Input translator for Joystick movement
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Input translator for Joystick movement
Is there any way to use the input translator to interpret joystick movement as a button press? I use a Nav and want to add auto run to a script but the script is locked. I just need the input translator to interpret the joystick pegged fully forward as pressing LS as well. Thanks
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cb57 - Sergeant First Class
- Posts: 21
- Joined: Wed Mar 13, 2019 1:14 pm
Re: Input translator for Joystick movement
This is not possible with Input Translator (check a input value to perform some action).
What is the script you are using? Easy Sprint (auto run) is very simple to implement, perhaps the script author can do that for you. All needed to do is copy and paste the following code at the end of the GPC script file.
What is the script you are using? Easy Sprint (auto run) is very simple to implement, perhaps the script author can do that for you. All needed to do is copy and paste the following code at the end of the GPC script file.
- Code: Select all
main {
if(get_actual(STICK_2_Y) <= -75.0) {
combo_run(EasySprint);
}
}
combo EasySprint {
set_val(BUTTON_9, 100.0);
wait(50); wait(50);
}
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Input translator for Joystick movement
Actually for the Apex Legends gamepack that I pm’d you about to eliminate the “can’t slide” with toggle crouch issue.
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cb57 - Sergeant First Class
- Posts: 21
- Joined: Wed Mar 13, 2019 1:14 pm
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