PS4 Injustice - Combo Harley Quinn

This is a GPC script for Harley Quinn with a damage of 53%, only using the character trait. You can use this combo from both sides. Press L3 from the left side to start and L2 to stop combo. Press R3 from the right side to start and L2 to stop combo. Without the character trait the damage is still 41%.
Version1.00
AuthorCooleye79
Publish DateFri, 4 Sep 2015 - 16:36
Last UpdateFri, 4 Sep 2015 - 16:36
Downloads64
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//Created by Cooleye79
//COMBO Harley Quinn
 
main {
        // If R3 is been pressed ...
        if(get_val(PS4_R3)) combo_run(Combo_Harley_Quinn_R3);
        // If L3 is been pressed ...
        if(get_val(PS4_L3)) combo_run(Combo_Harley_Quinn_L3);
        // If L2 is been pressed ...
        if(get_val(PS4_L2)) combo_stop(Combo_Harley_Quinn_L3);
        if(get_val(PS4_L2)) combo_stop(Combo_Harley_Quinn_R3);
    }
combo Combo_Harley_Quinn_L3 {
    //Character Trait
    wait(100);
    set_val(PS4_CIRCLE, 100);   
    wait(60);               
    set_val(PS4_CIRCLE, 0);
    wait(1000);
    //Double Kick
    set_val(PS4_RIGHT, 100);
    wait(20);
    set_val(PS4_UP, 100);
    set_val(PS4_RIGHT, 100);
    wait(280);
    set_val(PS4_UP, 0);
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 0);
    wait(120);
    set_val(PS4_TRIANGLE, 100);   
    wait(100);               
    set_val(PS4_TRIANGLE, 0);   
    wait(150);
    //He Loves Me
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(20);
    set_val(PS4_LEFT, 0);
    wait(50);
    set_val(PS4_TRIANGLE, 100);   
    wait(80);               
    set_val(PS4_TRIANGLE, 0);   
    wait(150);
    //Tantrum Stance
    set_val(PS4_DOWN, 100);
    wait(100);
    set_val(PS4_DOWN, 0);
    wait(80);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 100);
    set_val(PS4_CROSS, 100);
    wait(60);
    set_val(PS4_LEFT, 0);
    set_val(PS4_CROSS, 100);
    wait(10);
    set_val(PS4_CROSS, 0);
    wait(440);
    //Kick
    set_val(PS4_SQUARE, 100);
    wait(90);
    set_val(PS4_SQUARE, 0);
    wait(520);
    //Harley Swing   
    set_val(PS4_LEFT, 100);
    wait(60);
    set_val(PS4_LEFT, 100);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_LEFT, 0);
    set_val(PS4_CROSS, 100);
    wait(10);
    set_val(PS4_CROSS, 0);
    wait(700);
    //Step right
    set_val(PS4_RIGHT, 100);
    wait(100);
    set_val(PS4_RIGHT, 0);
    wait(300);
    //Double Stamp
    set_val(PS4_RIGHT, 100);
    wait(20);
    set_val(PS4_UP, 100);
    set_val(PS4_RIGHT, 100);
    wait(280);
    set_val(PS4_UP, 0);
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 0);
    wait(100);
    set_val(PS4_CROSS, 100);   
    wait(100);               
    set_val(PS4_CROSS, 0);   
    wait(380);
    //I Hope It Hurts
    set_val(PS4_SQUARE, 100);   
    wait(80);               
    set_val(PS4_SQUARE, 0);
    wait(40);
    set_val(PS4_SQUARE, 100);   
    wait(80);               
    set_val(PS4_SQUARE, 0);
    wait(40);   
    set_val(PS4_TRIANGLE, 100);   
    wait(80);               
    set_val(PS4_TRIANGLE, 0);
    wait(430);         
}
combo Combo_Harley_Quinn_R3 {
    //Character Trait
    wait(100);
    set_val(PS4_CIRCLE, 100);   
    wait(60);               
    set_val(PS4_CIRCLE, 0);
    wait(40);
    //Double Kick
    set_val(PS4_LEFT, 100);
    wait(20);
    set_val(PS4_UP, 100);
    set_val(PS4_LEFT, 100);
    wait(280);
    set_val(PS4_UP, 0);
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 0);
    wait(120);
    set_val(PS4_TRIANGLE, 100);   
    wait(100);               
    set_val(PS4_TRIANGLE, 0);   
    wait(150);
    //He Loves Me
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(20);
    set_val(PS4_RIGHT, 0);
    wait(50);
    set_val(PS4_TRIANGLE, 100);   
    wait(80);               
    set_val(PS4_TRIANGLE, 0);   
    wait(150);
    //Tantrum Stance
    set_val(PS4_DOWN, 100);
    wait(100);
    set_val(PS4_DOWN, 0);
    wait(80);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_CROSS, 100);
    wait(60);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_CROSS, 100);
    wait(10);
    set_val(PS4_CROSS, 0);
    wait(440);
    //Kick
    set_val(PS4_SQUARE, 100);
    wait(90);
    set_val(PS4_SQUARE, 0);
    wait(520);
    //Harley Swing   
    set_val(PS4_RIGHT, 100);
    wait(60);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_CROSS, 100);
    wait(10);
    set_val(PS4_CROSS, 0);
    wait(700);
    //Step right
    set_val(PS4_LEFT, 100);
    wait(100);
    set_val(PS4_LEFT, 0);
    wait(300);
    //Double Stamp
    set_val(PS4_LEFT, 100);
    wait(20);
    set_val(PS4_UP, 100);
    set_val(PS4_LEFT, 100);
    wait(280);
    set_val(PS4_UP, 0);
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 0);
    wait(100);
    set_val(PS4_CROSS, 100);   
    wait(100);               
    set_val(PS4_CROSS, 0);   
    wait(380);
    //I Hope It Hurts
    set_val(PS4_SQUARE, 100);   
    wait(80);               
    set_val(PS4_SQUARE, 0);
    wait(40);
    set_val(PS4_SQUARE, 100);   
    wait(80);               
    set_val(PS4_SQUARE, 0);
    wait(40);   
    set_val(PS4_TRIANGLE, 100);   
    wait(80);               
    set_val(PS4_TRIANGLE, 0);
    wait(430);   
}