Help please Wheels
6 posts
• Page 1 of 1
Help please Wheels
Hey Guys
I would like some help I have a steering wheel fanatec CSL Elite F1® Set - officially licensed for PlayStation connect to titanone
I would like a script (Adjustable brake force)
it's easy i did it i don't know if it's right
I also have a drivehub
I would like some help I have a steering wheel fanatec CSL Elite F1® Set - officially licensed for PlayStation connect to titanone
I would like a script (Adjustable brake force)
it's easy i did it i don't know if it's right
I also have a drivehub
- Code: Select all
define BRAKE = G29_BRAKE;//I did it for a test
int Brake_Force = 85;
main {
if(get_val ( G29_BRAKE)){//I did it for a test
combo_run(BrakeForce)
}
}
combo BrakeForce {
wait(Brake_Force)
set_val( G29_BRAKE,0);//I did it for a test
wait(640)
}
-
OpGreece - First Sergeant
- Posts: 45
- Joined: Thu Nov 15, 2018 2:30 pm
Re: Help please Wheels
Hi. I am curious, does this Fanatec wheel is working when plugged to the Titan One device? If yes, it is using the support for generic HID devices. In this case the wheel inputs are being converted to a regular controller and you need figure out to which controller button the break is mapped to. This can be done using Gtuner's Device Monitor.
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Help please Wheels
J2Kbr wrote:Hi. I am curious, does this Fanatec wheel is working when plugged to the Titan One device? If yes, it is using the support for generic HID devices. In this case the wheel inputs are being converted to a regular controller and you need figure out to which controller button the break is mapped to. This can be done using Gtuner's Device Monitor.
Sorry for the delay corresponding to the PS4_LY (BREAK button)
-
OpGreece - First Sergeant
- Posts: 45
- Joined: Thu Nov 15, 2018 2:30 pm
Re: Help please Wheels
Thank you for checking the button mapping.
Please check if script does what you want:
Please check if script does what you want:
- Code: Select all
define BRAKE = PS4_LY;
int Brake_Force = 85;
main {
if(get_val(BRAKE) > 0) {
set_val(BRAKE, Brake_Force);
}
}
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Help please Wheels
J2Kbr wrote:Thank you for checking the button mapping.
Please check if script does what you want:
- Code: Select all
define BRAKE = PS4_LY;
int Brake_Force = 85;
main {
if(get_val(BRAKE) > 0) {
set_val(BRAKE, Brake_Force);
}
}
works thank you very much for the help good christmas
-
OpGreece - First Sergeant
- Posts: 45
- Joined: Thu Nov 15, 2018 2:30 pm
Re: Help please Wheels
OpGreece wrote:J2Kbr wrote:Thank you for checking the button mapping.
Please check if script does what you want:
- Code: Select all
define BRAKE = PS4_LY;
int Brake_Force = 85;
main {
if(get_val(BRAKE) > 0) {
set_val(BRAKE, Brake_Force);
}
}
works thank you very much for the help good christmas
very happy to hear that. thank you for confirming it is working.
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
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