
define RS = XB1_RS;
define LT = XB1_LT;
define RX = XB1_RX;
define RY = XB1_RY;
define LX = XB1_LX;
define LY = XB1_LY;
define Y  = XB1_Y;
define B  = XB1_B;
define A  = XB1_A;
define X  = XB1_X;
define LS = XB1_LS;
 
//-- Settings --//
int AimAssist = TRUE;        // hold L2 = run aim assist.
int RapidFire = TRUE;        // hold L2 + R2 = run rapid fire.
int AutoPing  = TRUE;        // hold L2 = run auto ping / spawn R3.
 
//-- Main Block --//
main {
    if(AimAssist){
        if(get_val(LT)){
            combo_run(Aim_Assist);
        }
    }
    if(RapidFire){
        if(get_val(LT) && get_val(RT)){
            combo_run(Rapid_Fire);
        }
    }
    if(AutoPing){
        if(get_val(LT)){
            combo_run(Auto_Ping);
        }
    }
}// Main End
 
//-- List of Combos --//
combo Aim_Assist {        // circular aim assist.
    set_val(RY, 20);
    wait(20);
    set_val(RX, 20);
    wait(20);
    set_val(RY,-20);
    wait(20);
    set_val(RX,-20);
    wait(20);
}
combo Rapid_Fire {        // spam fire (10/sec).
    set_val(RT,100);
    wait(50);
    set_val(RT,0);
    wait(50);
}
combo Auto_Ping {        // auto-ping (10/sec).
    set_val(RS,100);
    wait(25);
    wait(75);
}
// Functions (N/A)
// Script End!!!
 
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Mad
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