Titan one on the last of us remastered *RESOLVED*

Titan One general support. Questions, firmware update, feature request.

Titan one on the last of us remastered *RESOLVED*

Postby tavikki » Tue Dec 01, 2015 9:21 pm

Hi.

Just bought my titan one to use on the last of us remastered, after installing, add the pack to the slot and started i did not get it to work. I can activate the classes and mods with my DS4, but the mods dont work, i guess this is because the last of us gamepack is not upgraded to the last of us remastered?

Or maybe im just somehow retarded and miss something?
Last edited by tavikki on Fri Dec 04, 2015 3:26 pm, edited 1 time in total.
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Re: Titan one on the last of us remastered

Postby J2Kbr » Wed Dec 02, 2015 9:27 am

The Gamepacks works with the Remastered version. I've being using it without any problem.

The Gamepack "menu system", which flashes the LED on the controller/Titan One and requires you to count the amount of flashes to navigate between the MODs Classes and MODs settings, is not user intuitive. For Gamepack configuration I strongly suggest to use the Gtuner's Gamepack configuration interface. On Gtuner, after you drag-and-drop the gamepack into a memory slot:

1) click on the memory slot number.
2) A window with the gamepack configuration will open.
3) Enable the MODs you want.
4) Yet on this window, select the option: "Include configuration on programming device", as illustrated here:

http://www.consoletuner.com/kbase/gamep ... ration.htm

5) Close the configuration window.
6) IMPORTANT: Commit the changes on the device by clicking on the button "Program Device".

7) Plug the device on the console.
8) Press the device button until the display shows the same memory slot number you programmed the Gamepack.

9) You should be ready to go!
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Re: Titan one on the last of us remastered

Postby tavikki » Fri Dec 04, 2015 3:08 pm

Hey..
Thanks for the reply. I have tried both options from the start, and it will not work. I can put the settings as i like in the configuration, with no result. Also i can use the menu system to change classes and mods so the leds are changing accordingly to what it programmed.

But at the end of the day, i have no reaction what so ever in the game. I downloaded the unofficial pack from Baby Cham and it works as described, but not the official gamepack. Pretty frustrating
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Re: Titan one on the last of us remastered

Postby tavikki » Fri Dec 04, 2015 3:25 pm

The issue is now resolved, i gave changed the controller functions in the game, l1/r1 with l2/r2 and this caused the system not to work properly.

Thanks again J2Kbr
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Re: Titan one on the last of us remastered *RESOLVED*

Postby J2Kbr » Fri Dec 04, 2015 7:50 pm

Awesome!! :) thanks for updating this topic!
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Re: Titan one on the last of us remastered *RESOLVED*

Postby Frustrated » Fri Jan 22, 2016 6:27 am

Can you list how you resolved it please because i am having the same trouble and i leave the buttons on defult
and where can i find the unofficial one
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Re: Titan one on the last of us remastered *RESOLVED*

Postby J2Kbr » Fri Jan 22, 2016 9:59 am

Have you followed the procedure posted above?

viewtopic.php?p=19783#p19783

if yes, please let us know which step failed to you.
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Re: Titan one on the last of us remastered *RESOLVED*

Postby Frustrated » Fri Jan 22, 2016 10:57 pm

Yes i have , heaps of times exactly how it is listed. some things work like Auto Spot and Reload . but nothing else works.
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Re: Titan one on the last of us remastered *RESOLVED*

Postby J2Kbr » Sun Jan 24, 2016 7:34 pm

Please check if the button layout you have set on the game settings matched the button layout you have set on the gamepack. This is the most common cause of issues with gamepacks.
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