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MaxAim DI - Any way to capture accel/gyro/touchpad from DS4?

PostPosted: Wed May 02, 2018 3:37 pm
by Lollie
Hi all, hoping I can get some guidance for this issue.

I have a PS4 Dualshock controller connected to my computer, and I use Gtuner and MaxAim DI to pass gamepad input from the computer to my consoles. Basically, I use my PC as an input sniffer, so that I can display gamepad input while I stream/record.

As a result of this setup however, I've noticed that in MaxAim DI, there doesn't appear to be any way to capture the Dualshock controller's accelerometer, gyro, or touchpad X/Y - none of these show up in MaxAim's Direct Input List.

Is there any way to capture these via Direct Input?

Re: MaxAim DI - Any way to capture accel/gyro/touchpad from

PostPosted: Thu May 03, 2018 9:06 am
by J2Kbr
Please check the thread linked below for more details on this matter:

viewtopic.php?f=9&t=8528

Thanks.

Re: MaxAim DI - Any way to capture accel/gyro/touchpad from

PostPosted: Thu May 03, 2018 1:36 pm
by Lollie
Interesting, thank you. I hope this can be implemented in a future release.

For what it's worth, I had planned on using my setup (Dualshock controller, connected via PC) to play a couple games on Switch that make use of the accelerometer/gyro controls: Breath of the Wild and Super Mario Odyssey.

I'm mostly using Titan One/MaxAim DI as part of my input display setup (an optional visual gimmick), so I can simply play my consoles normally in the meantime. And even then, I still have to get my Titan One to work with my seemingly-stubborn Switch dock, before I can play any games with it.

One problem at a time, I guess! Thank you for your time.