Wiill some kind person convert this script PGA Tour 2K23

Gtuner IV general support. Operation, questions, updates, feature request.

Wiill some kind person convert this script PGA Tour 2K23

Postby Stopit33 » Sat Dec 17, 2022 11:51 am

Code: Select all
//YOU MUST calibrate your shot with this loaded
// If you have stick drift edit it here
int RSX_DeadZone = 15;
int RSY_DeadZone = 15;
int LSY_DeadZone = 15;
int LSX_DeadZone = 15;
main {
//Stick DeadZones Do NOT edit
 if( abs(get_val(XB1_RX))< RSX_DeadZone ){
        set_val(XB1_RX,0);
        }
 if( abs(get_val(XB1_RY))< RSY_DeadZone ){
        set_val(XB1_RY,0);
        }
 if( abs(get_val(XB1_LY))< LSY_DeadZone ){
        set_val(XB1_LY,0);
        }
 if( abs(get_val(XB1_LX))< LSX_DeadZone ){
        set_val(XB1_LX,0);
        }
 
//Sets VM to run in multiples of 2ms instead of the default 10
 vm_tctrl(-8);
 
//Hold RT while putting for a straight club path
 if(get_val(XB1_RT)) {
        set_val(XB1_RX,random(-2,2));
            set_val(XB1_LS,0);
            set_val(XB1_RS,0);
            set_val(XB1_A,0);
            set_val(XB1_X,0);
    }
//Hold RT and X to perform a 100% Normal/Flop
 if(get_val(XB1_RT) && event_press(XB1_X)) {
     combo_run(Perfect100Swing)
    }
 
//Hold RT and A to perform a 105% Normal/Flop
 if(get_val(XB1_RT) && event_press(XB1_A)) {
     combo_run(Perfect110Swing)
    }
 
//Hold RT and LS Press to perform a 100% Pitch
 if(get_val(XB1_RT) && event_press(XB1_LS)) {
     combo_run(PerfectPitch)
    }
 
//Hold RT and RS Press to perform a 100% Chip/Splash
 if(get_val(XB1_RT) && event_press(XB1_RS)) {
     combo_run(PerfectPunch)
    }
}
 
 
 
//Functions
function x_axis (){
    return random(-7,7);
}
//Swings
combo Perfect100Swing{
    wait(1000);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 50);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 100);
    set_val(XB1_LX, x_axis ());
    wait(480);
    set_val(XB1_LY, 98);
    set_val(XB1_LX, x_axis ());
    wait(10);
    set_val(XB1_LY, 89);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 38);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -35);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -72);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -100);
    wait(1000);
}
combo Perfect110Swing {
    wait(1000);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 50);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 100);
    set_val(XB1_LX, x_axis ());
    wait(700);
    set_val(XB1_LY, 98);
    set_val(XB1_LX, x_axis ());
    wait(10);
    set_val(XB1_LY, 89);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 38);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -35);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -72);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -100);
    wait(1000);
}
//PerfectPitch
combo PerfectPitch {
      wait(1000);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 50);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 100);
    set_val(XB1_LX, x_axis ());
    wait(566);
    set_val(XB1_LY, 98);
    set_val(XB1_LX, x_axis ());
    wait(10);
    set_val(XB1_LY, 89);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 38);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -35);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -72);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -100);
    wait(1000);
}
 
//Perfect Punch
combo PerfectPunch {
    wait(1000);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 50);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 100);
    set_val(XB1_LX, x_axis ());
    wait(520);
    set_val(XB1_LY, 98);
    set_val(XB1_LX, x_axis ());
    wait(10);
    set_val(XB1_LY, 89);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 38);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, -35);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -72);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -100);
    wait(1000);
}
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Stopit33
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Posts: 6
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Re: Wiill some kind person convert this script PGA Tour 2K23

Postby Mad » Sat Dec 17, 2022 9:55 pm

Code: Select all
#include <titanone.gph>
//YOU MUST calibrate your shot with this loaded
// If you have stick drift edit it here
int RSX_DeadZone = 15;
int RSY_DeadZone = 15;
int LSY_DeadZone = 15;
int LSX_DeadZone = 15;
main {
//Stick DeadZones Do NOT edit
 if( abs(get_val(XB1_RX))< RSX_DeadZone ){
        set_val(XB1_RX,0);
        }
 if( abs(get_val(XB1_RY))< RSY_DeadZone ){
        set_val(XB1_RY,0);
        }
 if( abs(get_val(XB1_LY))< LSY_DeadZone ){
        set_val(XB1_LY,0);
        }
 if( abs(get_val(XB1_LX))< LSX_DeadZone ){
        set_val(XB1_LX,0);
        }
 
//Sets VM to run in multiples of 2ms instead of the default 10
 vm_tctrl(-8);
 
//Hold RT while putting for a straight club path
 if(get_val(XB1_RT)) {
        set_val(XB1_RX,irand(-2,2));
            set_val(XB1_LS,0);
            set_val(XB1_RS,0);
            set_val(XB1_A,0);
            set_val(XB1_X,0);
    }
//Hold RT and X to perform a 100% Normal/Flop
 if(get_val(XB1_RT) && event_press(XB1_X)) {
     combo_run(Perfect100Swing);
    }
 
//Hold RT and A to perform a 105% Normal/Flop
 if(get_val(XB1_RT) && event_press(XB1_A)) {
     combo_run(Perfect110Swing);
    }
 
//Hold RT and LS Press to perform a 100% Pitch
 if(get_val(XB1_RT) && event_press(XB1_LS)) {
     combo_run(PerfectPitch);
    }
 
//Hold RT and RS Press to perform a 100% Chip/Splash
 if(get_val(XB1_RT) && event_press(XB1_RS)) {
     combo_run(PerfectPunch);
    }
}
 
 
 
//Functions
function x_axis (){
    return irand(-7,7);
}
//Swings
combo Perfect100Swing{
    wait(1000);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 50);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 100);
    set_val(XB1_LX, x_axis ());
    wait(480);
    set_val(XB1_LY, 98);
    set_val(XB1_LX, x_axis ());
    wait(10);
    set_val(XB1_LY, 89);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 38);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -35);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -72);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -100);
    wait(1000);
}
combo Perfect110Swing {
    wait(1000);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 50);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 100);
    set_val(XB1_LX, x_axis ());
    wait(700);
    set_val(XB1_LY, 98);
    set_val(XB1_LX, x_axis ());
    wait(10);
    set_val(XB1_LY, 89);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 38);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -35);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -72);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -100);
    wait(1000);
}
//PerfectPitch
combo PerfectPitch {
      wait(1000);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 50);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 100);
    set_val(XB1_LX, x_axis ());
    wait(566);
    set_val(XB1_LY, 98);
    set_val(XB1_LX, x_axis ());
    wait(10);
    set_val(XB1_LY, 89);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 38);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -35);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -72);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -100);
    wait(1000);
}
 
//Perfect Punch
combo PerfectPunch {
    wait(1000);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 50);
    set_val(XB1_LX, x_axis ());
    wait(100);
    set_val(XB1_LY, 100);
    set_val(XB1_LX, x_axis ());
    wait(520);
    set_val(XB1_LY, 98);
    set_val(XB1_LX, x_axis ());
    wait(10);
    set_val(XB1_LY, 89);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, 38);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, 0);
    set_val(XB1_LX, x_axis ());
    wait(6);
    set_val(XB1_LY, -35);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -59);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -72);
    set_val(XB1_LX, x_axis ());
    wait(8);
    set_val(XB1_LY, -100);
    wait(1000);
}
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Re: Wiill some kind person convert this script PGA Tour 2K23

Postby Stopit33 » Mon Dec 19, 2022 9:34 pm

Thank you
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Re: Wiill some kind person convert this script PGA Tour 2K23

Postby kelli 1970 » Tue Mar 14, 2023 7:05 pm

not working on my titan 2?
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Re: Wiill some kind person convert this script PGA Tour 2K23

Postby kelli 1970 » Wed Mar 15, 2023 3:05 pm

Hello? is titan console tuner out of business?
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