PS5 MaxRemapper faulty button
6 posts
• Page 1 of 1
PS5 MaxRemapper faulty button
Hi
First off all, major thanks for the PS5 support for the titan one. Don't have to buy a new scuff this way. Just one tiny issue with the MaxRemapper. If you take a look at the photo below, you'll see that everything is on the right settings to play with an xbox one scuff on the PS5. However "Touch Click", what stands for the touchpad on the dualshock isn't responsive. Neither when you put the "Touch Click" somewhere else on the controller. It's a big bummer when playing Cold War or Warzone because you can't see the scoreboard/map. I hope you guys can hotfix this issue.
Thanks in advance and my dear regards
First off all, major thanks for the PS5 support for the titan one. Don't have to buy a new scuff this way. Just one tiny issue with the MaxRemapper. If you take a look at the photo below, you'll see that everything is on the right settings to play with an xbox one scuff on the PS5. However "Touch Click", what stands for the touchpad on the dualshock isn't responsive. Neither when you put the "Touch Click" somewhere else on the controller. It's a big bummer when playing Cold War or Warzone because you can't see the scoreboard/map. I hope you guys can hotfix this issue.
Thanks in advance and my dear regards
- Attachments
-
- 2 (1).png (57.96 KiB) Viewed 3774 times
-
Padznu - Private First Class
- Posts: 3
- Joined: Mon Dec 21, 2020 1:06 am
Re: PS5 MaxRemapper faulty button
Thank you for the feedback on the Titan One next-gen consoles support.
It seems the game is expecting not only the touchpad "click", but also the touchpad (X,Y) position where the click happened. To simulate that you will need a GPC script as the following:
It seems the game is expecting not only the touchpad "click", but also the touchpad (X,Y) position where the click happened. To simulate that you will need a GPC script as the following:
- Code: Select all
main {
if(event_press(XB1_VIEW)) {
combo_run(Touch_And_Click_DS4Touchpad);
}
set_val(XB1_VIEW, 0);
}
combo Touch_And_Click_DS4Touchpad {
ps4_set_touchpad(0, 0);
set_val(PS4_TOUCH, 100);
wait(80);
}
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: PS5 MaxRemapper faulty button
Thanks fotr the quick response. I'm new to scripting. Below i attached a photo of how the script looks like now, but still no luck .
- Attachments
-
- 3.PNG (100.87 KiB) Viewed 3760 times
-
Padznu - Private First Class
- Posts: 3
- Joined: Mon Dec 21, 2020 1:06 am
Re: PS5 MaxRemapper faulty button
You are welcome.
Please try this script (the remap part from your script above is not needed):
Please try this script (the remap part from your script above is not needed):
- Code: Select all
main {
sensitivity(PS4_R2, NOT_USE, 110);
if(get_val(PS4_R2)) {
set_val(PS4_R2, 100);
}
if(event_press(XB1_VIEW)) {
combo_run(Touch_And_Click_DS4Touchpad);
}
set_val(XB1_VIEW, 0);
}
combo Touch_And_Click_DS4Touchpad {
ps4_set_touchpad(0, 0);
set_val(PS4_TOUCH, 100);
wait(80);
}
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: PS5 MaxRemapper faulty button
This time it worked, massive thanks!!!
-
Padznu - Private First Class
- Posts: 3
- Joined: Mon Dec 21, 2020 1:06 am
Re: PS5 MaxRemapper faulty button
Padznu wrote:This time it worked, massive thanks!!!
You are welcome.
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
6 posts
• Page 1 of 1
Return to Gtuner Plugins Support
Who is online
Users browsing this forum: No registered users and 43 guests