Pubg ps4 (Apex+Titan two)
18 posts
• Page 1 of 2 • 1, 2
Pubg ps4 (Apex+Titan two)
Hello ! Can anyone share the Grenade Auto-Cook code for pubg or something like that, I will be very glad for your help, comrades, sorry for my bad English!
-
Bagura32rus - Sergeant Major
- Posts: 73
- Joined: Fri Dec 21, 2018 9:37 pm
- Location: RUSSIA
Re: Pubg ps4 (Apex+Titan two)
Does anyone have a thread code, when pushing forward he started running
Last edited by Bagura32rus on Sat Jan 12, 2019 12:25 pm, edited 1 time in total.
-
Bagura32rus - Sergeant Major
- Posts: 73
- Joined: Fri Dec 21, 2018 9:37 pm
- Location: RUSSIA
Re: Pubg ps4 (Apex+Titan two)
Bagura32rus wrote:Does anyone have a thread code, when you press forward, did he start run?
-
Bagura32rus - Sergeant Major
- Posts: 73
- Joined: Fri Dec 21, 2018 9:37 pm
- Location: RUSSIA
Re: Pubg ps4 (Apex+Titan two)
There is a million running around if you search and some in online resources!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Pubg ps4 (Apex+Titan two)
- Code: Select all
main {
if(is_active(STICK_2_Y))combo_run(easySprint);
}
combo easySprint
{
set_val(BUTTON_9, 100);
wait(60);
set_val(BUTTON_9, 0);
wait(60);
set_val(BUTTON_9, 0);
}
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Pubg ps4 (Apex+Titan two)
bonefisher wrote:
- Code: Select all
main {
if(is_active(STICK_2_Y))combo_run(easySprint);
}
combo easySprint
{
set_val(BUTTON_9, 100);
wait(60);
set_val(BUTTON_9, 0);
wait(60);
set_val(BUTTON_9, 0);
}
I can not understand why when you hold the button forward, he begins to stutter, how to do that by holding the button forward, he ran, if you release the button, he continues to run, it’s not convenient to manage (((
-
Bagura32rus - Sergeant Major
- Posts: 73
- Joined: Fri Dec 21, 2018 9:37 pm
- Location: RUSSIA
Re: Pubg ps4 (Apex+Titan two)
Is there a setting in game on running? Where you can switch it if not you need a one time hit which I have one in online resources you can download!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Pubg ps4 (Apex+Titan two)
- Code: Select all
bool run_flag;
main
{
if(!run_flag && get_val(STICK_2_Y) < -99.0 && time_active(STICK_2_Y) > 300) {
run_flag = 1;
combo_run(run);
}else if(get_val(STICK_2_Y) > -99.0 && event_release(STICK_2_Y)) {
run_flag = 0;
}else if(event_release(BUTTON_8) || event_release(BUTTON_5)) {
run_flag = 1;
combo_run(run);
}
}
combo run
{
set_val(BUTTON_9, 0.0);
wait(200);
set_val(BUTTON_9, 100.0);
wait(400);
set_val(BUTTON_9, 0.0);
}
Here try this!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Pubg ps4 (Apex+Titan two)
bonefisher wrote:
- Code: Select all
bool run_flag;
main
{
if(!run_flag && get_val(STICK_2_Y) < -99.0 && time_active(STICK_2_Y) > 300) {
run_flag = 1;
combo_run(run);
}else if(get_val(STICK_2_Y) > -99.0 && event_release(STICK_2_Y)) {
run_flag = 0;
}else if(event_release(BUTTON_8) || event_release(BUTTON_5)) {
run_flag = 1;
combo_run(run);
}
}
combo run
{
set_val(BUTTON_9, 0.0);
wait(200);
set_val(BUTTON_9, 100.0);
wait(400);
set_val(BUTTON_9, 0.0);
}
Here try this!
Thank you so much, you are my savior !! And how can you release the protection against the explosion of a grenade, for example, you choose a grenade and tear the check, and in the last minutes it was automatically thrown away))
-
Bagura32rus - Sergeant Major
- Posts: 73
- Joined: Fri Dec 21, 2018 9:37 pm
- Location: RUSSIA
Re: Pubg ps4 (Apex+Titan two)
I don't have the game to check this but maybe someone will come along to answer this for you!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
18 posts
• Page 1 of 2 • 1, 2
Return to GPC2 Script Programming
Who is online
Users browsing this forum: No registered users and 138 guests