Xaim mouse and keyboard freeze

Gtuner Plugins support. MaxAim, MaxRemapper, Combo Magick, Game Rec.

Xaim mouse and keyboard freeze

Postby mentos265 » Wed Sep 21, 2016 7:20 pm

Hello,

I have a crönus max plus with the firmware 1.23 and device pro 1.12
I already tried to get help at the device max forum which was not successfull as the moderators dont know anything about their software.
As far as I know the Crönus and Titan have the same software except that the titan one has more updates?
So my problem is the following. When using X-aim my mouse and keyboard randomly just freeze and repeat the last input I sent. After the freeze my keyboard and mouse will work again. But I have to exit capture mode and enter again to make the mouse buttons work. I observed the freeze in the device monitor and I could see how the plot freezes too. The devices inputs just freeze at a random number. The cpu load seems normal at 5-6%.

My laptop runs on windows 7 32bit sp2

What I have done so far:
Reformating my laptop several times
Using different mice and keyboards
Changing all cables
Reinstalling the crönus pro software
Running as admin, non admin
setting my crönus max to factory mode and reupdating it
disabling windows defender


So I really dont know what to do anymore.

thx

Ps: is it possible to load the titan one firmware on the device max plus?
Last edited by mentos265 on Wed Sep 21, 2016 7:29 pm, edited 3 times in total.
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Re: Xaim mouse and keyboard freeze

Postby mentos265 » Wed Sep 21, 2016 7:22 pm

device

Hmm I cant use Cr0nus it gets changed to device??
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Re: Xaim mouse and keyboard freeze

Postby J2Kbr » Thu Sep 22, 2016 2:56 pm

Unfortunately your device is not in our control, we don't have knowledge/means to help you with third-party software. If your device is from before March 2013 it should be supported by Gtuner Pro and MaxAim 3.20 -- you can download/test Gtuner Pro from here: http://www.consoletuner.com/downloads
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Re: Xaim mouse and keyboard freeze

Postby mentos265 » Thu Sep 22, 2016 7:36 pm

Thanks alot this software is a lot better then the third party software.

Code: Select all

    /**************************************************  **********/
    define ONLY_WITH_SCOPE   = TRUE;// Anti-recoil only when scoping
    int ANTI_RECOIL       = 0// change this value to compensate vertical recoil (0 - 100)
    int ANTI_RECOIL_LEFT  = 0;   // change this value to compensate to the left (0 - 100)
    int ANTI_RECOIL_RIGHT = 0;   // change this value to compensate to the right (0 - 100)
    define RAPIDFIRE_BUTTON  = 4;
    define RATE_OF_FIRE      = 13;
   
                                   // Values higher than 25 would be so fast that the Game probably will not detect 100% of the events.
     
    /**************************************************  ***************************/
    int fire_button, scope_button;
    int anti_recoil;
    int anti_recoil_left;
    int anti_recoil_right;
    int recoil_onoff = TRUE
    int rapidfire_enabled = FALSE;
     
    int hold_time, rest_time;
     
    init {
        if(get_console() == PIO_XB360) { // Xbox 360 Trigger & Bumper
            fire_button = 3;
            scope_button = 6;
        } else {                       // Natural Trigger & Bumper
            fire_button = 4;
            scope_button = 7;
        }
      hold_time = 500 / RATE_OF_FIRE;
        rest_time = hold_time - 20;
        if(rest_time < 0) rest_time = 0;
       
    }
     
    main {
    if(event_press(CEMU_EXTRA6)) {
        rapidfire_enabled = !rapidfire_enabled;
    }
    if(rapidfire_enabled) {
        if(get_val(RAPIDFIRE_BUTTON)) {
            combo_run(RapidFire);
        } else if(combo_running(RapidFire)) {
            combo_stop(RapidFire);
        }
      } if(event_press(CEMU_EXTRA1))  {
       ANTI_RECOIL       = 29;
       ANTI_RECOIL_LEFT  = 0;
       ANTI_RECOIL_RIGHT = 0;
     } else if(event_press(CEMU_EXTRA2))  {
       ANTI_RECOIL       = 25;
       ANTI_RECOIL_LEFT  = 0;
       ANTI_RECOIL_RIGHT = 0;
     } else if(event_press(CEMU_EXTRA3))  {
       ANTI_RECOIL       = 21;
       ANTI_RECOIL_LEFT  = 0;
       ANTI_RECOIL_RIGHT = 0;
       } else if(event_press(CEMU_EXTRA4))  {
       ANTI_RECOIL       = 23;
       ANTI_RECOIL_LEFT  = 0;
       ANTI_RECOIL_RIGHT = 0;
       } else if(event_press(CEMU_EXTRA5))  {
       ANTI_RECOIL       = 26;
       ANTI_RECOIL_LEFT  = 0;
       ANTI_RECOIL_RIGHT = 0;
       } else if(event_press(CEMU_EXTRA6))  {
       ANTI_RECOIL       = 24;
       ANTI_RECOIL_LEFT  = 0;
       ANTI_RECOIL_RIGHT = 0;
           }
     
       
         if(!ONLY_WITH_SCOPE || get_val(scope_button) && get_val(4)) {
            combo_run(AntiRecoil);
        }
        if ((get_val(10) <-10) || (get_val(10) > 10) || (get_val(9) <-10) || (get_val(9) > 10)) {
            combo_stop (AntiRecoil); 
        }
    }
   
    combo RapidFire {
        set_val(RAPIDFIRE_BUTTON, 100);
        wait(hold_time);
        set_val(RAPIDFIRE_BUTTON, 0);
        wait(rest_time);
        set_val(RAPIDFIRE_BUTTON, 0);
    }
     
   
     
    combo AntiRecoil {// This combo must be the last one
        {anti_recoil = get_val(10) + ANTI_RECOIL;
        if(anti_recoil > 100) anti_recoil = 100;set_val(10, anti_recoil);
        anti_recoil_left = get_val(9) -ANTI_RECOIL_LEFT;
        if(anti_recoil_left > 100) anti_recoil_left = 100;set_val(9, anti_recoil_left);
        anti_recoil_right = get_val(9) +ANTI_RECOIL_RIGHT;
        if(anti_recoil_right > 100) anti_recoil_right = 100;set_val(9, anti_recoil_right);
        }
    }// end


I get this error when I try to compile this script which worked fine in the third party programm tough:
> ERROR line 18: syntax error near unexpected token 'int'.
Build failed with 1 errors ...

And a couple more questions:
Is there a difference between maxaim and maxaim di other then direct input? (Maxaim was not updated for a while..)
When initially connecting my device it said that I would need a license.. I just clicked it away. For what exactly do I need a license for?

Thx for your help.
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Re: Xaim mouse and keyboard freeze

Postby J2Kbr » Fri Sep 23, 2016 3:02 pm

thanks.

there was missing a ';' in the variable declaration, here is the code fixed:
Code: Select all

/**************************************************  **********/
define ONLY_WITH_SCOPE   = TRUE;// Anti-recoil only when scoping
int ANTI_RECOIL       = 0// change this value to compensate vertical recoil (0 - 100)
int ANTI_RECOIL_LEFT  = 0;   // change this value to compensate to the left (0 - 100)
int ANTI_RECOIL_RIGHT = 0;   // change this value to compensate to the right (0 - 100)
define RAPIDFIRE_BUTTON  = 4;
define RATE_OF_FIRE      = 13;

                               // Values higher than 25 would be so fast that the Game probably will not detect 100% of the events.

/**************************************************  ***************************/
int fire_button, scope_button;
int anti_recoil;
int anti_recoil_left;
int anti_recoil_right;
int recoil_onoff = TRUE;
int rapidfire_enabled = FALSE;
 
int hold_time, rest_time;
 
init {
    if(get_console() == PIO_XB360) { // Xbox 360 Trigger & Bumper
        fire_button = 3;
        scope_button = 6;
    } else {                       // Natural Trigger & Bumper
        fire_button = 4;
        scope_button = 7;
    }
  hold_time = 500 / RATE_OF_FIRE;
    rest_time = hold_time - 20;
    if(rest_time < 0) rest_time = 0;
   
}
 
main {
if(event_press(CEMU_EXTRA6)) {
    rapidfire_enabled = !rapidfire_enabled;
}
if(rapidfire_enabled) {
    if(get_val(RAPIDFIRE_BUTTON)) {
        combo_run(RapidFire);
    } else if(combo_running(RapidFire)) {
        combo_stop(RapidFire);
    }
  } if(event_press(CEMU_EXTRA1))  {
   ANTI_RECOIL       = 29;
   ANTI_RECOIL_LEFT  = 0;
   ANTI_RECOIL_RIGHT = 0;
 } else if(event_press(CEMU_EXTRA2))  {
   ANTI_RECOIL       = 25;
   ANTI_RECOIL_LEFT  = 0;
   ANTI_RECOIL_RIGHT = 0;
 } else if(event_press(CEMU_EXTRA3))  {
   ANTI_RECOIL       = 21;
   ANTI_RECOIL_LEFT  = 0;
   ANTI_RECOIL_RIGHT = 0;
   } else if(event_press(CEMU_EXTRA4))  {
   ANTI_RECOIL       = 23;
   ANTI_RECOIL_LEFT  = 0;
   ANTI_RECOIL_RIGHT = 0;
   } else if(event_press(CEMU_EXTRA5))  {
   ANTI_RECOIL       = 26;
   ANTI_RECOIL_LEFT  = 0;
   ANTI_RECOIL_RIGHT = 0;
   } else if(event_press(CEMU_EXTRA6))  {
   ANTI_RECOIL       = 24;
   ANTI_RECOIL_LEFT  = 0;
   ANTI_RECOIL_RIGHT = 0;
       }
 
   
     if(!ONLY_WITH_SCOPE || get_val(scope_button) && get_val(4)) {
        combo_run(AntiRecoil);
    }
    if ((get_val(10) <-10) || (get_val(10) > 10) || (get_val(9) <-10) || (get_val(9) > 10)) {
        combo_stop (AntiRecoil);
    }
}

combo RapidFire {
    set_val(RAPIDFIRE_BUTTON, 100);
    wait(hold_time);
    set_val(RAPIDFIRE_BUTTON, 0);
    wait(rest_time);
    set_val(RAPIDFIRE_BUTTON, 0);
}
 

 
combo AntiRecoil {// This combo must be the last one
    {anti_recoil = get_val(10) + ANTI_RECOIL;
    if(anti_recoil > 100) anti_recoil = 100;set_val(10, anti_recoil);
    anti_recoil_left = get_val(9) -ANTI_RECOIL_LEFT;
    if(anti_recoil_left > 100) anti_recoil_left = 100;set_val(9, anti_recoil_left);
    anti_recoil_right = get_val(9) +ANTI_RECOIL_RIGHT;
    if(anti_recoil_right > 100) anti_recoil_right = 100;set_val(9, anti_recoil_right);
    }
}// end

Is there a difference between maxaim and maxaim di other then direct input?

for Keyboard and mouse there is not difference.

For what exactly do I need a license for?

Gtuner Pro is free for Titan One owners, in case you don't have an Titan One we ask an small contribution ($6.50) to use it. thanks.
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