PUBG GPC SCRIPT RELEASE [UPDATED] 2/18/18 STEADY AIM

GPC1 script programming for Titan One. Code examples, questions, requests.

Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/5/18 BETTER ANTIRECO

Postby mannyg1992 » Wed Feb 07, 2018 9:08 am

why when going in ADS mode it goes in and out constantly?
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/5/18 BETTER ANTIRECO

Postby bmpt guard » Wed Feb 07, 2018 11:51 am

mannyg1992 wrote:why when going in ADS mode it goes in and out constantly?

this is because to get in ads in tpp. you have to tap ads trigger otherwise holding just aims. just think of it hair triggers just slightly press and release ads trigger fast. havent had much complaint with it, i my self will admit it can get you killed or mess you up. but just like running any new script or code got to give it time and practice and will be fine. as i practiced with it and i do fine always top 5 or get killed early cause of drops
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/5/18 BETTER ANTIRECO

Postby mannyg1992 » Wed Feb 07, 2018 8:12 pm

how can i turn that off in the script? I only play in FPP
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/5/18 BETTER ANTIRECO

Postby bmpt guard » Thu Feb 08, 2018 1:27 am

mannyg1992 wrote:how can i turn that off in the script? I only play in FPP

if you use the fpp script it will work better since there no third person view in fpp.

https://www.consoletuner.com/forum/viewtopic.php?f=6&t=7679
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/5/18 BETTER ANTIRECO

Postby mannyg1992 » Thu Feb 08, 2018 6:42 am

Thanks so much Norge, you been a big help gonna try FPP script now see how it works.
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/18/18 STEADY AIM

Postby mannyg1992 » Mon Feb 19, 2018 11:33 am

when tried to compile get errors identifier is not a combo Ads Fire On
also syntax error unexpected B_E, expecting C error
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/18/18 STEADY AIM

Postby Scachi » Mon Feb 19, 2018 2:36 pm

mannyg1992 wrote:when tried to compile get errors identifier is not a combo Ads Fire On
also syntax error unexpected B_E, expecting C error

Do you own a Titan One or Titan Two ? This script is for the Titan One.
It compiles fine with GTuner pro (Titan One)

Compiling it with Gtuner IV (Titan Two) outputs the errors you are reporting as the Ads Fire On is no combo, it is a variable and the other line is missing a ; before the closing }
this with the line #include <titanone.gph> added at the top
and the line combo_stop line removed makes it compiles for the titan two.
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/18/18 STEADY AIM

Postby mannyg1992 » Tue Feb 20, 2018 1:08 am

okay removed line combo stop and now only error im getting is syntax error unexpected B_E, expecting C error
im using titan two device and i include #include <titanone.gph> at the top. thanks.
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/18/18 STEADY AIM

Postby Technoobie » Tue Feb 20, 2018 5:06 am

Hey Guys, noob here. Brand new to Titan one. I've decided to get one so i can use mouse and keyboard one Xbox one. my question is, does this script work for mouse and keyboard also? or is it only for a controller?

Thanks in advance. I'm trying to learn :)
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Re: PUBG GPC SCRIPT RELEASE [UPDATED] 2/18/18 STEADY AIM

Postby Scachi » Tue Feb 20, 2018 6:16 am

mannyg1992 wrote:okay removed line combo stop and now only error im getting is syntax error unexpected B_E, expecting C error
im using titan two device and i include #include <titanone.gph> at the top. thanks.

As I mentioned before, there is a ; missing.

Find this code and change this:
Code: Select all
// Tighter turns
            if (get_val (SPRINT))
            {sensitivity (RX_AXIS, TT_MidPoint, TighterTurns)  } 

to this (adding a ; before the closing }:
Code: Select all
// Tighter turns
            if (get_val (SPRINT))
            {sensitivity (RX_AXIS, TT_MidPoint, TighterTurns); } 


or Double-clicking on the output panels error-message jumps to the line near the error.
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