Titan one on Xbox One X with PUBG can't drive any vehicle
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Titan one on Xbox One X with PUBG can't drive any vehicle
Hy everybody,
I have a big issue with the Titan One in PUBG. I hope someone knows the solution to this. When I use Titan One (plugged in the Xbox) I not able to drive any car or other vehicles. I mean, I pull the right trigger to accelerate the vehicle but nothing happens. I tried it with different controllers and tried to switch the current mod to 0 but the result is the same. The vehicle not moving. Of course, I using the latest firmware.
Does somebody have the same issue? There is any solution to this?
Thank you any help in advance.
I have a big issue with the Titan One in PUBG. I hope someone knows the solution to this. When I use Titan One (plugged in the Xbox) I not able to drive any car or other vehicles. I mean, I pull the right trigger to accelerate the vehicle but nothing happens. I tried it with different controllers and tried to switch the current mod to 0 but the result is the same. The vehicle not moving. Of course, I using the latest firmware.
Does somebody have the same issue? There is any solution to this?
Thank you any help in advance.
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Nyunyi - Private First Class
- Posts: 2
- Joined: Mon Mar 09, 2020 3:05 pm
Re: Titan one on Xbox One X with PUBG can't drive any vehicl
I believe what is interfering with driving is the Rapidfire. If I am correct, one way you can use rapidfire and still be able to accelerate vehicles is set the Fire Mode to “Activated on full press fire trigger”, this will activate the Rapidfire only if the trigger button is fully pressed and still allow you to use vehicle by half pressing the fire trigger. In addition to that also enable the “Fire Hair-Trigger” to ensure full throttle when driving.
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J2Kbr - General of the Army
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Re: Titan one on Xbox One X with PUBG can't drive any vehicl
I asked a similar question about using a vehicle in BF:Bad Company 2 and it looks like my post was deleted.
Did I break a rule or something?
Did I break a rule or something?
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phantoma - Sergeant First Class
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- Joined: Wed Feb 05, 2020 6:52 am
Re: Titan one on Xbox One X with PUBG can't drive any vehicl
phantoma wrote:I asked a similar question about using a vehicle in BF:Bad Company 2 and it looks like my post was deleted.
Did I break a rule or something?
The database was restored so some posts were lost.
Since you tried the rapid fire activated on full trigger press with no success it may be something else causing the issue. Can you post your script again so I can take a look?
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- Mad
- Major General
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Re: Titan one on Xbox One X with PUBG can't drive any vehicl
Mad wrote:phantoma wrote:I asked a similar question about using a vehicle in BF:Bad Company 2 and it looks like my post was deleted.
Did I break a rule or something?
The database was restored so some posts were lost.
Since you tried the rapid fire activated on full trigger press with no success it may be something else causing the issue. Can you post your script again so I can take a look?
Cool, and thanks for any help....
- Code: Select all
// GPC Online Library
// multiplatform_antirecoil__rapid_fire_adjustable_w_auto_spot.gpc
/* *
Features; Rapid Fire (Adjustable), Anti-Recoil Vertical + Horizontal
Author: JaggedDiamond
System: MULTI
Controller: MULTI - Optimized for MOUSE & KEYBOARD
GAME: Battlefield series - COD series - Black Ops series
************************************************************/
define SPOT_BUTTON = XB1_RT;
define ONLY_WITH_SCOPE = TRUE;// Use Anti-recoil only when scoping
define ANTI_RECOIL = 40; //change "0" to compensate vertical recoil (0 - 100)
define ANTI_RECOIL_LEFT = 0; //change this value to compensate to the left (0 - 100)
define ANTI_RECOIL_RIGHT = 0; //change this value to compensate to the right (0 - 100)
/* *
* SIMPLE RAPID FIRE
* *************************************************************************** */
define RAPIDFIRE_BUTTON = XB1_RT;
define RATE_OF_FIRE = 20; // Range: 1 to 25 RPS (Round/s)
// Values higher than 25 would be so fast that the
// Game probably will not detect 100% of the events.
///////////////////////////////////////////////////////////////////////////////////////////
int fire_button, scope_button;
int anti_recoil;
int anti_recoil_left;
int anti_recoil_right;
int hold_time, rest_time;
init {
if(get_console() == PIO_XB1) { // Xbox 360 Trigger & Bumper
fire_button = 3;
scope_button = 6;
} else { // Natural Trigger & Bumper
fire_button = 4;
scope_button = 7;
}
hold_time = 500 / RATE_OF_FIRE;
rest_time = hold_time - 20;
if(rest_time < 0) rest_time = 0;
}
main {
if(!ONLY_WITH_SCOPE || get_val(scope_button)) {
combo_run(AntiRecoil);
}
if(get_val(RAPIDFIRE_BUTTON)) {
combo_run(RapidFire);
} else if(combo_running(RapidFire)) {
combo_stop(RapidFire);
}
}
combo RapidFire {
set_val(RAPIDFIRE_BUTTON, 100);
wait(hold_time);
set_val(RAPIDFIRE_BUTTON, 0);
wait(rest_time);
set_val(RAPIDFIRE_BUTTON, 0);
}
combo AntiRecoil { // This combo must be the last one
if(get_val(fire_button)) {
anti_recoil = get_val(10) + ANTI_RECOIL;
if(anti_recoil > 100) anti_recoil = 100;
set_val(10, anti_recoil);
anti_recoil_left = get_val(9) -ANTI_RECOIL_LEFT;
if(anti_recoil_left > 100) anti_recoil_left = 100;
set_val(9, anti_recoil_left);
anti_recoil_right = get_val(9) +ANTI_RECOIL_RIGHT;
if(anti_recoil_right > 100) anti_recoil_right = 100;
set_val(9, anti_recoil_right);
}
}
This is the code below with the first suggestion, just to be sure I wrote it in right.
- Code: Select all
// GPC Online Library
// multiplatform_antirecoil__rapid_fire_adjustable_w_auto_spot.gpc
/* *
Features; Rapid Fire (Adjustable), Anti-Recoil Vertical + Horizontal
Author: JaggedDiamond
System: MULTI
Controller: MULTI - Optimized for MOUSE & KEYBOARD
GAME: Battlefield series - COD series - Black Ops series
************************************************************/
define SPOT_BUTTON = XB1_RT;
define ONLY_WITH_SCOPE = TRUE;// Use Anti-recoil only when scoping
define ANTI_RECOIL = 40; //change "0" to compensate vertical recoil (0 - 100)
define ANTI_RECOIL_LEFT = 0; //change this value to compensate to the left (0 - 100)
define ANTI_RECOIL_RIGHT = 0; //change this value to compensate to the right (0 - 100)
/* *
* SIMPLE RAPID FIRE
* *************************************************************************** */
define RAPIDFIRE_BUTTON = XB1_RT;
define RATE_OF_FIRE = 20; // Range: 1 to 25 RPS (Round/s)
// Values higher than 25 would be so fast that the
// Game probably will not detect 100% of the events.
///////////////////////////////////////////////////////////////////////////////////////////
int fire_button, scope_button;
int anti_recoil;
int anti_recoil_left;
int anti_recoil_right;
int hold_time, rest_time;
init {
if(get_console() == PIO_XB1) { // Xbox 360 Trigger & Bumper
fire_button = 3;
scope_button = 6;
} else { // Natural Trigger & Bumper
fire_button = 4;
scope_button = 7;
}
hold_time = 500 / RATE_OF_FIRE;
rest_time = hold_time - 20;
if(rest_time < 0) rest_time = 0;
}
main {
if(!ONLY_WITH_SCOPE || get_val(scope_button)) {
combo_run(AntiRecoil);
}
if(get_val(RAPIDFIRE_BUTTON) > 95) {
combo_run(RapidFire);
} else if(combo_running(RapidFire)) {
combo_stop(RapidFire);
}
}
combo RapidFire {
set_val(RAPIDFIRE_BUTTON, 100);
wait(hold_time);
set_val(RAPIDFIRE_BUTTON, 0);
wait(rest_time);
set_val(RAPIDFIRE_BUTTON, 0);
}
combo AntiRecoil { // This combo must be the last one
if(get_val(fire_button)) {
anti_recoil = get_val(10) + ANTI_RECOIL;
if(anti_recoil > 100) anti_recoil = 100;
set_val(10, anti_recoil);
anti_recoil_left = get_val(9) -ANTI_RECOIL_LEFT;
if(anti_recoil_left > 100) anti_recoil_left = 100;
set_val(9, anti_recoil_left);
anti_recoil_right = get_val(9) +ANTI_RECOIL_RIGHT;
if(anti_recoil_right > 100) anti_recoil_right = 100;
set_val(9, anti_recoil_right);
}
}
Last edited by phantoma on Mon Apr 20, 2020 4:48 am, edited 1 time in total.
-
phantoma - Sergeant First Class
- Posts: 16
- Joined: Wed Feb 05, 2020 6:52 am
Re: Titan one on Xbox One X with PUBG can't drive any vehicl
Set the rapidfire combo to only work when ADS. That way it won't interfere with acceleration while driving.
-
antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: Titan one on Xbox One X with PUBG can't drive any vehicl
antithesis wrote:Set the rapidfire combo to only work when ADS. That way it won't interfere with acceleration while driving.
Thanks, would something from this thread maybe work?
viewtopic.php?f=6&t=6495
-
phantoma - Sergeant First Class
- Posts: 16
- Joined: Wed Feb 05, 2020 6:52 am
Re: Titan one on Xbox One X with PUBG can't drive any vehicl
- Code: Select all
// GPC Online Library
// multiplatform_antirecoil__rapid_fire_adjustable_w_auto_spot.gpc
/* *
Features; Rapid Fire (Adjustable), Anti-Recoil Vertical + Horizontal
Author: JaggedDiamond
System: MULTI
Controller: MULTI - Optimized for MOUSE & KEYBOARD
GAME: Battlefield series - COD series - Black Ops series
************************************************************/
define SPOT_BUTTON = XB1_RT;
define ONLY_WITH_SCOPE = TRUE;// Use Anti-recoil only when scoping
define ANTI_RECOIL = 40; //change "0" to compensate vertical recoil (0 - 100)
define ANTI_RECOIL_LEFT = 0; //change this value to compensate to the left (0 - 100)
define ANTI_RECOIL_RIGHT = 0; //change this value to compensate to the right (0 - 100)
/* *
* SIMPLE RAPID FIRE
* *************************************************************************** */
define RAPIDFIRE_BUTTON = XB1_RT;
define RATE_OF_FIRE = 20; // Range: 1 to 25 RPS (Round/s)
// Values higher than 25 would be so fast that the
// Game probably will not detect 100% of the events.
///////////////////////////////////////////////////////////////////////////////////////////
int fire_button, scope_button;
int anti_recoil;
int anti_recoil_left;
int anti_recoil_right;
int hold_time, rest_time;
init {
if(get_console() == PIO_XB1) { // Xbox 360 Trigger & Bumper
fire_button = 3;
scope_button = 6;
} else { // Natural Trigger & Bumper
fire_button = 4;
scope_button = 7;
}
hold_time = 500 / RATE_OF_FIRE;
rest_time = hold_time - 20;
if(rest_time < 0) rest_time = 0;
}
main {
if(!ONLY_WITH_SCOPE || get_val(scope_button)) {
combo_run(AntiRecoil);
}
if(get_val(XB1_LT) && get_val(XB1_RT)) {
combo_run(RapidFire);
} else if(combo_running(RapidFire)) {
combo_stop(RapidFire);
}
}
combo RapidFire {
set_val(RAPIDFIRE_BUTTON, 100);
wait(hold_time);
set_val(RAPIDFIRE_BUTTON, 0);
wait(rest_time);
set_val(RAPIDFIRE_BUTTON, 0);
}
combo AntiRecoil { // This combo must be the last one
if(get_val(fire_button)) {
anti_recoil = get_val(10) + ANTI_RECOIL;
if(anti_recoil > 100) anti_recoil = 100;
set_val(10, anti_recoil);
anti_recoil_left = get_val(9) -ANTI_RECOIL_LEFT;
if(anti_recoil_left > 100) anti_recoil_left = 100;
set_val(9, anti_recoil_left);
anti_recoil_right = get_val(9) +ANTI_RECOIL_RIGHT;
if(anti_recoil_right > 100) anti_recoil_right = 100;
set_val(9, anti_recoil_right);
}
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: Titan one on Xbox One X with PUBG can't drive any vehicl
Mad wrote:
- Code: Select all
// GPC Online Library
// multiplatform_antirecoil__rapid_fire_adjustable_w_auto_spot.gpc
/* *
Features; Rapid Fire (Adjustable), Anti-Recoil Vertical + Horizontal
Author: JaggedDiamond
System: MULTI
Controller: MULTI - Optimized for MOUSE & KEYBOARD
GAME: Battlefield series - COD series - Black Ops series
************************************************************/
define SPOT_BUTTON = XB1_RT;
define ONLY_WITH_SCOPE = TRUE;// Use Anti-recoil only when scoping
define ANTI_RECOIL = 40; //change "0" to compensate vertical recoil (0 - 100)
define ANTI_RECOIL_LEFT = 0; //change this value to compensate to the left (0 - 100)
define ANTI_RECOIL_RIGHT = 0; //change this value to compensate to the right (0 - 100)
/* *
* SIMPLE RAPID FIRE
* *************************************************************************** */
define RAPIDFIRE_BUTTON = XB1_RT;
define RATE_OF_FIRE = 20; // Range: 1 to 25 RPS (Round/s)
// Values higher than 25 would be so fast that the
// Game probably will not detect 100% of the events.
///////////////////////////////////////////////////////////////////////////////////////////
int fire_button, scope_button;
int anti_recoil;
int anti_recoil_left;
int anti_recoil_right;
int hold_time, rest_time;
init {
if(get_console() == PIO_XB1) { // Xbox 360 Trigger & Bumper
fire_button = 3;
scope_button = 6;
} else { // Natural Trigger & Bumper
fire_button = 4;
scope_button = 7;
}
hold_time = 500 / RATE_OF_FIRE;
rest_time = hold_time - 20;
if(rest_time < 0) rest_time = 0;
}
main {
if(!ONLY_WITH_SCOPE || get_val(scope_button)) {
combo_run(AntiRecoil);
}
if(get_val(XB1_LT) && get_val(XB1_RT)) {
combo_run(RapidFire);
} else if(combo_running(RapidFire)) {
combo_stop(RapidFire);
}
}
combo RapidFire {
set_val(RAPIDFIRE_BUTTON, 100);
wait(hold_time);
set_val(RAPIDFIRE_BUTTON, 0);
wait(rest_time);
set_val(RAPIDFIRE_BUTTON, 0);
}
combo AntiRecoil { // This combo must be the last one
if(get_val(fire_button)) {
anti_recoil = get_val(10) + ANTI_RECOIL;
if(anti_recoil > 100) anti_recoil = 100;
set_val(10, anti_recoil);
anti_recoil_left = get_val(9) -ANTI_RECOIL_LEFT;
if(anti_recoil_left > 100) anti_recoil_left = 100;
set_val(9, anti_recoil_left);
anti_recoil_right = get_val(9) +ANTI_RECOIL_RIGHT;
if(anti_recoil_right > 100) anti_recoil_right = 100;
set_val(9, anti_recoil_right);
}
}
Wow, you did it! Omg, thank you so much. I'm now competitive even with my 350ms pings because I can survive a bit longer in a vehicle.
-
phantoma - Sergeant First Class
- Posts: 16
- Joined: Wed Feb 05, 2020 6:52 am
Re: Titan one on Xbox One X with PUBG can't drive any vehicl
And what happening if I am not using Rapid Fire? It is totally turned off right now but still can't use any vehicle (PUBG) :(
-
Nyunyi - Private First Class
- Posts: 2
- Joined: Mon Mar 09, 2020 3:05 pm
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