Results 841 - 850 of 1402 (0.576 seconds)
Gen Trial 24
Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Gen # 24 Position: Facing right. Stand next to Dan and activate with LS. * Gen has two fighting styles, Mantis and Crane. These are activated by pressing triple punch for Mantis (when you are in the Crane stance) and triple kick for Crane (when you are in the Mantis stance). I have included the changing of stances in all of these combos so if the combo is blocked or you need to cancel it and re-position yourself, either restart or make sure you are in the mantis stance before starting. Because I change stances in the combo, if you are in Crane and it tries to change to Crane again it will add an extra kick which will mess up the timing and the combo won't work.

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  • 109 downloads
Gen Trial 23
Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Gen # 23 Position: Facing right. Stand next to Dan and activate with LS. * Gen has two fighting styles, Mantis and Crane. These are activated by pressing triple punch for Mantis (when you are in the Crane stance) and triple kick for Crane (when you are in the Mantis stance). I have included the changing of stances in all of these combos so if the combo is blocked or you need to cancel it and re-position yourself, either restart or make sure you are in the mantis stance before starting. Because I change stances in the combo, if you are in Crane and it tries to change to Crane again it will add an extra kick which will mess up the timing and the combo won't work.

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  • 82 downloads
Gen Trial 22
Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Gen # 22 Position: Facing right. Stand next to Dan and activate with LS. * Gen has two fighting styles, Mantis and Crane. These are activated by pressing triple punch for Mantis (when you are in the Crane stance) and triple kick for Crane (when you are in the Mantis stance). I have included the changing of stances in all of these combos so if the combo is blocked or you need to cancel it and re-position yourself, either restart or make sure you are in the mantis stance before starting. Because I change stances in the combo, if you are in Crane and it tries to change to Crane again it will add an extra kick which will mess up the timing and the combo won't work.

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  • 84 downloads
SVU rapid fire for BLACK OPS 2
Ver 1.00 by LGDZ x Moddurs
rapid fire on RT for svu on black ops 2

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  • 84 downloads
Gen Trial 21
Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Gen # 21 Position: Facing right. Push Dan into the corner and activate with LS. * Gen has two fighting styles, Mantis and Crane. These are activated by pressing triple punch for Mantis (when you are in the Crane stance) and triple kick for Crane (when you are in the Mantis stance). I have included the changing of stances in all of these combos so if the combo is blocked or you need to cancel it and re-position yourself, either restart or make sure you are in the mantis stance before starting. Because I change stances in the combo, if you are in Crane and it tries to change to Crane again it will add an extra kick which will mess up the timing and the combo won't work.

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  • 85 downloads
five seven anti recoil, black ops 2
Ver 1.00 by LGDZ x Moddurs
five seven rapid fire on RT for black ops 2 with anti recoil

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2
  • 241 downloads
Gen Trial 20
Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Gen # 20 Position: Facing right. Activate with LS as soon as you start. * Gen has two fighting styles, Mantis and Crane. These are activated by pressing triple punch for Mantis (when you are in the Crane stance) and triple kick for Crane (when you are in the Mantis stance). I have included the changing of stances in all of these combos so if the combo is blocked or you need to cancel it and re-position yourself, either restart or make sure you are in the mantis stance before starting. Because I change stances in the combo, if you are in Crane and it tries to change to Crane again it will add an extra kick which will mess up the timing and the combo won't work.

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  • 86 downloads
Gen Trial 19
Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Gen # 19 Position: Facing right. Stand next to Dan and activate with LS. * Gen has two fighting styles, Mantis and Crane. These are activated by pressing triple punch for Mantis (when you are in the Crane stance) and triple kick for Crane (when you are in the Mantis stance). I have included the changing of stances in all of these combos so if the combo is blocked or you need to cancel it and re-position yourself, either restart or make sure you are in the mantis stance before starting. Because I change stances in the combo, if you are in Crane and it tries to change to Crane again it will add an extra kick which will mess up the timing and the combo won't work.

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  • 80 downloads
Gen Trial 18
Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Gen # 18 Position: Facing right. Stand next to Dan and dash back twice. Activate with LS. * Gen has two fighting styles, Mantis and Crane. These are activated by pressing triple punch for Mantis (when you are in the Crane stance) and triple kick for Crane (when you are in the Mantis stance). I have included the changing of stances in all of these combos so if the combo is blocked or you need to cancel it and re-position yourself, either restart or make sure you are in the mantis stance before starting. Because I change stances in the combo, if you are in Crane and it tries to change to Crane again it will add an extra kick which will mess up the timing and the combo won't work.

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  • 75 downloads
Gen Trial 17
Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Gen # 17 Position: Facing right. Stand next to Dan and activate with LS. * Gen has two fighting styles, Mantis and Crane. These are activated by pressing triple punch for Mantis (when you are in the Crane stance) and triple kick for Crane (when you are in the Mantis stance). I have included the changing of stances in all of these combos so if the combo is blocked or you need to cancel it and re-position yourself, either restart or make sure you are in the mantis stance before starting. Because I change stances in the combo, if you are in Crane and it tries to change to Crane again it will add an extra kick which will mess up the timing and the combo won't work.

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  • 81 downloads