Results 961 - 970 of 1400 (0.941 seconds)
Akuma Trial 10 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Akuma # 10 Position: Facing right. Stand next to Dan and activate with LS.
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Akuma Trial 9 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Akuma # 9 Position: Facing right. Stand next to Dan but then step back a step so that you will perform the far version of the heavy kick (roundhouse kick). Activate with LS.
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Akuma Trial 8 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Akuma # 8 Position: Facing right. Stand next to Dan and activate with LS.
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Seth Trial 24 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Seth # 24 Position: Facing right. Push Dan into the corner and activate with LS.
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Seth Trial 23 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Seth # 23 Position: Facing right. Push Dan into the corner and activate with LS.
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Seth Trial 22 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Seth # 22 Position: Facing right. Push Dan into the corner and activate with LS.
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Seth Trial 21 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Seth # 21 Position: Facing right. Stand next to Dan and activate with LS.
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Seth Trial 20 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Seth # 20 Position: Facing right. Stand next to Dan and activate with LS.
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Seth Trial 19 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Seth # 19 Position: Facing right. Stand next to Dan and activate with LS.
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Seth Trial 18 Ver 1.00 by JayD101
Super Street Fighter 4 Trials - Seth # 18 Position: Facing right. Push/kick Dan to the corner and make sure he is as close as possible to the edge of the screen. Stand right next to him and dash back once. Your toes should be just touching the black line (one black line away from Dan. Activate with LS when you see his feet on the ground. * This is the most timing and position sensitive trial I have done so far as it all happens in the air. Lucky for you I made it start late so there is a reference point of Dan's feet touching the ground. This happens pretty fast and mine and your reaction times may be slightly different so I would expect this to take a few tries to get exactly right. But once you get the timing right it should work perfectly. Before publishing I made sure I could do it perfectly 10 times in a row so it wouldn't be any more trouble than the timing of the first click. Have fun!
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