KB&M MaxAim DI Attaching Scripts Use

Gtuner Plugins support. MaxAim, MaxRemapper, Combo Magick, Game Rec.

KB&M MaxAim DI Attaching Scripts Use

Postby LotharQberry » Fri Jan 26, 2018 7:55 pm

Hello All,

New user here. When I add a script that someone else has created and I start to play the game does the script automatically go into effect or do I have to tie it to one of the extra inputs to run it?
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Re: KB&M MaxAim DI Attaching Scripts Use

Postby J2Kbr » Sat Jan 27, 2018 8:18 am

Using MaxAim DI the script should be loaded on the active MaxAim Layout, and not on the device's memory slot.

With the script opened on Gtuner PRO code editor, open the MaxAim DI plugin and click on Menu Layout -> Load GPC Script.
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Re: KB&M MaxAim DI Attaching Scripts Use

Postby LotharQberry » Sun Jan 28, 2018 8:43 pm

If I have multiple scripts how do I tell it which script to load?
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Re: KB&M MaxAim DI Attaching Scripts Use

Postby J2Kbr » Mon Jan 29, 2018 9:20 am

Only one script is possible at time. You can have a single script for all features, or have multiple MaxAim DI layouts where each is loaded with a different script.
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