PS4 Injustice - Combo Black Adam

This is a GPC script for Black Adam with a damage of 43%, no meter and using only his character trait. You can use this combo from both sides. Press L3 from the left side to start and L2 to stop combo. Press R3 from the right side to start and L2 to stop combo.
Version1.00
AuthorCooleye79
Publish DateFri, 16 Oct 2015 - 08:34
Last UpdateFri, 16 Oct 2015 - 08:34
Downloads130
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//Created by Cooleye79
//COMBO BlackAdam
 
main {
        // If R3 is been pressed ...
        if(get_val(PS4_R3)) combo_run(Combo_BlackAdam_R3);
        // If L3 is been pressed ...
        if(get_val(PS4_L3)) combo_run(Combo_BlackAdam_L3);
        // If L2 is been pressed ...
        if(get_val(PS4_L2)) combo_stop(Combo_BlackAdam_L3);
        if(get_val(PS4_L2)) combo_stop(Combo_BlackAdam_R3);
    }
combo Combo_BlackAdam_L3 {
    //Thundering Axekick
    wait(100);
    set_val(PS4_UP, 100);
    set_val(PS4_RIGHT, 100);
    wait(100);
    set_val(PS4_UP, 0);
    set_val(PS4_RIGHT, 100);
    wait(330);
    set_val(PS4_TRIANGLE, 100);
    wait(140);
    set_val(PS4_TRIANGLE, 0);
    wait(210);
    //Vicious Hammerfist
    set_val(PS4_LEFT, 100);
    wait(80);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_LEFT, 0);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);   
    wait(150);   
    //Orbs of Seth - Character Trait
    wait(100);
    set_val(PS4_CIRCLE, 100);
    wait(80);
    set_val(PS4_CIRCLE, 0);
    wait(200);
    //Corruption
    set_val(PS4_SQUARE, 100);
    wait(90);
    set_val(PS4_SQUARE, 0);
    wait(70);
    set_val(PS4_SQUARE, 100);
    wait(90);
    set_val(PS4_SQUARE, 0);
    wait(70);
    set_val(PS4_TRIANGLE, 100);
    wait(90);
    set_val(PS4_TRIANGLE, 0);
    wait(350);   
    //Black Magic
    set_val(PS4_DOWN, 100);
    wait(50);
    set_val(PS4_DOWN, 0);
    wait(20);
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 0);
    wait(20);   
    set_val(PS4_SQUARE, 100);
    wait(50);
    set_val(PS4_SQUARE, 0);
    wait(750);
    //Step right
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 0);
    wait(100);
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 0);
    wait(300);
    //Ra Power   
    set_val(PS4_LEFT, 100);
    wait(80);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_LEFT, 0);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(90);
    set_val(PS4_CROSS, 100);
    wait(70);
    set_val(PS4_CROSS, 0);
    wait(400);
    set_val(PS4_UP, 100);       
    wait(100);
    set_val(PS4_UP, 0);
    wait(250);
    set_val(PS4_SQUARE, 100);
    set_val(PS4_CROSS, 100);   
    wait(100);
    set_val(PS4_SQUARE, 0);   
    set_val(PS4_CROSS, 0);
    wait(200);
}
combo Combo_BlackAdam_R3 {
    //Thundering Axekick
    wait(100);
    set_val(PS4_UP, 100);
    set_val(PS4_LEFT, 100);
    wait(100);
    set_val(PS4_UP, 0);
    set_val(PS4_LEFT, 100);
    wait(330);
    set_val(PS4_TRIANGLE, 100);
    wait(140);
    set_val(PS4_TRIANGLE, 0);
    wait(210);
    //Vicious Hammerfist
    set_val(PS4_RIGHT, 100);
    wait(80);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);   
    wait(150);   
    //Orbs of Seth - Character Trait
    wait(100);
    set_val(PS4_CIRCLE, 100);
    wait(80);
    set_val(PS4_CIRCLE, 0);
    wait(200);
    //Corruption
    set_val(PS4_SQUARE, 100);
    wait(90);
    set_val(PS4_SQUARE, 0);
    wait(70);
    set_val(PS4_SQUARE, 100);
    wait(90);
    set_val(PS4_SQUARE, 0);
    wait(70);
    set_val(PS4_TRIANGLE, 100);
    wait(90);
    set_val(PS4_TRIANGLE, 0);
    wait(350);   
    //Black Magic
    set_val(PS4_DOWN, 100);
    wait(50);
    set_val(PS4_DOWN, 0);
    wait(20);
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 0);
    wait(20);   
    set_val(PS4_SQUARE, 100);
    wait(50);
    set_val(PS4_SQUARE, 0);
    wait(750);
    //Step right
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 0);
    wait(100);
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 0);
    wait(300);
    //Ra Power   
    set_val(PS4_RIGHT, 100);
    wait(80);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(90);
    set_val(PS4_CROSS, 100);
    wait(70);
    set_val(PS4_CROSS, 0);
    wait(400);
    set_val(PS4_UP, 100);       
    wait(100);
    set_val(PS4_UP, 0);
    wait(250);
    set_val(PS4_SQUARE, 100);
    set_val(PS4_CROSS, 100);   
    wait(100);
    set_val(PS4_SQUARE, 0);   
    set_val(PS4_CROSS, 0);
    wait(200);
}