Best Script to work with T2 and Apex for Pubg

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Best Script to work with T2 and Apex for Pubg

Postby Tahsin » Wed May 15, 2019 8:06 am

Hi every one
I am a new user to T2 i want a perfect No recoil Script to use in pubg
using 4x scoop and normal scoop when swaping weapons
i have tryed NightStalker101s script but the script is not good and dont works like it should be
i am using PS4
one other question .
How to change T2 profiles using Keyboard Keys or Mouse Buttons ?
Thanks in advence
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Re: Best Script to work with T2 and Apex for Pubg

Postby Tahsin » Sat May 18, 2019 11:05 am

Why there is no support for Pubg
and this forum have a dead support ??? :grumpy:
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Re: Best Script to work with T2 and Apex for Pubg

Postby Scachi » Sat May 18, 2019 11:30 am

Tahsin wrote:Hi every one
I am a new user to T2 i want a perfect No recoil Script to use in pubg
using 4x scoop and normal scoop when swaping weapons
i have tryed NightStalker101s script but the script is not good and dont works like it should be
i am using PS4
one other question .
How to change T2 profiles using Keyboard Keys or Mouse Buttons ?
Thanks in advence

Change T2 profiles:
PS4: you have to hold L1 or R1 and press the PS button, let go of the PS first then.
XB: hold LB or RB and press Xbox button, let go of the XbBtn first then.

For keyboard or mouse you have to use the keys in the same combination where you have bound the corresponding button to.
Can't help with the other one, I dont play pugb/pvp games.

Tahsin wrote:Why there is no support for Pubg
and this forum have a dead support ??? :grumpy:

One unanswered question isn't exaclty what I would call "dead support".
There is an official gamepack for Pugb available. You might have to play around with the values and adjust anti recoil to your liking. "perfect no recoil" .. perfect..welll..
a lot of those "perfect" no recoil scripts combine a normal anti recoil with a normal rapid fire function to gain accuracy while loosing firerate.
You might be able to dial in your self with the gamepacks features..don't know.
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Re: Best Script to work with T2 and Apex for Pubg

Postby Tahsin » Sat May 18, 2019 11:40 am

Scachi wrote:
Tahsin wrote:Hi every one
I am a new user to T2 i want a perfect No recoil Script to use in pubg
using 4x scoop and normal scoop when swaping weapons
i have tryed NightStalker101s script but the script is not good and dont works like it should be
i am using PS4
one other question .
How to change T2 profiles using Keyboard Keys or Mouse Buttons ?
Thanks in advence

Change T2 profiles:
PS4: you have to hold L1 or R1 and press the PS button, let go of the PS first then.
XB: hold LB or RB and press Xbox button, let go of the XbBtn first then.

For keyboard or mouse you have to use the keys in the same combination where you have bound the corresponding button to.
Can't help with the other one, I dont play pugb/pvp games.

Tahsin wrote:Why there is no support for Pubg
and this forum have a dead support ??? :grumpy:

One unanswered question isn't exaclty what I would call "dead support".
There is an official gamepack for Pugb available. You might have to play around with the values and adjust anti recoil to your liking. "perfect no recoil" .. perfect..welll..
a lot of those "perfect" no recoil scripts combine a normal anti recoil with a normal rapid fire function to gain accuracy while loosing firerate.
You might be able to dial in your self with the gamepacks features..don't know.

Thank you for the replay

i am using perfect no recoil but when i ads and fire mouse moves up and down very fast sommthing wrong in the script
i thing the vertical multiplier set in the script is too high how to contact the developer of this script ?
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Re: Best Script to work with T2 and Apex for Pubg

Postby Scachi » Sat May 18, 2019 11:49 am

I don't know the script you are using.
If it is a converted one from t1 or cm there should be the authors name mentioned in the scripts code and for what device it was created for.

fast up down movement can be some aim assist mode
or it is the anti recoil and rapid fire mode not correctly timed/adjusted for the weapons you are using.
Different guns may need different settings/values..depends on the game/script/weapon.

When it is a T1/cm script and you use it on converted on a T2 you msx have to increase the "wait(time);" lines in combos to ten upwards to have it the same speed as on T1 (you may need round to different numbers when the script uses the vm_tctrl function, not sure how to handle that correctly then.
Example:
wait(11) should get wait(20)
wait(19) should get wait(20)
wait(20) stays the same


the base speed of the T1 is 10ms, that is why increasing it will match the t1 time I think.
The vm_tctrl(value) sets it to a different invertval, the value is added to the that 10ms.
vm_tctrl(-4); will result in 6ms
so you may need to adjust the wait(time) in this example case to the next upward multiple of 6, no idea if this is correct:
wait(10) to wait(12)
wait(18) stays the same
wait(20) to wait(24)
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Re: Best Script to work with T2 and Apex for Pubg

Postby Tahsin » Sun May 19, 2019 10:43 am

Scachi wrote:I don't know the script you are using.
If it is a converted one from t1 or cm there should be the authors name mentioned in the scripts code and for what device it was created for.

fast up down movement can be some aim assist mode
or it is the anti recoil and rapid fire mode not correctly timed/adjusted for the weapons you are using.
Different guns may need different settings/values..depends on the game/script/weapon.

When it is a T1/cm script and you use it on converted on a T2 you msx have to increase the "wait(time);" lines in combos to ten upwards to have it the same speed as on T1 (you may need round to different numbers when the script uses the vm_tctrl function, not sure how to handle that correctly then.
Example:
wait(11) should get wait(20)
wait(19) should get wait(20)
wait(20) stays the same


the base speed of the T1 is 10ms, that is why increasing it will match the t1 time I think.
The vm_tctrl(value) sets it to a different invertval, the value is added to the that 10ms.
vm_tctrl(-4); will result in 6ms
so you may need to adjust the wait(time) in this example case to the next upward multiple of 6, no idea if this is correct:
wait(10) to wait(12)
wait(18) stays the same
wait(20) to wait(24)

Thank you very much :)
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