Results 331 - 340 of 1404 (0.605 seconds)
The Witcher 3: Wild Hunt Ver 2.00 by The_Rabid_Taco
Allows for auto holding the Witcher Sense. Extremely useful when traveling. Has mod for rapid light, heavy, dodge, and auto pickup of items. All have toggles to allow them to be turned on and off. This is necessary when finding power stones and such things. I will continue to add to this script as I find things to add. As always I'm open to suggestions on things that could be useful.
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Wii Classic Cross Over Controller Script Ver 1.00 by MLG101
ZL: LT/L2, ZR: RT/R2, L/R+ZL: LB/L1, L/R+ZR: RB/R1, L/R+B: LS/L3, and L/R+A: RS/R3.
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Simple BO1 Ver 1.0 by Mysticpurple90
Rapid Fire (LT+UP) Jitter |XYY| (LT+LEFT) Snake Glitch (LT+Crouch) Set for Tactical
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Auto Hold Witcher Sense Ver 1.00 by The_Rabid_Taco
Toggle for Witcher Sense on Witcher 3. Instead of holding L2 for your Witcher Sense simply tap L2 to turn on and again to turn off.
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3DO SSF2T PPP or KKK Ver 1.00 by MLG101
This script is for playing Super Street Fighter 2 Turbo on a 3DO emulator. Press L2/LT to press L+Play/Pause+R for PPP. Press R2/RT to press A+B+C for KKK.
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Basic Toggle On/Off with LED/Rumble feedback Ver 1.0 by Vendetta
Need a basic idea on how to turn On or Off your script? This one is very simple (ADS Trigger + D-Pad Left) to turn On or Off. Visual LED and Rumble feedback included. The combo RapidFire has been added to illustrate how this code works.
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Black Ops 3 (Classic) Ver 1.0 by bonefisher
info inside!
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Destiny Suros Rapid Fire Glitch Ver 1.00 by The_Rabid_Taco
Destiny SUROS Regime rapid fire glitch. This script allows SUROS Regime to fire faster than intended when using the Focused Fire perk. This noticeably increases the fire rate while still allowing all shots to register at the higher damage level. Also works for recoil compensation. Found that during wall test it would stay nearly perfectly on target with no additional anti-recoil code. Takes this back to the top of the boards for PvP auto rifle.
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GTA/Grand Theft Auto FPS Auto Sprint and Auto Scope Ver 1.50 by J.Guza
This is a single-click activate/deactivate Auto Sprint and is the same Auto Sprint as my previous version posted. When activated, just push the left analog stick in the direction you want to go. The Auto Scope is activated/deactivated along with the Auto Sprint. The Auto Scope occurs when you aim your weapon to shoot. It is equivalent to pressing R3/RS/(5) when you aim. This is meant for 3rd person view and will not work for 1st person view. Only use this Auto Sprint if you use FPS control setting, not FPS2 or Standard control settings where you use R1/RB/(3) or CROSS/A/(19) to sprint.
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UNCHARTED 4 Ver 2.2 by My_Eggplant_got_her
ATTENTION: inspiration to make this script came from a script authored by jewfire. Look up his script for 'the last of us' in the search bar on the top left & scroll down til you see it. If it wasn't for his killer PS4 script, featuring the work of baby cham & J2K, I wouldn't have been inspired to publish this one. I took some of the essential tweaks they did on TLOU & made them applicable to uncharted 4! AND I unmapped R3 cuz I spam it like a noob when shooting any gun & remapped it to the Tpad 'button'. Tpad swipe gestures are the same. The share button is now the new Tpad button. BUT if you don't spam R3 in error like me or you use the 'original' share button, delete line 1 :-) Now the essentials I 'carried' over to U4 are: 1) automatic marking (for those who use the marking booster) so that enemies will be marked for the whole team just by aiming in their direction. Holding L2 will spam L3 (button in MP to mark enemies) for you repeatedly. 2) Rapid fire on the trigger (R2) so that ANY semi automatic weapon is an automatic! The para .45 pistol is lethal AND accurate at long range with this! And it works fine with automatics too. Works great with the G26 dlc pistol :-) 3) Assigned 'rapid fire' button presses to X (jumping /platforming) so that one doesn't need to mash the buttons. And climbing /platforming is much easier just holding down a button anyway IMO. YAY :-) And as most of you may know, there's no need to assign such functionality to SQUARE & TRIANGLE because ND did it for you in the game. Just go to options, controls, & select 'HOLD' for square and triangle. Works great for escaping hunters choking you out & for fist fights. And I had to assign this function to X to make things in MP feel 'complete'. 4) I added simple instructions on how to select your preferred led colors for the light bar when in it's blinking state (rapid spotting combo). And during it's solid state (when not rapid spotting). *rapidspotting is auto-marking(with marking booster) And the values in RED at the bottom (combo block section) for RapidSpot, RapidFire, & RapidJump are absolutely safe to adjust yourself! Just the ones in parenthesis next to the word 'wait' written in blue. It affects the rates of 'rapid fire'. Simple as that, anyone can have at it safely. The values here are the ones I use & work great for me! AND I've reduced the deadzone in R2 /L2 a bit, so they react a little faster. I've tweaked the scripts of truly talented script authors & applied it to U4 as best I could. And updated it with my own additional codes with toggles so everyone can choose to enable /disable them at will. Updates described in 'version notes'. Have fun :-)
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