Different Methods for RapidFire
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Different Methods for RapidFire
What are all the different methods of making a rapid fire script?
This method of rapidfire works fine on most games
However, on fortnite, this part of the combo doesn't allow the rapidfire to work well so you're better off using no rapidfire
After removing this section of the combo it works alot better, but the combo doesn't stop/restart correctly, so it's a little bit buggy, anybody know how I can overcome this issue? Perhaps there are other methods for a rapidfire script?
This method of rapidfire works fine on most games
- Code: Select all
combo RapidFire {
set_val(RAPIDFIRE_BUTTON, 100);
wait(40);
set_val(RAPIDFIRE_BUTTON, 0);
wait(30);
set_val(RAPIDFIRE_BUTTON, 0);
}
However, on fortnite, this part of the combo doesn't allow the rapidfire to work well so you're better off using no rapidfire
- Code: Select all
wait(30);
set_val(RAPIDFIRE_BUTTON, 0);
}
After removing this section of the combo it works alot better, but the combo doesn't stop/restart correctly, so it's a little bit buggy, anybody know how I can overcome this issue? Perhaps there are other methods for a rapidfire script?
-
ShortEssay - Sergeant First Class
- Posts: 20
- Joined: Tue Apr 04, 2017 12:53 am
Re: Different Methods for RapidFire
if your moving that part of the combo out and running it then it doesn't need rapid fire. Without any script does it fire solid?
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Different Methods for RapidFire
by removing that part will make the "release" period of the combo be 10ms. which -depending on the game- can make the weapon shoot faster.
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
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