T1/CM to Titan Two Script Converter [v0.28r6 - 11/30/2020]
Re: TRANSLATING THIS SCRIPT device TO TITAN TWO? HELP
try buffys converter:
viewtopic.php?f=26&t=12027
viewtopic.php?f=26&t=12027
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: TRANSLATING THIS SCRIPT device TO TITAN TWO? HELP
The original source has error's so the converter wont work for this one, fixed version below.
- Code: Select all
#include <titanone.gph>
unmap PS4_LEFT;
remap PS4_TOUCH -> XB360_BACK;
remap PS4_SHARE -> XB360_LEFT;
main {
if (get_val(PS4_L2) > 17) set_val(PS4_L2,100);
if (get_val(PS4_LY) < -65) set_val(PS4_LY,-100);
if (get_val(PS4_RX) < -75) set_val(PS4_RX,-82);
if (get_val(PS4_RX) > 75) set_val(PS4_RX,82);
if (get_val(PS4_RY) < -75) set_val(PS4_RY,-82);
if (get_val(PS4_RY) > 75) set_val(PS4_RY,82);
if((get_val(PS4_LY)) < -95) combo_run(Turbo_run);
if(get_val(PS4_LEFT)) combo_run(combo1);
if((get_val(PS4_R2)) && (get_val(PS4_R3))) combo_run(combo2);
if (get_val(PS4_L2) && get_val(PS4_R2)) combo_run(combo4);
if (get_val(PS4_L2) && get_val(PS4_R1)) {
combo_run(combo3);
set_val(PS4_R1, 0);
} else combo_stop(combo3);
if(get_val(PS4_RIGHT)) {
combo_run(Tap_1);
} else combo_stop(Tap_1);
if(event_release(PS4_RIGHT) && get_ptime(PS4_RIGHT)<30000) combo_run(combo5);
}
combo Turbo_run {
set_val(PS4_L3, 100);
}
combo combo1 {
set_val(PS4_RY, 100);
set_val(PS4_R2, 0);
set_val(PS4_L3, 100);
wait(10);
set_val(PS4_RY, 90);
set_val(PS4_R2, 0);
set_val(PS4_R1, 100);
wait(50);
set_val(PS4_R1, 100);
set_val(PS4_L2, 100);
set_val(PS4_CROSS, 100);
wait(30);
set_val(PS4_CROSS, 100);
set_val(PS4_RX, 0);
set_val(PS4_R1, 0);
set_val(PS4_R2, 0);
set_val(PS4_L1, 0);
set_val(PS4_L2, 100);
wait(50);
set_val(PS4_L3, 100);
set_val(PS4_RY, -100);
set_val(PS4_R1, 0);
set_val(PS4_L1, 0);
set_val(PS4_L2, 0);
wait(25);
wait(25);
set_val(PS4_RY, -90);
set_val(PS4_RX, 0);
set_val(PS4_R1, 0);
set_val(PS4_L1, 0);
set_val(PS4_L2, 100);
wait(50);
set_val(PS4_RY, -90);
set_val(PS4_R1, 0);
set_val(PS4_L1, 0);
set_val(PS4_L2, 0);
wait(25);
set_val(PS4_R2, 0);
set_val(PS4_R1, 0);
set_val(PS4_L1, 0);
set_val(PS4_L2, 100);
wait(50);
set_val(PS4_L2, 100);
wait(300);
set_val(PS4_R2, 0);
set_val(PS4_R1, 0);
set_val(PS4_L1, 0);
set_val(PS4_L2, 0);
wait(10);
wait(50);
}
combo Tap_1 {
set_val(PS4_R2, 0);
wait(10);
set_val(PS4_R2, 100);
wait(2500);
}
combo combo5 {
set_val(PS4_CIRCLE,0);
set_val(PS4_SQUARE, 0);
wait(5);
set_val(PS4_CIRCLE, 100);
set_val(PS4_R2, 0);
set_val(PS4_L2, 0);
set_val(PS4_L1, 0);
set_val(PS4_R1, 0);
wait(30);
set_val(PS4_CIRCLE,0);
set_val(PS4_SQUARE, 0);
}
combo combo2 {
wait(45);
set_val(PS4_R3, 0);
wait(80);
wait(5);
}
combo combo4 {
set_val(PS4_R2,0);
wait(5);
wait(220);
set_val(PS4_L2,0);
}
combo combo3 {
set_val(PS4_R2,0);
wait(10);
set_val(PS4_R2,100);
wait(30);
wait(280);
set_val(PS4_L2,0);
wait(10);
}
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- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: TRANSLATING THIS SCRIPT device TO TITAN TWO? HELP
Mad wrote:The original source has error's so the converter wont work for this one, fixed version below.
It compiles with the cm software so I thought (haven't tried it) buffys converter can handle it as he states:
"The script must be able to compile with the T1 or CM software before converting."
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: TRANSLATING THIS SCRIPT device TO TITAN TWO? HELP
You're correct, it compiles on CM but not T1 (the remap/unmap part)
I'll let Buffy know
I'll let Buffy know
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: TRANSLATING THIS SCRIPT device TO TITAN TWO? HELP
Mad wrote:You're correct, it compiles on CM but not T1 (the remap/unmap part)
I'll let Buffy know
Gracias, me vale para poder comenzar a trabajar en ello!
El unmap no funciona igual que en C+ , se borra el botón pero no ejecuta ningún combo. Fácil solución
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NK0 - Private First Class
- Posts: 2
- Joined: Wed Oct 09, 2019 3:52 pm
Re: TRANSLATING THIS SCRIPT device TO TITAN TWO? HELP
NK0 wrote:Mad wrote:You're correct, it compiles on CM but not T1 (the remap/unmap part)
I'll let Buffy know
Gracias, me vale para poder comenzar a trabajar en ello!
El unmap no funciona igual que en C+ , se borra el botón pero no ejecuta ningún combo. Fácil solución
Please try the new converter version (v0.26r3), I have added support for remaps to work as they did with the T1.
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Buffy - Lieutenant
- Posts: 422
- Joined: Wed Jul 20, 2016 5:23 am
Re: T1/CM to Titan Two Script Converter [v0.26r4 - 10/21/201
I can’t get this to work. Is anything meant to pop up? The script doesn’t change. I’ve tried 4 or 5 different scripts but they all remain the same. I’ve followed the instructions.
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JustyChaos - Master Sergeant
- Posts: 37
- Joined: Wed Nov 08, 2017 4:29 pm
Re: T1/CM to Titan Two Script Converter [v0.26r4 - 10/21/201
JustyChaos wrote:I can’t get this to work. Is anything meant to pop up?
Yes, make sure you have Java installed.
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DontAtMe - Captain
- Posts: 502
- Joined: Tue Oct 02, 2018 4:49 am
Re: T1/CM to Titan Two Script Converter [v0.26r4 - 10/21/201
DontAtMe wrote:JustyChaos wrote:I can’t get this to work. Is anything meant to pop up?
Yes, make sure you have Java installed.
I installed Java. Do I extra to the main Gtuner folder or a subfolder? I’ve put it in the main folder. I will double check everything.
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JustyChaos - Master Sergeant
- Posts: 37
- Joined: Wed Nov 08, 2017 4:29 pm
Re: T1/CM to Titan Two Script Converter [v0.26r5 - 11/05/201
The file ending with Titan_Two.gpc is the converted script.
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DontAtMe - Captain
- Posts: 502
- Joined: Tue Oct 02, 2018 4:49 am
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