Final Fantasy 8 Remastered on Xbox One Help Version 2

GPC1 script programming for Titan One. Code examples, questions, requests.

Re: Final Fantasy 8 Remastered on Xbox One Help Version 2

Postby Skarmoy227 » Wed Jul 08, 2020 10:43 pm

yes, the cross(x) button is used to give certain summons a boost during battle. it is also used to play the mini game. that's why i wanted an enable / disable button to use the rapid fire only when i want to boost the summons.

i do not know when i press the Right Shoulder button to enable the rapid fire or when i press the Left Shoulder Button to disable the rapid fire , if it enabled or not. There is nothing that can show if it is enabled or disabled.

To boost the summons that can use boost, during battles when the summon is on screen the player must press and hold the Back button, then rapidly press the cross(x) button, stopping when a red x is on the cross(x) button.
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Re: Final Fantasy 8 Remastered on Xbox One Help Version 2

Postby Mad » Thu Jul 09, 2020 8:47 am

The script is set to right bumper (RB) to enable and left bumper (LB) to disable.

Do any mods work for you? Please check that your output protocol is set correctly in: Gtuner>Tools>Options>Output Protocol.
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Re: Final Fantasy 8 Remastered on Xbox One Help Version 2

Postby Skarmoy227 » Thu Jul 09, 2020 3:15 pm

It says :Automatic.
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Re: Final Fantasy 8 Remastered on Xbox One Help Version 2

Postby Skarmoy227 » Thu Jul 09, 2020 7:40 pm

Hi,

I believe that the problem is fixed. I tried using a wired xbox 360 controller, instead of a wireless(with the micro USB) xbox one controller, its working awesome. I'm wondering if it is possible to add one thing to the script? I'm wondering if, when i enable (RB) that Player 2 will light up, and when i disable (LB) that Player 1 will light up?

I'm going to start another post.

Thank You for all the help on this script.
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