hi can u convert this script of me please...

GPC1 script programming for Titan One. Code examples, questions, requests.

hi can u convert this script of me please...

Postby O.g swayz » Mon Oct 21, 2019 2:28 am

hi guys, can someone pls convert this script i got.
thank you in advance guys...

Fortnite.Destroyer.Vc2.8gpc.gpc
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Re: hi can u convert this script of me please...

Postby Mad » Mon Oct 21, 2019 3:24 am

converted-Fortnite.Destroyer.Vc2.8gpc.gpc
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Re: hi can u convert this script of me please...

Postby O.g swayz » Mon Oct 21, 2019 5:03 am

thanks
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Re: hi can u convert this script of me please...

Postby O.g swayz » Tue Oct 22, 2019 11:55 pm

HI, can some remove all the edit and insta edit out of this script please, every time i try to do it its come with this error code

ERROR line 281: syntax error near unexpected token 'combo'.
Build failed with 1 errors ...

i dont know what do please help
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Re: hi can u convert this script of me please...

Postby Mad » Wed Oct 23, 2019 6:02 am

You can change these buttons to something not in use;
Code: Select all
int EDIT_BUTTON = CIRCLE; //Your Edit Button
int CONFIRM_BUTTON = CIRCLE; //Your Confirm Button
int RESET_EDIT_BUTTON = R3; //Your Reset Edit Button


or you can use this with it removed;
Code: Select all
/*
 = = = = = = = = = = = = = = = = = = =
 = /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\  =
 = /\/\/\  Made By ItzSnack  /\/\/\  =
 = /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\  =
 = = = = = = = = = = = = = = = = = = =
 
 ===================
 === Version 2.8 ===
 ===================
 
 ================
 === FEATURES ===
 ================
 Aim Abuse - Hold L2/LT All the way down
 Aim Assist
 ADS/FIRE Slowdown
 Ghost Peek
 Rapid Fire
 100% ACCURACY
 Drop Shot
 Jump Shot
 Insta Edit
 Auto Run
 Strafe
 
 =================
 === Important ===
 ========================================================================
 === Recommended you read all the text below to understand everything ===
 ========================================================================
 
 =============================================================
 === Must use Legacy Look Controls for Aim Abuse to work   ===
 =============================================================
 
 =====================
 === Reset Toggles ===
 ==================================================
 === OPTIONS/MENU + SHARE/VIEW To Reset Toggles ===
 ==================================================
 
 ===================
 === Toggle Menu ===
 =============================================================================================================
 === Before being able to turn ON/OFF toggles you will have to open the toggle menu by doing the following ===
 === OPTIONS/MENU + D-PAD UP                                                                               ===
 === When ON your LED will flash Rainbow now you able to turn on any features you want                     ===
 === After you done make sure to disable the toggle menu                                                   ===
 === Your LED will be Black when your out of the toggle menu                                               ===
 =============================================================================================================
 
 ===================================================================================
 ===                          TOGGLES YOU CAN ACTIVATE                           ===
 ===================================================================================
 === Hold L2/LT And Press D-PAD UP For Rapid Fire                                ===
 === 1 Rumble = ON 2 = OFF                                                       ===
 ===================================================================================
 === Hold L2/LT And Hold/Tap R1/RB For 100% ACCURACY                             ===
 ===================================================================================
 === Hold L2/LT And Press D-PAD RIGHT For Drop Shot                              ===
 === 1 Rumble = ON 2 = OFF                                                       ===
 ===================================================================================
 === Hold L2/LT And Hold/Tap D-PAD LEFT For Ghost Peek                           ===
 ===================================================================================
 === Hold L2/LT And Press D-PAD DOWN For Jump Shot                               ===
 === 1 Rumble = ON 2 = OFF                                                       ===
 ===================================================================================
 === Hold L2/LT And Press R3/RS For Strafe                                       ===
 === 1 Rumble = ON 2 = OFF                                                       ===
 ===================================================================================
 === Hold L2/LT And Press TRIANGLE/Y For Anti Recoil                             ===
 === 1 Rumble = ON 2 = OFF                                                       ===
 ===================================================================================
 */

 
    define ON = TRUE;
    define OFF = FALSE;
 
    //Layout
    define PS = 0;
    define SHARE = 1;
    define OPTIONS = 2;
    define R1 = 3;
    define R2 = 4;
    define R3 = 5;
    define L1 = 6;
    define L2 = 7;
    define L3 = 8;
    define RX = 9;
    define RY = 10;
    define LX = 11;
    define LY = 12;
    define UP = 13;
    define DOWN = 14;
    define LEFT = 15;
    define RIGHT = 16;
    define TRIANGLE = 17;
    define CIRCLE = 18;
    define CROSS = 19;
    define SQUARE = 20;
    define TOUCHPAD = 27;
 
    //Customize
    int R1L1 = OFF; //Change OFF TO ON If you want Flipped Triggers
    int ABT = ON; //Change ON TO OFF If you don't want Aim Abuse
    int AST = ON; //Change ON TO OFF If you don't want Aim Assist
    int ART = OFF; //Change OFF TO ON If you want Auto Run
    int CS = OFF; //Change OFF TO ON If you want ADS/FIRE Slowdown
 
    //Customize Toggles
    int Recoil = ON; //Change ON TO OFF If you don't want Anti Recoil ON By Defualt
    int RFT = OFF; //Change OFF TO ON If you want Rapid Fire ON By Defualt
    int DST = OFF; //Change OFF TO ON If you want Drop Shot ON By Defualt
    int JST = OFF; //Change OFF TO ON If you want Jump Shot ON By Defualt
    int STT = OFF; //Change OFF TO ON If you want Strafe ON By Defualt
 
    //Custom Buttons
    int Crouch_Button = R3; //Your Crouch Button
 
    //Speed Of Features
    int RF_Speed = 40; //Rapid Fire Speed
    int DS_Speed = 30; //Drop Shot Speed
    int JS_Speed = 40; //Jump Shot Speed
    int ST_Left = 160; //Left Strafe Speed
    int ST_Right = 160; //Right Strafe Speed
    /*NOTE:
    Higher values = Slower
    Lower values = Faster
    Everything is in milliseconds*/

 
    //Aim Assist
    int AP = 17;
    int AM = -17;
    int Delay = 20;
    int Release = 18;
    /*NOTE:
    Increase AP & AM For more Assist but it can cause shake
    Decrease AP & AM If you feel shake and don't like it
    Release Is recommended to be 1 higher than AP & AM*/

 
 
    //Aim Abuse
    int HOLD = 230;
    int RELEASE = 20;
 
 
    //Anti Recoil
    int AR = 4; //Anti Recoil
 
    //ADS & FIRE Slowdown
    int ADS_FIRE_SENS = 80;
    /*NOTE
    Default = 100
    Ranges from 0 to 327*/

 
 
    //Toggles
    int ARS;
    int WAIT;
    int num,i,a;
    int button;
    int edit = OFF;
    int Remove_Block,Toggle_Rumble,Toggle_Menu;
 
 
    main {
 
 
    if(R1L1) {
    swap(R1,R2);
    swap(L1,L2);}
 
    if(get_val(OPTIONS) && event_press(SHARE)) {
    RFT = OFF;
    DST = OFF;
    JST = OFF;
    STT = OFF;
    Recoil = OFF;
    Toggle_Menu = OFF;
    combo_run(Menu_Rumble);}
 
    LED(0,0,0,0);
 
    if(CS)
    if(get_val(L2) && get_val(R2)) {
    sensitivity(RY,NOT_USE,ADS_FIRE_SENS);
    sensitivity(RX,NOT_USE,ADS_FIRE_SENS);}
 
    if(JST && event_press(R2))
    combo_run(JumpShot);
    if(STT && get_val(L2) && get_val(R2))
    combo_run(Strafe);
    if(RFT && get_val(R2))
    combo_run(RapidFire);
    if(DST && get_val(L2) && get_val(R2))
    combo_run(DropShot);
    if(Recoil && get_val(L2) && get_val(R2))
    combo_run(cAR);
    if(ABT && get_val(L2)> 90)
    combo_run(AimAbuse);
    if(AST && get_val(L2)) combo_run(AS);
    if(get_val(L2) && get_val(LEFT)) {
    set_val(LEFT,0);
    combo_run(GhostPeek);}
    if(get_val(L2) && get_val(R1)) {
    set_val(R1,0);
    combo_run(PerfectAccuracy);
    } else {
    combo_stop(PerfectAccuracy);}
 
    if(ART)
    if(get_val(LY) <-90) set_val(L3,100);
 
    if(get_val(OPTIONS) && event_press(UP)) {
    Toggle_Menu=!Toggle_Menu;
    Toggle_Rumble=!Toggle_Rumble;
    }
    if(Toggle_Rumble)
    combo_run(Menu_Rumble);
 
    if(Toggle_Menu) {
    combo_run(Rainbow_Flash);
 
    if(get_val(L2) && event_press(UP)) {
    RFT=!RFT;
    if(RFT)combo_run(Flash_ON);
    else combo_run(Flash_OFF);}
 
    if(get_val(L2) && event_press(RIGHT)) {
    DST=!DST;
    if(DST)combo_run(Flash_ON);
    else combo_run(Flash_OFF);}
 
    if(get_val(L2) && event_press(DOWN)) {
    JST=!JST;
    if(JST)combo_run(Flash_ON);
    else combo_run(Flash_OFF);}
 
    if(get_val(L2) && event_press(R3)) {
    STT=!STT;
    if(STT)combo_run(Flash_ON);
    else combo_run(Flash_OFF);}
 
    if(get_val(L2) && event_press(TRIANGLE)) {
    Recoil=!Recoil;
    if(Recoil)combo_run(Flash_ON);
    else combo_run(Flash_OFF);}
 
    if(get_val(L2)) {
    if(event_press(UP)) {
    Remove_Block=!Remove_Block;}
    if(event_press(RIGHT)) {
    Remove_Block=!Remove_Block;}
    if(event_press(DOWN)) {
    Remove_Block=!Remove_Block;}
    if(event_press(R3)) {
    Remove_Block=!Remove_Block;}
    if(event_press(TRIANGLE)) {
    Remove_Block=!Remove_Block;}
    set_val(UP,0);set_val(RIGHT,0);set_val(DOWN,0);set_val(R3,0);set_val(TRIANGLE,0);}}   
    if(get_val(OPTIONS)) {
    if(event_press(SHARE)) {
    Remove_Block=!Remove_Block;}
    set_val(SHARE,0);}
 
    if(event_release(L2)) combo_stop(AimAbuse);
    if(abs(get_val(RY)) > AR + 2 || abs(get_val(RX)) > AR + 2) {
    combo_stop(cAR);}
}
 
    combo GhostPeek {
    set_val(Crouch_Button,100);
    wait(20);
    wait(10);
    set_val(R2,100);
    wait(20);
    set_val(Crouch_Button,100);
    wait(15);
    wait(10);}
 
    combo Strafe {
    set_val(LX,-100);
    wait(ST_Left);
    set_val(LX,100);
    wait(ST_Right);}
 
    combo JumpShot {
    set_val(CROSS,100);
    wait(JS_Speed);}
 
 
    combo AS {
    set_val(RY,a_f(RY,AP));
    wait(Delay)
    set_val(RX,a_f(RX,AP));
    wait(Delay)
    set_val(RY,a_f(RY,AM));
    wait(Delay)
    set_val(RX,a_f(RX,AM));
    wait(Delay)}
 
    combo cAR {
    ARS = get_val(RY) + AR;
    if(ARS > 100) ARS = 100;
    set_val(RY,ARS);}
 
    combo DropShot {
    set_val(Crouch_Button,100);
    wait(60);
    wait(DS_Speed);
    set_val(Crouch_Button,100);}
 
 
    combo PerfectAccuracy {
    set_val(R2,100);
    wait(100);
    wait(250);
    set_val(R2,100);}
 
    combo AimAbuse {
    set_val(L2,100);
    wait(HOLD);
    set_val(L2,0);
    wait(RELEASE);}
 
    combo RapidFire {
    set_val(R2,100);
    wait(40);
    set_val(R2,0);
    wait(RF_Speed);}
 
    combo Flash_ON {
    LED(0,0,2,0);
    set_rumble(RUMBLE_A,100);
    wait(400);
    reset_rumble();
    reset_leds();}
 
    combo Flash_OFF {
    LED(0,2,0,0);
    set_rumble(RUMBLE_B,100);
    wait(200);
    reset_rumble();
    LED(0,0,0,0);
    wait(100);
    set_rumble(RUMBLE_B,100);
    LED(0,2,0,0);
    wait(200);
    reset_rumble();
    reset_leds();}
 
    combo Rainbow_Flash {
    LED(2,0,2,0);
    wait(100);
    LED(0,0,0,0);
    wait(100);
    LED(0,0,0,2);
    wait(100);
    LED(0,0,0,0);
    wait(100);
    LED(0,2,2,0);
    wait(100);
    LED(0,0,0,0);
    wait(100);}
 
    combo Menu_Rumble {
    set_rumble(RUMBLE_B,100);
    wait(200);
    reset_rumble();
    Toggle_Rumble = OFF;}
 
    function a_f(p,m) {
    if(abs(get_val(p)) < Release)
    return m;
    return get_val(p);}
 
    function LED(a,b,c,d) {
    set_led(LED_1,a);
    set_led(LED_2,b);
    set_led(LED_3,c);
    set_led(LED_4,d);}
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Re: hi can u convert this script of me please...

Postby O.g swayz » Wed Oct 23, 2019 12:38 pm

thank you, i couldnt work it out for the life of me lol
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