[NINTENDO SWITCH] Splatoon 2 Mouse And Keyboard
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[NINTENDO SWITCH] Splatoon 2 Mouse And Keyboard
Hello again today im here to give you my settings that work amazingly on nintendo switch Splatoon 2 mouse and keyboard
Keybindings:
Mouse Settings:
I Hope you enjoy i will reconfigure everything when i get my hands on a Titan Two
Keybindings:
Mouse Settings:
I Hope you enjoy i will reconfigure everything when i get my hands on a Titan Two
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Relinquished - Sergeant Major
- Posts: 100
- Joined: Thu May 21, 2015 4:19 pm
Re: [NINTENDO SWITCH] Splatoon 2 Mouse And Keyboard
Wow, very differently to what we have currently for the Titan Two. I will try your setting to check. thank you for posting.
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: [NINTENDO SWITCH] Splatoon 2 Mouse And Keyboard
J2Kbr wrote:Wow, very differently to what we have currently for the Titan Two. I will try your setting to check. thank you for posting.
i havent seen the titan two version yet unfortunatly because im waiting for my payday but this is the closest i got to 1:1
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Relinquished - Sergeant Major
- Posts: 100
- Joined: Thu May 21, 2015 4:19 pm
Re: [NINTENDO SWITCH] Splatoon 2 Mouse And Keyboard
fell off the band wagon, think it's time to start testing this stuff again
closest to 1:1 you say? hmm
closest to 1:1 you say? hmm
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osbor - Master Sergeant
- Posts: 41
- Joined: Sun Oct 08, 2017 12:19 am
Re: [NINTENDO SWITCH] Splatoon 2 Mouse And Keyboard
gave these settings a try, but they aren't...that great, still suffers from the problems I've seen elsewhere, specifically:
-aiming diagonally is very strange, y axis movements require a lot of force with the mouse to initiate, so if you try to pan at a shallow angle you pretty much are locked to just panning sideways, no up or down motion.
-it feels like there's some excess acceleration on X, so it's really hard to snap aim on anything, and panning is tricky since your inputs don't really match your ouputs, lots of over-correction
keep in mind i'm playing on +5 sens in spla2n, and at 2200 DPI, which i did set in the maxaim mouse settings
-aiming diagonally is very strange, y axis movements require a lot of force with the mouse to initiate, so if you try to pan at a shallow angle you pretty much are locked to just panning sideways, no up or down motion.
-it feels like there's some excess acceleration on X, so it's really hard to snap aim on anything, and panning is tricky since your inputs don't really match your ouputs, lots of over-correction
keep in mind i'm playing on +5 sens in spla2n, and at 2200 DPI, which i did set in the maxaim mouse settings
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osbor - Master Sergeant
- Posts: 41
- Joined: Sun Oct 08, 2017 12:19 am
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