Script request
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• Page 1 of 1
Script request
I’ve play all three dark souls games and I was just wondering if someone could please create a instant kill scrip that would be really great and I would appreciate it very much
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blazingcore86 - Sergeant
- Posts: 8
- Joined: Wed Jan 01, 2020 10:22 am
Re: Script request
I never heard about a insta kill on DS games, not sure if is possible. Unless you are talking about one-hit-kill gear, but this is not related with script, but the gear on the game.
If helps here are the DS scripts I have for Titan One:
DARK SOULS DUPE
If helps here are the DS scripts I have for Titan One:
- Code: Select all
/* ============================================================ */
/* */
/* DARK SOULS */
/* */
/* ============================================================ */
define LIGHT_ATTACK = PS3_SQUARE;
define USE_ITEM = PS3_CIRCLE;
define ROLL_RUN = PS3_R2;
define HEAVY_ATTACK = PS3_TRIANGLE;
define TOGGLE_HOLDING = PS3_R1;
remap LIGHT_ATTACK -> PS3_R1;
remap USE_ITEM -> PS3_SQUARE;
remap ROLL_RUN -> PS3_CIRCLE;
remap HEAVY_ATTACK -> PS3_R2;
remap TOGGLE_HOLDING -> PS3_TRIANGLE;
int toggle_holding = FALSE;
main {
// Only use item if button was pressed 100%, to avoid mistakes.
if(get_val(PS3_CIRCLE) < 100) {
set_val(PS3_CIRCLE, 0);
}
if(get_val(PS3_R1)) {
if(event_press(TOGGLE_HOLDING)) {
toggle_holding = TRUE;
}
if(toggle_holding) {
if(get_val(LIGHT_ATTACK)) {
combo_run(Kick);
toggle_holding = FALSE;
} else if(get_val(HEAVY_ATTACK)) {
combo_run(JumpAttack);
toggle_holding = FALSE;
}
}
set_val(PS3_R1, 0);
} else {
if(toggle_holding) {
if(get_ptime(TOGGLE_HOLDING) < 360){
combo_run(ToggleHolding);
}
toggle_holding = FALSE;
}
}
// Two hands jump attack
if(event_press(PS3_L3)) {
combo_run(TwoHandsJumpAttack);
}
}
combo Kick {
set_val(LIGHT_ATTACK, 0);
set_val(PS3_L1, 0);
set_val(PS3_LY, 100);
set_val(PS3_LX, 0);
wait(40);
set_val(LIGHT_ATTACK, 0);
set_val(PS3_L1, 0);
set_val(PS3_LY, 0);
set_val(PS3_LX, 0);
wait(40);
set_val(LIGHT_ATTACK, 100);
set_val(PS3_L1, 0);
set_val(PS3_LY, -100);
set_val(PS3_LX, 0);
wait(40);
}
combo JumpAttack {
set_val(HEAVY_ATTACK, 0);
set_val(PS3_L1, 0);
set_val(PS3_LY, 100);
set_val(PS3_LX, 0);
wait(40);
set_val(HEAVY_ATTACK, 0);
set_val(PS3_L1, 0);
set_val(PS3_LY, 0);
set_val(PS3_LX, 0);
wait(40);
set_val(HEAVY_ATTACK, 100);
set_val(PS3_L1, 0);
set_val(PS3_LY, -100);
set_val(PS3_LX, 0);
wait(40);
}
combo TwoHandsJumpAttack {
set_val(TOGGLE_HOLDING, 100);
wait(40); wait(260);
call(JumpAttack);
wait(200);
set_val(TOGGLE_HOLDING, 100);
wait(40);
}
combo ToggleHolding {
set_val(TOGGLE_HOLDING, 100);
wait(40);
set_val(TOGGLE_HOLDING, 0);
wait(30);
set_val(TOGGLE_HOLDING, 0);
}
DARK SOULS DUPE
- Code: Select all
int keep_pressed = FALSE;
main {
if(event_press(PS3_SELECT)) combo_run(Dupe);
set_val(PS3_SELECT, 0);
if(keep_pressed) set_val(PS3_SQUARE, 100);
}
combo Dupe {
set_val(PS3_SQUARE, 100);
set_val(PS3_DOWN, 0);
set_val(PS3_LY, 0);
wait(40);
set_val(PS3_SQUARE, 100);
set_val(PS3_DOWN, 0);
set_val(PS3_LY, 100);
wait(200);
set_val(PS3_SQUARE, 100);
set_val(PS3_DOWN, 100);
set_val(PS3_LY, 0);
wait(40);
set_val(PS3_SQUARE, 100);
set_val(PS3_DOWN, 0);
set_val(PS3_LY, 0);
wait(40);
set_val(PS3_SQUARE, 0);
set_val(PS3_DOWN, 0);
set_val(PS3_LY, 0);
wait(100);
set_val(PS3_SQUARE, 100);
set_val(PS3_DOWN, 0);
set_val(PS3_LY, 0);
keep_pressed = TRUE;
}
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J2Kbr - General of the Army
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