Modern Warfare Toggle Menu issue
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Modern Warfare Toggle Menu issue
Hello all,
Im being stuck in the Modern Warfare script from ItzSnack version 2.2
When i want to change some variable's right into the controller like AIM ASSIST and ANTI RECOIL it works perfect. all other functions are working fine too. BUT when i want to exit the toggle menu i don't see any light or vibrate. So right in the game he changed a lot of settings, and thats horrible ofc.
When i want to RESET the toggles with OPTION + SHARE he's vibrating.
When i look into the device monitor, OPTION + D-PAD UP that i need is correct..
Hope anyone can help me out.
Best regards,
Dyon
(ps. sorry for my english)
Im being stuck in the Modern Warfare script from ItzSnack version 2.2
When i want to change some variable's right into the controller like AIM ASSIST and ANTI RECOIL it works perfect. all other functions are working fine too. BUT when i want to exit the toggle menu i don't see any light or vibrate. So right in the game he changed a lot of settings, and thats horrible ofc.
When i want to RESET the toggles with OPTION + SHARE he's vibrating.
When i look into the device monitor, OPTION + D-PAD UP that i need is correct..
Hope anyone can help me out.
Best regards,
Dyon
(ps. sorry for my english)
-
dyontherocket - Staff Sergeant
- Posts: 12
- Joined: Wed Jan 30, 2019 10:01 pm
Re: Modern Warfare Toggle Menu issue
Im so sorry for the spam today, but this really makes me crazy... When i make the scrip like perfect. it works fine with 30% anti recoil. BUT the anti recoil will automaticly turn off even when the toggle menu is deactivated.
so when i looked the device monitor. he says -30% with the RY button, but without touching anything, when i reload for example, he says 0%...
This is the code right now:
so when i looked the device monitor. he says -30% with the RY button, but without touching anything, when i reload for example, he says 0%...
This is the code right now:
- Code: Select all
/*
= = = = = = = = = = = = = = = = = = =
= /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ =
= /\/\/\ Made By ItzSnack /\/\/\ =
= /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ =
= = = = = = = = = = = = = = = = = = =
===================
=== Version 2.2 ===
===================
================
=== FEATURES ===
================
Aim Assist
Anti Recoil
Auto Run
Rapid Fire
Burst Fire
Drop Shot
Jump On Shot
Drop On Shot
Prone On Shot
Super Sprint
Strafe
Hold Breath
Hair Trigger
Custom Sensitivity
=================
=== Important ===
========================================================================
=== Recommended you read all the text below to understand everything ===
========================================================================
=====================
=== Reset Toggles ===
==================================================
=== OPTIONS/MENU + SHARE/VIEW To Reset Toggles ===
==================================================
===================
=== Toggle Menu ===
=============================================================================================================
=== Before being able to turn ON/OFF toggles you will have to open the toggle menu by doing the following ===
=== OPTIONS/MENU + D-PAD UP ===
=== When ON your LED will flash Rainbow now you able to turn on any features you want ===
=== After you done make sure to disable the toggle menu ===
=== Your LED will be Black when your out of the toggle menu ===
=============================================================================================================
===============================================================================
=== TOGGLES YOU CAN ACTIVATE ===
===============================================================================
=== Hold L2/LT And Press R3/RS For Rapid Fire ===
=== 1 Rumble = ON 2 = OFF ===
===============================================================================
=== Hold A/CROSS And Press UP For Burst Fire ===
=== 1 Rumble = ON 2 = OFF ===
===============================================================================
=== Hold L2/LT And Press UP For Jump On Shot ===
=== 1 Rumble = ON 2 = OFF ===
===============================================================================
=== Hold L2/LT And Press DOWN For Drop Shot ===
=== 1 Rumble = ON 2 = OFF ===
===============================================================================
=== Hold L2/LT And Press LEFT For Strafe ===
=== 1 Rumble = ON 2 = OFF ===
===============================================================================
=== Hold L2/LT And Press RIGHT For Drop On Shot ===
=== 1 Rumble = ON 2 = OFF ===
===============================================================================
=== Hold L2/LT And Press TRIANGLE/Y For Prone On Shot ===
=== 1 Rumble = ON 2 = OFF ===
===============================================================================
=== Hold A/CROSS And Press UP For Anti Recoil ===
=== 1 Rumble = ON 2 = OFF ===
=== Hold B/CRICLE And Press UP For +1 to Anti Recoil and DOWN For -1 ===
=== Hold B/CIRCLE And Press RIGHT For +1 to Horizontal and LEFT For -1 ===
=== Heavy Rumble = Increase Light Rumble = Decrease ===
===============================================================================
*/
define ON = TRUE;
define OFF = FALSE;
//Layout
define PS = 0;
define SHARE = 1;
define OPTIONS = 2;
define R1 = 3;
define R2 = 4;
define R3 = 5;
define L1 = 6;
define L2 = 7;
define L3 = 8;
define RX = 9;
define RY = 10;
define LX = 11;
define LY = 12;
define UP = 13;
define DOWN = 14;
define LEFT = 15;
define RIGHT = 16;
define TRIANGLE = 17;
define CIRCLE = 18;
define CROSS = 19;
define SQUARE = 20;
define TOUCHPAD = 27;
//Customize
int Flipped = ON; //Change OFF TO ON If you play with Flipped Triggers
int AS = ON; //Change ON TO OFF If you don't want Aim Assist
int RUN = ON; //Change ON TO OFF If you don't want Auto Run
int HT = ON; //Change ON TO OFF If you don't want Hair Trigger
int CS = ON; //Change ON TO OFF If you don't want Custom Sensitivity
int HB = OFF; //Change OFF TO ON If you want Hold Breath
int SS = OFF; //Change OFF TO ON If you want Super Sprint
int CR = OFF; //Change OFF TO ON If you want Auto Run Cancel when Reloading
//Customize Toggles
int AR_Toggle = ON; //Change ON TO OFF If you don't want Anti Recoil ON By Default
int RF_Toggle = OFF; //Change OFF TO ON If you want Rapid Fire ON By Defualt
int BF_Toggle = OFF; //Change OFF TO ON If you want Burst Fire ON By Defualt
int JS_Toggle = OFF; //Change OFF TO ON If you want Jump Shot ON By Defualt
int DS_Toggle = OFF; //Change OFF TO ON If you want Drop Shot ON By Defualt
int SS_Toggle = OFF; //Change OFF TO ON If you want Drop On Shot ON By Defualt
int Strafe_Toggle = OFF; //Change OFF TO ON If you want Strafe ON By Defualt
int PS_Toggle = OFF; //Change OFF TO ON If you want Prone On Shot ON By Defualt
//Custom Buttons
int Crouch_Button = CIRCLE; //Your crouch button
//Speed Of Features
int RF_Speed = 40; //Rapid Fire Speed
int BF_Speed = 300; //Burst Fire Speed
int DS_Speed = 80; //Drop Shot Speed
int Prone_Speed = 100; //How long until you prone when shooting
int Reload_Time = 3400; //How long Auto Run will be disabled when reloading
/*NOTE:
Higher values = Slower
Lower values = Faster
Everything is in milliseconds*/
//Custom Sensitivity
int GEN_SENS = 100;
int ADS_SENS = 100;
int FIRE_SENS = 100;
int ADS_FIRE_SENS = 100;
int GRENADE_SENS = 100;
/*NOTE:
Default = 100
Ranges from 0 to 327*/
//Anti Recoil
int AR = 25; //Anti Recoil
int AR_I = 1; //Change 1 to -1 If you play with Inverted Anti Recoil
//Aim Assist
int AP = 17;
int AM = -17;
int Delay = 20;
int Release = 18;
/*NOTE:
Increase AP & AM For more Assist but it can cause shake
Decrease AP & AM If you feel shake and don't like it
Release Is recommended to be 1 higher than AP & AM*/
//Strafe
int RIGHT_Speed = 200; //How long to go RIGHT
int LEFT_Speed = 200; //How long to go LEFT
//Toggles
int ARS;
int AR_HZ;
int SP = ON;
int USE_SENS;
int Remove_Block;
int Toggle_Menu;
int Toggle_Rumble;
main {
if(get_val(OPTIONS) && event_press(SHARE)) {
RF_Toggle = OFF;
BF_Toggle = OFF;
JS_Toggle = OFF;
DS_Toggle = OFF;
SS_Toggle = OFF;
Strafe_Toggle = OFF;
PS_Toggle = OFF;
Toggle_Menu = OFF;
combo_run(Menu_Rumble);}
if(CS)
if(!get_val(L2) && !get_val(R2)) {
USE_SENS=GEN_SENS;}
else if(get_val(L2) && !get_val(R2)) {
USE_SENS=ADS_SENS;}
else if(!get_val(L2) && get_val(R2)) {
USE_SENS=FIRE_SENS;}
else if(get_val(L2) && get_val(R2)) {
USE_SENS=ADS_FIRE_SENS;}
else if(get_val(R1)) {
USE_SENS=GRENADE_SENS;}
sensitivity(RY,NOT_USE,USE_SENS);
sensitivity(RX,NOT_USE,USE_SENS);
LED(0,0,0,0);
if(Flipped) {
swap(R1,R2);
swap(L1,L2);}
if(HT)
deadzone(L2,R2,100,100);
if(HB)
if(get_val(L2)) set_val(8,100);
if(RUN)
if(get_val(LY)<-90 && !get_val(L2)) set_val(L3,100);
if(CR)
if(get_val(SQUARE)) combo_run(Cancel);
if(SS == ON && get_val(L2)) combo_stop(SuperSprint);
if(SS)
if(SP && get_val(LY)<-90) combo_run(SuperSprint);
if(get_val(LY)>-90) SP = ON;
if(AS)
if(get_val(L2)) combo_run(ASc);
if(AR_Toggle)
if(get_val(L2) && get_val(R2))
combo_run(ARc);
if(RF_Toggle && get_val(R2))
combo_run(RF);
if(BF_Toggle && get_val(R2))
combo_run(BF);
if(SS_Toggle && event_press(R2))
combo_run(Crouch);
if(JS_Toggle && get_val(R2))
set_val(CROSS,100);
if(DS_Toggle && get_val(R2))
combo_run(DSc);
if(Strafe_Toggle && get_val(L2) && get_val(R2))
combo_run(Strafe);else combo_stop(Strafe);
if(PS_Toggle && get_val(R2) && get_ptime(R2) > Prone_Speed)
set_val(CIRCLE,100);
if(get_val(OPTIONS) && event_press(UP)) {
Toggle_Menu=!Toggle_Menu;
Toggle_Rumble=!Toggle_Rumble;}
if(Toggle_Rumble)
combo_run(Menu_Rumble);
if(Toggle_Menu) {
combo_run(Rainbow_Flash);
if(get_val(L2) && event_press(R3)) {
RF_Toggle=!RF_Toggle;
if(RF_Toggle) combo_run(Flash_ON);
else combo_run(Flash_OFF);}
if(get_val(L2) && event_press(L1)) {
BF_Toggle=!BF_Toggle;
if(BF_Toggle) combo_run(Flash_ON);
else combo_run(Flash_OFF);}
if(get_val(L2) && event_press(UP)) {
JS_Toggle=!JS_Toggle;
if(JS_Toggle) combo_run(Flash_ON);
else combo_run(Flash_OFF);}
if(get_val(L2) && event_press(DOWN)) {
DS_Toggle=!DS_Toggle;
if(DS_Toggle) combo_run(Flash_ON);
else combo_run(Flash_OFF);}
if(get_val(L2) && event_press(RIGHT)) {
SS_Toggle=!SS_Toggle;
if(SS_Toggle) combo_run(Flash_ON);
else combo_run(Flash_OFF);}
if(get_val(L2) && event_press(LEFT)) {
Strafe_Toggle=!Strafe_Toggle;
if(Strafe_Toggle) combo_run(Flash_ON);
else combo_run(Flash_OFF);}
if(get_val(L2) && event_press(TRIANGLE)) {
PS_Toggle=!PS_Toggle;
if(PS_Toggle) combo_run(Flash_ON);
else combo_run(Flash_OFF);}
if(get_val(L2) && event_press(R1)) {
AR_Toggle=!AR_Toggle;
if(AR_Toggle) combo_run(Flash_ON);
else combo_run(Flash_OFF);}
if(get_val(CROSS)) {
if(event_press(UP)) {
AR = AR + 1;
combo_run(Increase);}
if(event_press(DOWN)) {
AR = AR - 1;
combo_run(Decrease);}
if(event_press(RIGHT)) {
AR_HZ = AR_HZ + 1;
combo_run(Increase);}
if(event_press(LEFT)) {
AR_HZ = AR_HZ - 1;
combo_run(Decrease);}
set_val(UP,0);set_val(DOWN,0);set_val(RIGHT,0);set_val(LEFT,0);}
if(get_val(L2)) {
if(event_press(UP)) {
Remove_Block=!Remove_Block;}
if(event_press(RIGHT)) {
Remove_Block=!Remove_Block;}
if(event_press(DOWN)) {
Remove_Block=!Remove_Block;}
if(event_press(LEFT)) {
Remove_Block=!Remove_Block;}
if(event_press(R3)) {
Remove_Block=!Remove_Block;}
if(event_press(TRIANGLE)) {
Remove_Block=!Remove_Block;}
if(event_press(R1)) {
Remove_Block=!Remove_Block;}
if(event_press(L1)) {
Remove_Block=!Remove_Block;}
set_val(UP,0);set_val(RIGHT,0);set_val(DOWN,0);set_val(LEFT,0);set_val(R3,0);set_val(TRIANGLE,0);set_val(R1,0);set_val(L1,0);}}
if(get_val(OPTIONS)) {
if(event_press(SHARE)) {
Remove_Block=!Remove_Block;}
set_val(SHARE,0);}
if(abs(get_val(RY)) > AR + 2 || abs(get_val(RX)) > AR + 2) {
combo_stop(AR);}}
combo ARc {
ARS = get_val(RY) + AR;
if(ARS > 100) ARS = 100;
set_val(RY,ARS * AR_I);
ARS = get_val(RX) + AR_HZ;
if(ARS > 100) ARS = 100;
set_val(RX,ARS);}
combo ASc {
set_val(RY,a_f(RY,AP));
wait(Delay);
set_val(RX,a_f(RX,AP));
wait(Delay);
set_val(RY,a_f(RY,AM));
wait(Delay);
set_val(RX,a_f(RX,AM));
wait(Delay);}
combo DSc {
set_val(Crouch_Button,100);
wait(40);
set_val(Crouch_Button,0);
wait(DS_Speed);}
combo Crouch {
set_val(Crouch_Button,100);
wait(100);}
combo SuperSprint {
set_val(L3,100);
wait(40);
set_val(L3,0);
wait(40);
SP = OFF;}
combo Cancel {
set_val(L3,0);
wait(Reload_Time);}
combo Strafe {
set_val(11,100);
wait(RIGHT_Speed);
set_val(11,-100);
wait(LEFT_Speed);}
combo RF {
set_val(R2,100);
wait(40);
set_val(R2,0);
wait(RF_Speed);}
combo BF {
set_val(R2,100);
wait(40);
set_val(R2,0);
wait(100);
set_val(R2,100);
wait(40);
set_val(R2,0);
wait(100);
set_val(R2,100);
wait(40);
set_val(R2,0);
wait(BF_Speed);}
combo Rainbow_Flash {
LED(2,0,2,0);
wait(100);
LED(0,0,0,0);
wait(100);
LED(0,0,0,2);
wait(100);
LED(0,0,0,0);
wait(100);
LED(0,2,2,0);
wait(100);
LED(0,0,0,0);
wait(100);}
combo Menu_Rumble {
set_rumble(RUMBLE_B,100);
wait(200);
reset_rumble();
Toggle_Rumble = OFF;}
combo Increase {
set_rumble(RUMBLE_A,100);
wait(100);
reset_rumble();}
combo Decrease {
set_rumble(RUMBLE_B,100);
wait(50);
reset_rumble();}
combo Flash_ON {
LED(0,0,2,0);
set_rumble(RUMBLE_A,100);
wait(400);
reset_rumble();
reset_leds();}
combo Flash_OFF {
LED(0,2,0,0);
set_rumble(RUMBLE_B,100);
wait(200);
reset_rumble();
LED(0,0,0,0);
wait(100);
set_rumble(RUMBLE_B,100);
LED(0,2,0,0);
wait(200);
reset_rumble();
reset_leds();}
function a_f(p,m) {
if(abs(get_val(p)) < Release) return m;
return get_val(p);}
function LED(a,b,c,d) {
set_led(LED_1,a);
set_led(LED_2,b);
set_led(LED_3,c);
set_led(LED_4,d);}
-
dyontherocket - Staff Sergeant
- Posts: 12
- Joined: Wed Jan 30, 2019 10:01 pm
Re: Modern Warfare Toggle Menu issue
I found a bug in the script conversion:
- Code: Select all
combo_stop(AR);
- Code: Select all
combo_stop(ARc);
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Modern Warfare Toggle Menu issue
J2Kbr wrote:I found a bug in the script conversion:Should be:
- Code: Select all
combo_stop(AR);
- Code: Select all
combo_stop(ARc);
That will solve the problem!!! Many many thanks to you! I really loved it!
Do you advice to buy titan two?
-
dyontherocket - Staff Sergeant
- Posts: 12
- Joined: Wed Jan 30, 2019 10:01 pm
Re: Modern Warfare Toggle Menu issue
dyontherocket wrote:Do you advice to buy titan two?
You wont be disappointed if you do, its definitely a major upgrade hardware and feature wise.
And there are some great MW scripts for it to
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
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