Please Help convert for Titan One
2 posts
• Page 1 of 1
Please Help convert for Titan One
- Code: Select all
#pragma METAINFO("Last of Us Multicheats", 0, 1, "By Shygur")
#include <xb1.gph>
//-- Controller Layout --//
#define RB XB1_RB
#define RT XB1_RT
#define RS XB1_RS
#define LT XB1_LT
#define RX XB1_RX
#define RY XB1_RY
#define LX XB1_LX
#define LY XB1_LY
#define Y XB1_Y
#define B XB1_B
#define A XB1_A
#define X XB1_X
#define LS XB1_LS
//-- Settings --//
int AimAssist = TRUE; // hold L2 = run aim assist.
int RapidFire = TRUE; // hold L2 + R2 = run rapid fire.
int AutoPing = TRUE; // hold L2 = run auto ping / spawn R3.
//-- Main Block --//
main {
if(AimAssist){
if(get_val(LT)){
combo_run(Aim_Assist);
}
}
if(RapidFire){
if(get_val(LT) && get_val(RT)){
combo_run(Rapid_Fire);
}
}
if(AutoPing){
if(get_val(LT)){
combo_run(Auto_Ping);
}
}
}// Main End
//-- List of Combos --//
combo Aim_Assist { // circular aim assist.
set_val(RY, 20);
wait(20);
set_val(RX, 20);
wait(20);
set_val(RY,-20);
wait(20);
set_val(RX,-20);
wait(20);
}
combo Rapid_Fire { // spam fire (10/sec).
set_val(RT,100);
wait(50);
set_val(RT,0);
wait(50);
}
combo Auto_Ping { // auto-ping (10/sec).
set_val(RS,100);
wait(25);
wait(75);
}
// Functions (N/A)
// Script End!!!
-
sebascu - Sergeant Major
- Posts: 68
- Joined: Sat Aug 03, 2019 5:32 pm
Re: Please Help convert for Titan One
- Code: Select all
// Last of Us Multicheats - By Shygur
//-- Controller Layout --//
define RB = XB1_RB;
define RT = XB1_RT;
define RS = XB1_RS;
define LT = XB1_LT;
define RX = XB1_RX;
define RY = XB1_RY;
define LX = XB1_LX;
define LY = XB1_LY;
define Y = XB1_Y;
define B = XB1_B;
define A = XB1_A;
define X = XB1_X;
define LS = XB1_LS;
//-- Settings --//
int AimAssist = TRUE; // hold L2 = run aim assist.
int RapidFire = TRUE; // hold L2 + R2 = run rapid fire.
int AutoPing = TRUE; // hold L2 = run auto ping / spawn R3.
//-- Main Block --//
main {
if(AimAssist){
if(get_val(LT)){
combo_run(Aim_Assist);
}
}
if(RapidFire){
if(get_val(LT) && get_val(RT)){
combo_run(Rapid_Fire);
}
}
if(AutoPing){
if(get_val(LT)){
combo_run(Auto_Ping);
}
}
}// Main End
//-- List of Combos --//
combo Aim_Assist { // circular aim assist.
set_val(RY, 20);
wait(20);
set_val(RX, 20);
wait(20);
set_val(RY,-20);
wait(20);
set_val(RX,-20);
wait(20);
}
combo Rapid_Fire { // spam fire (10/sec).
set_val(RT,100);
wait(50);
set_val(RT,0);
wait(50);
}
combo Auto_Ping { // auto-ping (10/sec).
set_val(RS,100);
wait(25);
wait(75);
}
// Functions (N/A)
// Script End!!!
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
2 posts
• Page 1 of 1
Return to GPC1 Script Programming
Who is online
Users browsing this forum: No registered users and 82 guests