GPC2 Language Reference
Re: GPC2 Language Reference
I've been following it as well. Looks great! Nice to have a reference to go to when I'm just not sure on how to set something up. Had no idea the LED could do all that! Will be playing around with that now that I see it's full potential. LOL
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The_Rabid_Taco - Major
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Re: GPC2 Language Reference
pablogroup wrote:haha thanks:)
Few more done
- display_overlay: http://www.consoletuner.com/wiki/index. ... ay_overlay
- system_time: http://www.consoletuner.com/wiki/index. ... ystem_time
- elapsed_time: http://www.consoletuner.com/wiki/index. ... apsed_time
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J2Kbr - General of the Army
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Re: GPC2 Language Reference
What you jumping around for? I was waiting for pmem to get done. lol!
- bonefisher
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Re: GPC2 Language Reference
bonefisher wrote:What you jumping around for? I was waiting for pmem to get done. lol!
lol... Pablo asked for display_overlay .. I will do pmem_* next
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J2Kbr - General of the Army
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Re: GPC2 Language Reference
haha!!
actually display_overlay is quite interesting. I wonder if that can be combined with my Grenade Overcook Protection idea to count down, so as you're cooking a grenade it's counting down 3...2...1...
Or maybe use a Predator style countdown: https://www.youtube.com/watch?v=cXddj78n2PI
actually display_overlay is quite interesting. I wonder if that can be combined with my Grenade Overcook Protection idea to count down, so as you're cooking a grenade it's counting down 3...2...1...
Or maybe use a Predator style countdown: https://www.youtube.com/watch?v=cXddj78n2PI
Setup: XIM Apex, T2, K780 keyboard, G Pro Wireless mouse, SteelSeries 4HD pad, DXRacer armrest, LucidSound LS30 headset, Netduma router, Ubiquiti UniFi AP LR
My R6 script: https://youtu.be/x-9NtxyySVM
My R6 script: https://youtu.be/x-9NtxyySVM
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pablosscripts - Brigadier General
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Re: GPC2 Language Reference
pablogroup wrote:I wonder if that can be combined with my Grenade Overcook Protection idea to count down, so as you're cooking a grenade it's counting down 3...2...1...
Definitively that can be done!!
pablogroup wrote:Or maybe use a Predator style countdown: https://www.youtube.com/watch?v=cXddj78n2PI
Exactly as show in the video is not possible, as the Titan Two's display does not have the diagonal segments. But each segment can be lit individually, which allow do something similar.
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J2Kbr - General of the Army
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Re: GPC2 Language Reference
yup I know, you could still throw some random characters on the screen though.
When you enable the ability for us to customize the DS4 speaker, I have an idea to use the sensor beeping sound from the movie Aliens when you pull out Pulse's / IQ's sensor in Rainbow Six Siege: https://youtu.be/oYWI7hHj_W4?t=45
I have so many ideas on how I'm going to use that!! It's gonna be sweet.
When you enable the ability for us to customize the DS4 speaker, I have an idea to use the sensor beeping sound from the movie Aliens when you pull out Pulse's / IQ's sensor in Rainbow Six Siege: https://youtu.be/oYWI7hHj_W4?t=45
I have so many ideas on how I'm going to use that!! It's gonna be sweet.
Setup: XIM Apex, T2, K780 keyboard, G Pro Wireless mouse, SteelSeries 4HD pad, DXRacer armrest, LucidSound LS30 headset, Netduma router, Ubiquiti UniFi AP LR
My R6 script: https://youtu.be/x-9NtxyySVM
My R6 script: https://youtu.be/x-9NtxyySVM
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pablosscripts - Brigadier General
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Re: GPC2 Language Reference
Can I port_inhibit_ any button or just ffb?
- bonefisher
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Re: GPC2 Language Reference
bonefisher wrote:Can I port_inhibit_ any button or just ffb?
just FFB .... you can use set_val(<ANY BUTTON>, 0.0); to block that button.
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J2Kbr - General of the Army
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Re: GPC2 Language Reference
any equivalent of GPC1 stickize(), deadzone() functions ?
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paname - Sergeant Major of the Army
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