Results 931 - 940 of 1390 (0.812 seconds)
Gouken Trial 13
Super Street Fighter 4 Trials - Gouken # 13 Position: Facing right. Stand next to Dan and activate with LS.
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Gouken Trial 12
Super Street Fighter 4 Trials - Gouken # 12 Position: Facing right. Stand next to Dan and dash back twice. Activate with LS.
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Gouken Trial 11
Super Street Fighter 4 Trials - Gouken # 11 Position: Facing right. Stand next to Dan so that yours and Dan's front feet overlap, then dash back twice. Activate with LS.
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Gouken Trial 10
Super Street Fighter 4 Trials - Gouken # 10 Position: Facing right. Push Dan into the corner and activate with LS.
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Gouken Trial 9
Super Street Fighter 4 Trials - Gouken # 9 Position: Facing right. Stand next to Dan and activate with LS.
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Gouken Trial 8
Super Street Fighter 4 Trials - Gouken # 8 Position: Facing right. Stand next to Dan and activate with LS.
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Akuma Trial 24
Super Street Fighter 4 Trials - Akuma # 24 Position: Facing right. Push Dan into the corner and then go toe to toe before dashing back twice. This is important as the second kick needs to be the roundhouse version. Activate with LS.
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Akuma Trial 23
Super Street Fighter 4 Trials - Akuma # 23 Position: Facing right. Stand next to Dan and dash back twice. Activate with LS.
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Akuma Trial 22
Super Street Fighter 4 Trials - Akuma # 22 Position: Facing right. Push Dan into the corner and dash back once. Activate with LS.
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Akuma Trial 21
Super Street Fighter 4 Trials - Akuma # 21 Position: Facing right. Stand next to Dan but then step back a step so that you will perform the far version of the heavy kick (roundhouse kick). Activate with LS. Toe to toe is a good way to judge the distance.
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