Need someone to help with errors on gpc file
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• Page 1 of 1
Need someone to help with errors on gpc file
- Code: Select all
//Posted by Taylordrift21, a member of the device Community - https://device.com/forums
//Posted : Thursday 11th of June, 2020 12:08 CST6CDT
/* *
* GPC SCRIPT
*
* GPC is a scripting language with C-like syntax.
* To learn more access GPC Language Reference on Help menu.
* *********************************************************************************************************************************************************************************************************************************** */
/*
// Modern Warfare Script For device Plus Ver 1.0
// Features
// Sweet Evil's Aim Assist - Aim Boost - Aim Correction - Aim Perfection
// Anti-Recoil Standard
# # # # # # # # # # # # # # # #
# /\/\/\/\/\/\/\/\/\/\/\/\/\/ #
# /\/\/\/\ Made By /\/\/\/\ #
# /\/\/\ Taylordrift21 \/\/\/ #
# /\/\/\/\/\/\/\/\/\/\/\/\/\/ #
# # # # # # # # # # # # # # # #
*/
define Sampling_Time = 8;//10*; //10 //8 //16
define Aim_Boost = 8;//7;* //8 //6 // Play with these to suit yourself
define Aim_Correction = 6//11//12;* //5//6//11 //3 // Play with these to suit yourself
define Aim_Perfection_Limit = 30;//30; //20 //25* //26 // Play with these to suit yourself
//operating aim perfection interval
define POS_Aim_Limit = 70;//70; //75
define NEG_Aim_Limit = -70;//-70; //75
define POS_Micro_MVT_Limit = 25;
define NEG_Micro_MVT_Limit = -25;
//Button Layout
define PS = 0;
define SHARE = 1;
define OPTIONS = 2;
define R1 = 3;
define R2 = 4;
define R3 = 5;
define L1 = 6;
define L2 = 7;
define L3 = 8;
define RX = 9;
define RY = 10;
define LX = 11;
define LY = 12;
define UP = 13;
define DOWN = 14;
define LEFT = 15;
define RIGHT = 16;
define TRIANGLE = 17;
define CIRCLE = 18;
define CROSS = 19;
define SQUARE = 20
define TOUCHPAD = 27;
// Sweet Evil's Aim Assist
int X_Last_Value = 0;
int Y_Last_Value = 0;
int X_Current_Value = 0;
int Y_Current_Value = 0;
int Sampling_Done = FALSE;
int spiroide_pulse = 0;
int fine_pulse = 0;
int Joystick_calibration = FALSE;
int RX_Axis_Joystick_calibrate = 0;
int RY_Axis_Joystick_calibrate = 0;
//Custom Sensitivity
int GEN_SENS = 100;
int ADS_SENS = 100;
int FIRE_SENS = 100;
int ADS_FIRE_SENS = 100;
int GRENADE_SENS = 100;
int CS = TRUE;
int USE_SENS;
/*NOTE:
Default = 100
Ranges from 0 to 327*/
//Anti Recoil
int AR = 10; //Vertical Recoil // This is the value you can adjust for your anti-recoil
int AR_H = 0: //Horizontal Recoil // This is the vlaue you can adjust for horizontal // Leave alone if you are not sure about it or have a play with it
int AR_I = 1; //Change 1 to -1 If you play with Inverted
int ARS;
//Aim Assist
int AS = TRUE; // Change to FALSE if you don't want aim assist
int aa = 25; // Decrease if shake or increase if you want stronger aim assist (it will cause more shake)
int aa_delay = 20; // Increase if game lag
main {
//update main every 8ms --> only for PS4
//vm_tctrl(-2);
if (Joystick_calibration == FALSE)
{
RX_Axis_Joystick_calibrate = get_val(9);
RY_Axis_Joystick_calibrate = get_val(10);
Joystick_calibration = TRUE;
}
X_Last_Value = X_Current_Value;
Y_Last_Value = Y_Current_Value;
X_Current_Value = get_lval(9)- RX_Axis_Joystick_calibrate;
Y_Current_Value = get_lval(10)- RY_Axis_Joystick_calibrate;
//--LT pulled
if(get_val(7))
{
//--current & last value less than limit
if(abs(X_Current_Value) <= POS_Micro_MVT_Limit && abs(Y_Current_Value) <= POS_Micro_MVT_Limit)
{
//--both have a value
//if(X_Last_Value && X_Current_Value)
//{
//--difference between the 2 values less than 15
if(abs(X_Last_Value - X_Current_Value) < 15)
{
combo_stop(Aim_Assist_Perfection);
Sampling_Done = FALSE;
//--RT pulled more than 95%
if(get_val(4) > 95)
{
combo_stop(Fine_Tune_Aim);
fine_pulse = 0;
combo_run(spiroide_Aim_Assit);
}
else
{
combo_stop(spiroide_Aim_Assit);
spiroide_pulse = 0;
combo_run(Fine_Tune_Aim);
}
}
//}
}
//--current and last greater than limit
else if(abs(X_Current_Value) <= POS_Aim_Limit && abs(Y_Current_Value) <= POS_Aim_Limit)
{
combo_stop(Fine_Tune_Aim);
combo_stop(spiroide_Aim_Assit);
spiroide_pulse = 0;
fine_pulse = 0;
combo_run(Aim_Assist_Perfection);
}
}
else //--LT not pulled
{
combo_stop(Fine_Tune_Aim);
combo_stop(spiroide_Aim_Assit);
combo_stop(Aim_Assist_Perfection);
spiroide_pulse = 0;
fine_pulse = 0;
Sampling_Done = FALSE;
}
if(CS)
if(!get_val(L2) && !get_val(R2)) {
USE_SENS=GEN_SENS;}
else if(get_val(L2) && !get_val(R2)) {
USE_SENS=ADS_SENS;}
else if(!get_val(L2) && get_val(R2)) {
USE_SENS=FIRE_SENS;}
else if(get_val(L2) && get_val(R2)) {
USE_SENS=ADS_FIRE_SENS;}
else if(get_val(R1)) {
USE_SENS=GRENADE_SENS;}
sensitivity(RY,NOT_USE,USE_SENS);
sensitivity(RX,NOT_USE,USE_SENS);
if(AS)
if(get_val(L2)) combo_run(AS);
if(get_val(L2) && get_val(R2))
combo_run(AR);
if(abs(get_val(RY)) > AR + 2 || abs(get_val(RX)) > AR + 2) {
combo_stop(AR);}
deadzone(L2,R2,100,100);
}
combo Aim_Assist_Perfection
{
// Save the first joystick position
X_Last_Value = X_Current_Value
Y_Last_Value = Y_Current_Value
// Sampling frequency
wait(Sampling_Time);
// Save the second joystick position
X_Current_Value = get_lval(9)- RX_Axis_Joystick_calibrate;
Y_Current_Value = get_lval(10)- RY_Axis_Joystick_calibrate;
if (Sampling_Done == TRUE )
{
//Applying BOOST
//Aim_Perfection(Last_Value, Current_Value, Boost, Correction, X_AXIS, Y_AXIS )
Aim_Perfection(X_Last_Value, X_Current_Value, 1, 0, 1, 0 );
Aim_Perfection(Y_Last_Value, Y_Current_Value, 1, 0, 0, 1 );
}
X_Last_Value = X_Current_Value;
Y_Last_Value = Y_Current_Value;
// Sampling frequency
wait(Sampling_Time);
// Save the second joystick position
X_Current_Value = get_lval(9)- RX_Axis_Joystick_calibrate;
Y_Current_Value = get_lval(10)- RX_Axis_Joystick_calibrate;
if (Sampling_Done == TRUE )
{
//Applying CORRECTION
//Aim_Perfection(Last_Value, Current_Value, Boost, Correction, X_AXIS, Y_AXIS )
Aim_Perfection(X_Last_Value, X_Current_Value, 0, 1, 1, 0 );
Aim_Perfection(Y_Last_Value, Y_Current_Value, 0, 1, 0, 1 );
}
Sampling_Done = TRUE;
wait(Sampling_Time);
}
combo Fine_Tune_Aim {
set_val(9,(15 - fine_pulse));//right
set_val(11,(-15 + fine_pulse));//move left
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(15 - fine_pulse));//right+down
set_val(10,(10 - fine_pulse));
set_val(11,(-5 + fine_pulse));//move left
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(10,(10 - fine_pulse));// down
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(-15 + fine_pulse));//left+down
set_val(10,(10 - fine_pulse));
set_val(11,(5 - fine_pulse))//move right
wait(Sampling_Time);
wait(Sampling_Time)
wait(Sampling_Time)
set_val(9,(-15 + fine_pulse));// left
set_val(11,(15 - fine_pulse))//move right
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(-15 + fine_pulse)); //left + up
set_val(10,(-10 + fine_pulse));
set_val(11,(5 - fine_pulse))//move right
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(10,(-10 + fine_pulse)); //up
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(15 - fine_pulse));//right+up
set_val(10,(-10 + fine_pulse));
set_val(11,(-5 + fine_pulse))//move left
wait(Sampling_Time);
wait(Sampling_Time);
fine_pulse = fine_pulse + 2;
if ( fine_pulse >10)
{
fine_pulse = 0;
}
}
combo spiroide_Aim_Assit {
set_val(9,(4 + spiroide_pulse));//right
set_val(11,(-15+ spiroide_pulse));//move left
wait(Sampling_Time);
wait(Sampling_Time);
set_val(10,(5 + spiroide_pulse));// down
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(-4 - spiroide_pulse));//left
set_val(11,15 - spiroide_pulse );//move right
wait(Sampling_Time);
wait(Sampling_Time)
set_val(10,(5 + spiroide_pulse));// down
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
spiroide_pulse = spiroide_pulse + 2;
if ( spiroide_pulse >10)
{
spiroide_pulse = 0;
}
}
combo AR {
ARS = get_val(RY) + AR;
if(ARS > 100) ARS = 100;
set_val(RY,ARS * AR_I);
ARS = get_val(RX) + AR_H;
if(ARS > 100) ARS = 100;
set_val(RX,ARS);}
combo AS {
set_val(RY,xy_val(RY,aa));
wait(aa_delay)
set_val(RX,xy_val(RX,aa));
set_val(LX,xy_val(LX,aa));
wait(aa_delay)
set_val(RY,xy_val(RY,inv(aa)));
wait(aa_delay)
set_val(RX,xy_val(RX,inv(aa)));
set_val(LX,xy_val(LX,inv(aa)));
wait(aa_delay)
}
function xy_val(f_axis,f_val) {
if(abs(get_val(f_axis)) < aa + 1)
return f_val;
return get_val(f_axis);
}
function Aim_Perfection(Last_Value, Current_Value, Boost, Correction, X_AXIS, Y_AXIS )
{
if(abs(Last_Value - Current_Value) < Aim_Perfection_Limit)
{
//--moving right
if(Last_Value < Current_Value)
{
if (Boost)
{
if (X_AXIS)
set_val(9, (Current_Value + Aim_Boost));
if (Y_AXIS)
set_val(10, (Current_Value + Aim_Boost));
}
else if(Correction)
{
if (X_AXIS)
set_val(9, (Current_Value - Aim_Correction));
if (Y_AXIS)
set_val(10, (Current_Value - Aim_Correction));
}
}
else //--moving left
{
if (Boost)
{
if (X_AXIS)
set_val(9, (Current_Value - Aim_Boost));
if (Y_AXIS)
set_val(10, (Current_Value - Aim_Boost));
}
else if(Correction)
{
if (X_AXIS)
set_val(9, (Current_Value + Aim_Correction));
if (Y_AXIS)
set_val(10, (Current_Value + Aim_Correction));
}
}
}
}
-
RichHomieThor - Staff Sergeant
- Posts: 10
- Joined: Mon Oct 19, 2020 7:21 am
Re: Need someone to help with errors on gpc file
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: Need someone to help with errors on gpc file
Mad wrote:
Hello, I am years later finding this. There's still an error at line 64 with 'define'. I have another script with the same issue. I tried my best to ''correct it'' but I can't.
Any help would be appreciated.
Thanks.
-
MXLANDRO - Private
- Posts: 1
- Joined: Wed Jun 21, 2023 8:22 pm
Re: Need someone to help with errors on gpc file
MXLANDRO wrote:Hello, I am years later finding this. There's still an error at line 64 with 'define'.
You're in the Titan one section.
If you want to use it for the T2:
- Code: Select all
#include <titanone.gph>
// Modern Warfare Script For device Plus Ver 1.0
// Features
// Sweet Evil's Aim Assist - Aim Boost - Aim Correction - Aim Perfection
// Anti-Recoil Standard
//Made By Taylordrift21
define Sampling_Time = 8;//10*; //10 //8 //16
define Aim_Boost = 8;//7;* //8 //6 // Play with these to suit yourself
define Aim_Correction = 6;//11//12;* //5//6//11 //3 // Play with these to suit yourself
define Aim_Perfection_Limit = 30;//30; //20 //25* //26 // Play with these to suit yourself
//operating aim perfection interval
define POS_Aim_Limit = 70;//70; //75
int NEG_Aim_Limit = -70;//-70; //75
define POS_Micro_MVT_Limit = 25;
int NEG_Micro_MVT_Limit = -25;
//Button Layout
define PS = 0;
define SHARE = 1;
define OPTIONS = 2;
define R1 = 3;
define R2 = 4;
define R3 = 5;
define L1 = 6;
define L2 = 7;
define L3 = 8;
define RX = 9;
define RY = 10;
define LX = 11;
define LY = 12;
define UP = 13;
define DOWN = 14;
define LEFT = 15;
define RIGHT = 16;
define TRIANGLE = 17;
define CIRCLE = 18;
define CROSS = 19;
define SQUARE = 20;
define TOUCHPAD = 27;
// Sweet Evil's Aim Assist
int X_Last_Value = 0;
int Y_Last_Value = 0;
int X_Current_Value = 0;
int Y_Current_Value = 0;
int Sampling_Done = FALSE;
int spiroide_pulse = 0;
int fine_pulse = 0;
int Joystick_calibration = FALSE;
int RX_Axis_Joystick_calibrate = 0;
int RY_Axis_Joystick_calibrate = 0;
//Custom Sensitivity
int GEN_SENS = 100;
int ADS_SENS = 100;
int FIRE_SENS = 100;
int ADS_FIRE_SENS = 100;
int GRENADE_SENS = 100;
int CS = TRUE;
int USE_SENS;
/*NOTE:
Default = 100
Ranges from 0 to 327*/
//Anti Recoil
int AR = 10; //Vertical Recoil // This is the value you can adjust for your anti-recoil
int AR_H = 0; //Horizontal Recoil // This is the vlaue you can adjust for horizontal // Leave alone if you are not sure about it or have a play with it
int AR_I = 1; //Change 1 to -1 If you play with Inverted
int ARS;
//Aim Assist
int AS = TRUE; // Change to FALSE if you don't want aim assist
int aa = 25; // Decrease if shake or increase if you want stronger aim assist (it will cause more shake)
int aa_delay = 20; // Increase if game lag
main {
//update main every 8ms --> only for PS4
//vm_tctrl(-2);
if (Joystick_calibration == FALSE)
{
RX_Axis_Joystick_calibrate = get_val(9);
RY_Axis_Joystick_calibrate = get_val(10);
Joystick_calibration = TRUE;
}
X_Last_Value = X_Current_Value;
Y_Last_Value = Y_Current_Value;
X_Current_Value = get_lval(9)- RX_Axis_Joystick_calibrate;
Y_Current_Value = get_lval(10)- RY_Axis_Joystick_calibrate;
//--LT pulled
if(get_val(7))
{
//--current & last value less than limit
if(abs(X_Current_Value) <= POS_Micro_MVT_Limit && abs(Y_Current_Value) <= POS_Micro_MVT_Limit)
{
//--both have a value
//if(X_Last_Value && X_Current_Value)
//{
//--difference between the 2 values less than 15
if(abs(X_Last_Value - X_Current_Value) < 15)
{
combo_stop(Aim_Assist_Perfection);
Sampling_Done = FALSE;
//--RT pulled more than 95%
if(get_val(4) > 95)
{
combo_stop(Fine_Tune_Aim);
fine_pulse = 0;
combo_run(spiroide_Aim_Assit);
}
else
{
combo_stop(spiroide_Aim_Assit);
spiroide_pulse = 0;
combo_run(Fine_Tune_Aim);
}
}
//}
}
//--current and last greater than limit
else if(abs(X_Current_Value) <= POS_Aim_Limit && abs(Y_Current_Value) <= POS_Aim_Limit)
{
combo_stop(Fine_Tune_Aim);
combo_stop(spiroide_Aim_Assit);
spiroide_pulse = 0;
fine_pulse = 0;
combo_run(Aim_Assist_Perfection);
}
}
else //--LT not pulled
{
combo_stop(Fine_Tune_Aim);
combo_stop(spiroide_Aim_Assit);
combo_stop(Aim_Assist_Perfection);
spiroide_pulse = 0;
fine_pulse = 0;
Sampling_Done = FALSE;
}
if(CS)
if(!get_val(L2) && !get_val(R2)) {
USE_SENS=GEN_SENS;}
else if(get_val(L2) && !get_val(R2)) {
USE_SENS=ADS_SENS;}
else if(!get_val(L2) && get_val(R2)) {
USE_SENS=FIRE_SENS;}
else if(get_val(L2) && get_val(R2)) {
USE_SENS=ADS_FIRE_SENS;}
else if(get_val(R1)) {
USE_SENS=GRENADE_SENS;}
sensitivity(RY,NOT_USE,USE_SENS);
sensitivity(RX,NOT_USE,USE_SENS);
if(AS)
if(get_val(L2)) combo_run(cAS);
if(get_val(L2) && get_val(R2))
combo_run(cAR);
if(abs(get_val(RY)) > AR + 2 || abs(get_val(RX)) > AR + 2) {
combo_stop(cAR);}
deadzone(L2,R2,100,100);
}
combo Aim_Assist_Perfection
{
// Save the first joystick position
X_Last_Value = X_Current_Value;
Y_Last_Value = Y_Current_Value;
// Sampling frequency
wait(Sampling_Time);
// Save the second joystick position
X_Current_Value = get_lval(9)- RX_Axis_Joystick_calibrate;
Y_Current_Value = get_lval(10)- RY_Axis_Joystick_calibrate;
if (Sampling_Done == TRUE )
{
//Applying BOOST
//Aim_Perfection(Last_Value, Current_Value, Boost, Correction, X_AXIS, Y_AXIS )
Aim_Perfection(X_Last_Value, X_Current_Value, 1, 0, 1, 0 );
Aim_Perfection(Y_Last_Value, Y_Current_Value, 1, 0, 0, 1 );
}
X_Last_Value = X_Current_Value;
Y_Last_Value = Y_Current_Value;
// Sampling frequency
wait(Sampling_Time);
// Save the second joystick position
X_Current_Value = get_lval(9)- RX_Axis_Joystick_calibrate;
Y_Current_Value = get_lval(10)- RX_Axis_Joystick_calibrate;
if (Sampling_Done == TRUE )
{
//Applying CORRECTION
//Aim_Perfection(Last_Value, Current_Value, Boost, Correction, X_AXIS, Y_AXIS )
Aim_Perfection(X_Last_Value, X_Current_Value, 0, 1, 1, 0 );
Aim_Perfection(Y_Last_Value, Y_Current_Value, 0, 1, 0, 1 );
}
Sampling_Done = TRUE;
wait(Sampling_Time);
}
combo Fine_Tune_Aim {
set_val(9,(15 - fine_pulse));//right
set_val(11,(-15 + fine_pulse));//move left
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(15 - fine_pulse));//right+down
set_val(10,(10 - fine_pulse));
set_val(11,(-5 + fine_pulse));//move left
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(10,(10 - fine_pulse));// down
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(-15 + fine_pulse));//left+down
set_val(10,(10 - fine_pulse));
set_val(11,(5 - fine_pulse));//move right
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(-15 + fine_pulse));// left
set_val(11,(15 - fine_pulse));//move right
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(-15 + fine_pulse)); //left + up
set_val(10,(-10 + fine_pulse));
set_val(11,(5 - fine_pulse));//move right
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(10,(-10 + fine_pulse)); //up
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(15 - fine_pulse));//right+up
set_val(10,(-10 + fine_pulse));
set_val(11,(-5 + fine_pulse));//move left
wait(Sampling_Time);
wait(Sampling_Time);
fine_pulse = fine_pulse + 2;
if ( fine_pulse >10)
{
fine_pulse = 0;
}
}
combo spiroide_Aim_Assit {
set_val(9,(4 + spiroide_pulse));//right
set_val(11,(-15+ spiroide_pulse));//move left
wait(Sampling_Time);
wait(Sampling_Time);
set_val(10,(5 + spiroide_pulse));// down
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
set_val(9,(-4 - spiroide_pulse));//left
set_val(11,15 - spiroide_pulse );//move right
wait(Sampling_Time);
wait(Sampling_Time);
set_val(10,(5 + spiroide_pulse));// down
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
wait(Sampling_Time);
spiroide_pulse = spiroide_pulse + 2;
if ( spiroide_pulse >10)
{
spiroide_pulse = 0;
}
}
combo cAR {
ARS = get_val(RY) + AR;
if(ARS > 100) ARS = 100;
set_val(RY,ARS * AR_I);
ARS = get_val(RX) + AR_H;
if(ARS > 100) ARS = 100;
set_val(RX,ARS);}
combo cAS {
set_val(RY,xy_val(RY,aa));
wait(aa_delay);
set_val(RX,xy_val(RX,aa));
set_val(LX,xy_val(LX,aa));
wait(aa_delay);
set_val(RY,xy_val(RY,inv(aa)));
wait(aa_delay);
set_val(RX,xy_val(RX,inv(aa)));
set_val(LX,xy_val(LX,inv(aa)));
wait(aa_delay);
}
function xy_val(f_axis,f_val) {
if(abs(get_val(f_axis)) < aa + 1)
return f_val;
return get_val(f_axis);
}
function Aim_Perfection(Last_Value, Current_Value, Boost, Correction, X_AXIS, Y_AXIS )
{
if(abs(Last_Value - Current_Value) < Aim_Perfection_Limit)
{
//--moving right
if(Last_Value < Current_Value)
{
if (Boost)
{
if (X_AXIS)
set_val(9, (Current_Value + Aim_Boost));
if (Y_AXIS)
set_val(10, (Current_Value + Aim_Boost));
}
else if(Correction)
{
if (X_AXIS)
set_val(9, (Current_Value - Aim_Correction));
if (Y_AXIS)
set_val(10, (Current_Value - Aim_Correction));
}
}
else //--moving left
{
if (Boost)
{
if (X_AXIS)
set_val(9, (Current_Value - Aim_Boost));
if (Y_AXIS)
set_val(10, (Current_Value - Aim_Boost));
}
else if(Correction)
{
if (X_AXIS)
set_val(9, (Current_Value + Aim_Correction));
if (Y_AXIS)
set_val(10, (Current_Value + Aim_Correction));
}
}
}
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
4 posts
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